Player Matchup

Osiris
Osiris
AmaSigh
Osiris
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,339 Elo+
Party 1
Bacchus
Bacchus
FinalGofioman
Bacchus
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,177 Elo+
Party 1
Awilix
Awilix
LegacyAdrian
Awilix
Level 156
God Stats
0W - 3L
1,298 SR
Queue Stats
2W - 6L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
powerandrade
Nu Wa
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,339 Elo+
Party 1
Ullr
Ullr
Øliver9494
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 1
Team Averages
Level 112
1,460 SR
1,274 Elo+

VS

Team Averages
Level 163
1,513 SR
1,451 Elo+
Erlang Shen
Erlang Shen
GrinKeeper
Erlang Shen
Level 175
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 115L
1,554 Elo+
Party 2
Cerberus
Cerberus
INeroSocke
Cerberus
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 99L
1,458 Elo+
Party 2
Susano
Susano
Nοbody
Susano
Level 191
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Si3Po
Morgan Le Fay
Level 144
God Stats
2W - 8L
1,565 SR
Queue Stats
97W - 91L
1,225 Elo+
Solo
Anhur
Anhur
plutu
Anhur
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 53L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AmaSigh
Osiris
13
0 / 4 / 1
7,949
468
2,860
14,707
12,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
13
1 / 4 / 2
8,022
472
6,703
15,124
17,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
16
2 / 3 / 2
8,608
506
5,577
14,670
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 2
8,260
486
10,053
11,742
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 2
8,189
482
4,819
7,471
3,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GrinKeeper
Erlang Shen
18
6 / 0 / 3
12,199
718
11,297
13,741
14,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
INeroSocke
Cerberus
13
2 / 2 / 7
9,094
535
4,897
14,629
11,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Nοbody
Susano
17
7 / 2 / 3
10,152
597
9,197
16,359
7,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Si3Po
Morgan Le Fay
15
1 / 2 / 5
9,566
563
11,176
10,259
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
plutu
Anhur
18
1 / 0 / 3
11,015
648
6,410
9,656
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
17
17
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
AmaSigh
Osiris
0
4
1
0.13
L
Bacchus
1
4
2
0.5
W
Erlang Shen
GrinKeeper
Erlang Shen
6
0
3
7.5
W
Cerberus
INeroSocke
Cerberus
2
2
7
2.75
L
Awilix
2
3
2
1
W
Susano
Nοbody
Susano
7
2
3
4.25
W
Morgan Le Fay
Si3Po
Morgan Le Fay
1
2
5
1.75
W
Anhur
plutu
Anhur
1
0
3
2.5
L
1
5
2
0.4
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,012
Damage
42,977
63,714
Taken
64,644
45,954
Mitigated
42,657
10,236
Healing
25,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AmaSigh
Osiris
2,860
840
0
4,045
14,707
12,988
0
849
13,063
0
54,513
L
Bacchus
6,703
1,370
0
1,509
15,124
17,893
0
4,852
9,564
25,184
0
W
Erlang Shen
GrinKeeper
Erlang Shen
11,297
5,098
0
5,552
13,741
14,835
338
1,752
11,989
313
100,699
W
Cerberus
INeroSocke
Cerberus
4,897
345
2,042
4,102
14,629
11,608
0
5,650
8,979
29,179
1,545
L
Awilix
5,577
2,328
0
734
14,670
7,031
0
1,443
13,037
0
77,255
W
Susano
Nοbody
Susano
9,197
2,281
0
6,847
16,359
7,538
0
3,204
13,155
0
90,927
W
Morgan Le Fay
Si3Po
Morgan Le Fay
11,176
410
0
1,854
10,259
4,373
786
6,959
3,300
79,748
3,699
W
Anhur
plutu
Anhur
6,410
2,855
0
4,917
9,656
4,303
476
1,563
8,093
0
119,712
L
10,053
2,903
0
2,404
11,742
4,976
6
5,117
6,226
60,328
0
L
4,819
2,031
0
1,544
7,471
3,066
43
2,326
5,145
0
61,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,028
Gold Earned
52,026
494
Minions Killed
653
0
Camps Cleared
0
1,713,816
Distance Traveled
1,760,369
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,949
468
96
6
0
351,229
2
L
Bacchus
8,022
472
32
2
0
353,634
6
W
Erlang Shen
12,199
718
151
9
0
349,263
4
W
Cerberus
9,094
535
38
2
0
352,153
9
L
Awilix
8,608
506
132
8
0
408,470
3
W
Susano
10,152
597
134
8
0
386,158
3
W
Morgan Le Fay
9,566
563
130
8
0
334,894
5
W
Anhur
11,015
648
200
12
0
337,901
3
L
Nu Wa
8,260
486
129
8
0
320,159
4
L
Ullr
8,189
482
105
6
0
280,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role