Player Matchup

Amaterasu
Amaterasu
Platinum V
Aisui
Amaterasu
Platinum V
Level 190
God Stats
4W - 7L
1,380 SR
Queue Stats
74W - 55L
1,814 MMR
Solo
Thoth
Thoth
Platinum III
AyeGarrett
Thoth
Platinum III
Level 193
God Stats
3W - 9L
1,500 SR
Queue Stats
247W - 223L
1,811 MMR
Party 2
Bellona
Bellona
Platinum V
BNBears
Bellona
Platinum V
Level 141
God Stats
2W - 2L
1,793 SR
Queue Stats
85W - 76L
1,836 MMR
Solo
Thor
Thor
Platinum IV
HallowHawk
Thor
Platinum IV
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
378W - 368L
1,813 MMR
Solo
Hachiman
Hachiman
Platinum II
LITTLEHEFF
Hachiman
Platinum II
Level 202
God Stats
11W - 12L
1,634 SR
Queue Stats
283W - 267L
1,860 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 177
1,561 SR
1,827 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,493 SR
1,826 MMR
Danzaburou
Danzaburou
Gold III
BigRagaTheOpp
Danzaburou
Gold III
Level 95
God Stats
7W - 5L
1,536 SR
Queue Stats
87W - 76L
1,789 MMR
Solo
Ganesha
Ganesha
Platinum IV
DietBrock
Ganesha
Platinum IV
Level 103
God Stats
2W - 4L
1,321 SR
Queue Stats
62W - 52L
1,804 MMR
Solo
Kukulkan
Kukulkan
Gold III
FTP2
Kukulkan
Gold III
Level 102
God Stats
2W - 1L
1,322 SR
Queue Stats
19W - 10L
1,822 MMR
Party 1
Maman Brigitte
Maman Brigitte
Gold II
Tsuna
Maman Brigitte
Gold II
Level 205
God Stats
27W - 11L
1,756 SR
Queue Stats
134W - 110L
1,827 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
openfort
Sun Wukong
Platinum III
Level 168
God Stats
4W - 4L
1,531 SR
Queue Stats
257W - 203L
1,888 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aisui
Amaterasu
13
1 / 4 / 1
7,895
464
4,382
19,692
16,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
16
2 / 3 / 0
9,283
546
6,515
8,249
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
BNBears
Bellona
15
0 / 2 / 0
8,396
494
4,817
13,914
11,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 2 / 1
8,105
477
3,517
12,142
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
LITTLEHEFF
Hachiman
16
3 / 5 / 1
9,102
535
7,576
14,038
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosAthenaLancelot

VS

Bans
RavanaAresLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigRagaTheOpp
Danzaburou
17
5 / 3 / 2
10,396
612
13,806
13,794
7,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
DietBrock
Ganesha
13
0 / 1 / 6
8,303
488
4,257
13,062
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
FTP2
Kukulkan
17
0 / 2 / 4
9,839
579
8,727
8,651
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
Tsuna
Maman Brigitte
19
9 / 0 / 3
10,780
634
12,874
11,962
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
openfort
Sun Wukong
16
2 / 0 / 2
10,500
618
10,832
16,636
13,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
16
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aisui
Amaterasu
1
4
1
0.38
L
Thoth
2
3
0
0.67
L
Bellona
BNBears
Bellona
0
2
0
0
W
Danzaburou
BigRagaTheOpp
Danzaburou
5
3
2
2
W
Ganesha
DietBrock
Ganesha
0
1
6
3
W
Kukulkan
FTP2
Kukulkan
0
2
4
1
L
0
2
1
0.25
L
Hachiman
LITTLEHEFF
Hachiman
3
5
1
0.7
W
Maman Brigitte
Tsuna
Maman Brigitte
9
0
3
10.5
W
Sun Wukong
openfort
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,807
Damage
50,496
68,035
Taken
64,105
41,599
Mitigated
42,023
12,213
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aisui
Amaterasu
4,382
1,022
0
4,517
19,692
16,342
0
8,987
10,507
0
17,443
L
Thoth
6,515
303
0
318
8,249
3,164
0
6,315
1,921
75,096
1,132
L
Bellona
BNBears
Bellona
4,817
2,085
0
3,596
13,914
11,858
0
2,349
10,559
0
68,045
W
Danzaburou
BigRagaTheOpp
Danzaburou
13,806
8,198
0
5,177
13,794
7,694
0
256
13,538
0
90,973
W
Ganesha
DietBrock
Ganesha
4,257
931
0
2,004
13,062
11,377
0
1,632
11,323
27,541
1,530
W
Kukulkan
FTP2
Kukulkan
8,727
441
0
250
8,651
3,965
674
3,908
4,542
106,756
0
L
3,517
361
0
500
12,142
5,169
0
5,357
6,785
0
98,236
L
Hachiman
LITTLEHEFF
Hachiman
7,576
4,424
0
3,282
14,038
5,066
0
3,031
11,007
0
74,168
W
Maman Brigitte
Tsuna
Maman Brigitte
12,874
580
0
7,890
11,962
5,642
0
73
11,889
93,935
3,105
W
Sun Wukong
openfort
Sun Wukong
10,832
2,347
0
6,369
16,636
13,345
326
1,303
15,295
8,006
87,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
49,818
602
Minions Killed
629
0
Camps Cleared
0
1,722,382
Distance Traveled
1,803,722
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,895
464
24
1
0
379,251
0
L
Thoth
9,283
546
173
10
0
332,455
2
L
Bellona
8,396
494
124
7
0
328,607
0
W
Danzaburou
10,396
612
154
9
0
305,609
2
W
Ganesha
8,303
488
12
1
0
394,713
14
W
Kukulkan
9,839
579
174
10
0
318,734
2
L
Thor
8,105
477
145
9
0
373,483
1
L
Hachiman
9,102
535
136
8
0
308,586
3
W
Maman Brigitte
10,780
634
137
8
0
432,708
0
W
Sun Wukong
10,500
618
152
9
0
351,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role