Player Matchup

Yemoja
Yemoja
Au Baka
Yemoja
Level 45
God Stats
8W - 3L
1,695 SR
Queue Stats
10W - 11L
1,639 Elo+
Party 1
Neith
Neith
Cerv1xBreaka
Neith
Level 95
God Stats
1W - 5L
1,846 SR
Queue Stats
101W - 92L
1,513 Elo+
Party 1
Mercury
Mercury
OgToop
Mercury
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 130L
1,693 Elo+
Solo
Hel
Hel
Subakki
Hel
Level 117
God Stats
4W - 0L
1,717 SR
Queue Stats
18W - 27L
1,398 Elo+
Solo
King Arthur
King Arthur
TurbsTheKatLove
King Arthur
Level 172
God Stats
13W - 16L
1,343 SR
Queue Stats
159W - 157L
1,474 Elo+
Solo
Team Averages
Level 95
1,620 SR
1,544 Elo+

VS

Team Averages
Level 99
1,546 SR
1,390 Elo+
Mulan
Mulan
Dragonborn5897
Mulan
Level 121
God Stats
2W - 2L
1,319 SR
Queue Stats
37W - 32L
1,166 Elo+
Party 2
Hel
Hel
Emmanuel 222079
Hel
Level 125
God Stats
2W - 3L
1,743 SR
Queue Stats
258W - 267L
1,563 Elo+
Solo
Neith
Neith
Wrobocop03
Neith
Level 48
God Stats
4W - 8L
1,669 SR
Queue Stats
404W - 425L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
alex_montiell
Baba Yaga
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 196L
1,491 Elo+
Solo
Kali
Kali
rainbowkitty7
Kali
Level 82
God Stats
25W - 16L
1,500 SR
Queue Stats
39W - 33L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Au Baka
Yemoja
13
0 / 0 / 6
8,612
478
4,297
12,998
11,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 0 / 4
8,183
455
16,706
13,077
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
OgToop
Mercury
16
3 / 4 / 2
8,642
480
4,336
15,236
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
16
5 / 0 / 1
9,968
554
7,110
11,688
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TurbsTheKatLove
King Arthur
13
2 / 3 / 3
8,621
479
19,035
22,809
26,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,193
455
10,608
21,170
17,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 0
7,076
393
4,599
11,523
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
14
0 / 1 / 1
7,996
444
14,543
12,564
4,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
alex_montiell
Baba Yaga
15
1 / 2 / 1
8,174
454
8,458
9,729
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
7,633
424
7,088
18,971
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
6
7
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Au Baka
Yemoja
0
0
6
3
W
0
0
4
2
L
3
4
2
1
L
0
1
0
0
W
Mercury
OgToop
Mercury
3
4
2
1
W
Hel
5
0
1
5.5
W
King Arthur
TurbsTheKatLove
King Arthur
2
3
3
1.17
L
Neith
0
1
1
0.5
L
Baba Yaga
alex_montiell
Baba Yaga
1
2
1
0.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,484
Damage
45,296
75,808
Taken
73,957
56,780
Mitigated
39,075
28,334
Healing
26,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Au Baka
Yemoja
4,297
1,400
3,631
3,301
12,998
11,960
232
3,430
9,520
33,628
0
W
16,706
4,719
0
6,595
13,077
5,899
522
2,191
10,886
0
92,029
L
10,608
1,531
0
6,112
21,170
17,508
0
1,876
18,032
0
52,083
L
4,599
920
1,090
5,198
11,523
4,832
0
1,846
9,677
36,889
0
W
Mercury
OgToop
Mercury
4,336
2,139
0
1,000
15,236
7,487
0
927
14,138
0
74,420
W
Hel
7,110
508
2,131
7,742
11,688
5,355
520
3,882
7,762
75,256
4,823
W
King Arthur
TurbsTheKatLove
King Arthur
19,035
2,879
0
3,934
22,809
26,079
0
2,609
19,180
0
68,750
L
Neith
14,543
6,814
0
6,251
12,564
4,965
0
2,857
9,707
0
84,407
L
Baba Yaga
alex_montiell
Baba Yaga
8,458
518
0
935
9,729
4,193
0
3,314
6,290
69,703
874
L
7,088
4,164
0
7,008
18,971
7,577
0
1,422
17,245
0
49,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
39,072
490
Minions Killed
460
0
Camps Cleared
0
1,634,575
Distance Traveled
1,605,766
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,612
478
62
3
0
312,792
3
W
Neith
8,183
455
128
7
0
304,881
0
L
Mulan
8,193
455
84
5
0
305,518
0
L
Hel
7,076
393
54
3
0
328,874
0
W
Mercury
8,642
480
100
6
0
373,017
0
W
Hel
9,968
554
121
7
0
313,237
0
W
King Arthur
8,621
479
79
4
0
330,648
0
L
Neith
7,996
444
132
7
0
285,412
0
L
Baba Yaga
8,174
454
123
7
0
331,502
0
L
Kali
7,633
424
67
4
0
354,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role