Player Matchup

Loki
Loki
Silver III
FabledDreamz
Loki
Silver III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,452 MMR
Party 1
Sobek
Sobek
Bronze III
ToxicIsFox
Sobek
Bronze III
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,428 MMR
Solo
Ix Chel
Ix Chel
Silver V
inmyuasha
Ix Chel
Silver V
Level 149
God Stats
2W - 3L
1,825 SR
Queue Stats
23W - 31L
1,407 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,608 SR
1,429 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,484 SR
1,434 MMR
Cliodhna
Cliodhna
Silver III
Ganglo
Cliodhna
Silver III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,417 MMR
Solo
Anubis
Anubis
Silver III
KingKong-TC
Anubis
Silver III
Level 157
God Stats
7W - 10L
1,346 SR
Queue Stats
119W - 114L
1,425 MMR
Solo
Nike
Nike
Silver II
mechs1109
Nike
Silver II
Level 48
God Stats
5W - 7L
1,607 SR
Queue Stats
36W - 38L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,304
755
6,516
12,873
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
7
1 / 2 / 1
6,634
603
759
4,484
2,287
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
inmyuasha
Ix Chel
14
2 / 7 / 3
8,821
802
7,002
13,496
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
HadesAphroditeThothMorgan Le FayBacchus

VS

Bans
Bake KujiraHou YiKuzenboBastetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ganglo
Cliodhna
15
3 / 1 / 10
9,493
863
8,325
6,175
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
13
5 / 3 / 7
9,321
847
7,711
8,358
4,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
16
7 / 1 / 7
10,316
938
11,625
8,305
7,156
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
15
15
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Cliodhna
Ganglo
Cliodhna
3
1
10
8
W
Anubis
5
3
7
2.83
L
Sobek
1
2
1
0.75
L
Ix Chel
inmyuasha
Ix Chel
2
7
3
0.5
W
Nike
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,277
Damage
27,661
30,853
Taken
22,838
11,314
Mitigated
13,599
2,100
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,516
900
0
310
12,873
4,471
0
2,043
10,508
0
23,517
W
Cliodhna
Ganglo
Cliodhna
8,325
1,442
0
2,899
6,175
2,255
1,040
2,748
3,273
0
39,091
W
Anubis
7,711
123
0
1,932
8,358
4,188
1,021
3,104
5,176
42,768
902
L
Sobek
759
29
0
665
4,484
2,287
0
1,953
2,397
1,576
0
L
Ix Chel
inmyuasha
Ix Chel
7,002
689
436
689
13,496
4,556
0
3,561
9,472
37,329
0
W
Nike
11,625
1,195
0
2,041
8,305
7,156
518
1,580
6,595
205
34,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,759
Gold Earned
29,130
114
Minions Killed
175
0
Camps Cleared
0
449,475
Distance Traveled
648,547
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,304
755
43
4
0
198,105
0
W
Cliodhna
9,493
863
59
5
0
259,226
3
W
Anubis
9,321
847
62
6
0
159,223
2
L
Sobek
6,634
603
1
0
0
83,454
0
L
Ix Chel
8,821
802
70
6
0
167,916
0
W
Nike
10,316
938
54
5
0
230,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role