Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Abbbi
Medusa
Level 59
God Stats
1W - 3L
1,311 SR
Queue Stats
54W - 65L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
Fergalvaaan
Kukulkan
Level 64
God Stats
2W - 6L
1,500 SR
Queue Stats
67W - 62L
1,474 Elo+
Party 3
Nemesis
Nemesis
rarx83
Nemesis
Level 107
God Stats
125W - 123L
1,521 SR
Queue Stats
153W - 161L
1,511 Elo+
Party 2
Ra
Ra
xr250r
Ra
Level 27
God Stats
352W - 362L
1,521 SR
Queue Stats
365W - 388L
1,529 Elo+
Party 2
Team Averages
Level 82
1,470 SR
1,491 Elo+

VS

Team Averages
Level 112
1,451 SR
1,498 Elo+
Hades
Hades
FilipeC7s
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
NETO PAULO
Baron Samedi
Level 105
God Stats
26W - 27L
1,563 SR
Queue Stats
81W - 84L
1,523 Elo+
Party 1
Thanatos
Thanatos
Unlocktall
Thanatos
Level 137
God Stats
4W - 13L
1,189 SR
Queue Stats
459W - 492L
1,515 Elo+
Solo
Hachiman
Hachiman
ZBrendonZ
Hachiman
Level 146
God Stats
0W - 3L
1,395 SR
Queue Stats
109W - 89L
1,501 Elo+
Solo
Artio
Artio
vipassinho
Artio
Level 106
God Stats
6W - 4L
1,607 SR
Queue Stats
84W - 87L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
9 / 2 / 12
12,097
1,210
15,985
15,823
18,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Abbbi
Medusa
17
5 / 2 / 17
11,318
1,132
16,574
8,417
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
Fergalvaaan
Kukulkan
17
2 / 1 / 20
10,867
1,087
17,444
8,015
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
rarx83
Nemesis
17
6 / 2 / 12
10,998
1,100
12,478
9,727
4,918
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
17
3 / 2 / 13
10,888
1,089
8,375
6,717
2,918
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

268

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FilipeC7s
Hades
15
1 / 6 / 5
9,320
932
6,786
15,981
10,599
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
NETO PAULO
Baron Samedi
15
2 / 4 / 4
10,128
1,013
9,718
12,251
7,584
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Unlocktall
Thanatos
16
4 / 4 / 5
10,618
1,062
10,962
11,710
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
ZBrendonZ
Hachiman
15
1 / 3 / 4
10,069
1,007
10,501
11,579
5,252
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
16
1 / 8 / 7
10,811
1,081
5,683
26,133
32,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
34
25
Kills
9
9
Deaths
25
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
2
12
7.5
W
Medusa
Abbbi
Medusa
5
2
17
6.75
W
Kukulkan
Fergalvaaan
Kukulkan
2
1
20
12
L
Hades
FilipeC7s
Hades
1
6
5
0.58
L
Baron Samedi
NETO PAULO
Baron Samedi
2
4
4
1
L
Thanatos
Unlocktall
Thanatos
4
4
5
1.63
L
Hachiman
ZBrendonZ
Hachiman
1
3
4
1
W
Nemesis
rarx83
Nemesis
6
2
12
6
L
Artio
1
8
7
0.56
W
Ra
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,856
Damage
43,650
48,699
Taken
77,654
33,476
Mitigated
62,318
11,484
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,985
5,684
0
5,336
15,823
18,859
0
6,266
9,557
0
28,554
W
Medusa
Abbbi
Medusa
16,574
6,052
0
467
8,417
3,656
0
2,726
5,691
0
32,506
W
Kukulkan
Fergalvaaan
Kukulkan
17,444
2,722
0
243
8,015
3,125
0
5,230
2,785
37,288
0
L
Hades
FilipeC7s
Hades
6,786
571
355
332
15,981
10,599
0
5,551
10,281
12,333
0
L
Baron Samedi
NETO PAULO
Baron Samedi
9,718
907
1,009
1,460
12,251
7,584
0
3,812
8,294
23,069
0
L
Thanatos
Unlocktall
Thanatos
10,962
2,009
0
3,490
11,710
6,283
0
2,710
8,718
0
19,415
L
Hachiman
ZBrendonZ
Hachiman
10,501
6,632
0
1,235
11,579
5,252
0
4,016
7,563
0
43,541
W
Nemesis
rarx83
Nemesis
12,478
6,580
0
1,391
9,727
4,918
0
4,378
5,349
0
24,433
L
Artio
5,683
155
584
5,049
26,133
32,600
0
9,473
15,887
18,860
457
W
Ra
8,375
876
2,115
1,932
6,717
2,918
0
3,130
3,587
21,311
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,168
Gold Earned
50,946
183
Minions Killed
180
11
Camps Cleared
4
1,023,483
Distance Traveled
929,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,097
1,210
33
3
0
218,948
0
W
Medusa
11,318
1,132
30
3
1
201,543
0
W
Kukulkan
10,867
1,087
54
5
1
187,845
0
L
Hades
9,320
932
11
1
1
169,723
0
L
Baron Samedi
10,128
1,013
31
3
0
186,453
0
L
Thanatos
10,618
1,062
19
2
2
198,696
0
L
Hachiman
10,069
1,007
102
10
1
171,989
0
W
Nemesis
10,998
1,100
23
2
4
216,169
0
L
Artio
10,811
1,081
17
2
0
202,352
0
W
Ra
10,888
1,089
43
4
5
198,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role