Player Matchup

Hercules
Hercules
Krpton_warrior
Hercules
Level 53
God Stats
8W - 16L
1,500 SR
Queue Stats
112W - 117L
1,500 Elo+
Solo
Fenrir
Fenrir
UltraMagnezone
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
ansg24
Nu Wa
Level 35
God Stats
4W - 2L
1,208 SR
Queue Stats
4W - 4L
1,106 Elo+
Party 1
Team Averages
Level 32
1,403 SR
1,302 Elo+

VS

Team Averages
Level 38
1,428 SR
1,369 Elo+
Neith
Neith
Coco6323
Neith
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 60L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ItzDeadline
Zhong Kui
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 69L
1,500 Elo+
Party 2
Lancelot
Lancelot
Om3gaPackL3ad3r
Lancelot
Level 61
God Stats
4W - 4L
1,285 SR
Queue Stats
14W - 21L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 3 / 3
9,595
600
4,898
18,578
21,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 0
11,014
688
5,999
12,388
9,769
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
ansg24
Nu Wa
15
1 / 4 / 2
9,974
623
6,752
8,154
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coco6323
Neith
16
2 / 2 / 7
10,806
675
10,664
9,521
4,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ItzDeadline
Zhong Kui
19
6 / 2 / 4
12,727
795
15,190
13,936
10,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
15
1 / 1 / 7
11,138
696
5,752
13,777
8,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
9
10
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Coco6323
Neith
2
2
7
2.75
W
Zhong Kui
ItzDeadline
Zhong Kui
6
2
4
4
L
Hercules
0
3
3
0.5
W
Lancelot
1
1
7
4.5
L
4
3
0
1.33
L
Nu Wa
ansg24
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,649
Damage
31,606
39,120
Taken
37,234
34,974
Mitigated
23,379
3,743
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Coco6323
Neith
10,664
4,826
0
3,561
9,521
4,101
1,484
2,638
6,879
0
41,944
W
Zhong Kui
ItzDeadline
Zhong Kui
15,190
1,683
0
5,122
13,936
10,374
1,533
2,549
11,379
71,908
4,499
L
Hercules
4,898
519
0
2,896
18,578
21,561
0
7,490
10,878
0
15,564
W
Lancelot
5,752
934
0
1,649
13,777
8,904
177
1,854
11,911
580
57,811
L
5,999
1,069
115
732
12,388
9,769
0
3,173
9,110
0
29,769
L
Nu Wa
ansg24
Nu Wa
6,752
1,937
0
0
8,154
3,644
208
3,304
4,781
35,974
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
34,671
117
Minions Killed
222
0
Camps Cleared
0
742,012
Distance Traveled
896,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,806
675
37
2
0
262,438
0
W
Zhong Kui
12,727
795
114
7
0
275,907
0
L
Hercules
9,595
600
26
2
0
277,607
0
W
Lancelot
11,138
696
71
4
0
358,123
0
L
Fenrir
11,014
688
45
3
0
274,718
0
L
Nu Wa
9,974
623
46
3
0
189,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role