Player Matchup

Raijin
Raijin
Platinum III
CUKRY
Raijin
Platinum III
Level 156
God Stats
11W - 4L
1,967 SR
Queue Stats
212W - 193L
1,800 MMR
Solo
Kali
Kali
Gold II
Dariada
Kali
Gold II
Level 145
God Stats
7W - 6L
1,645 SR
Queue Stats
229W - 209L
1,796 MMR
Party 2
Ganesha
Ganesha
Gold II
F_Egon_11
Ganesha
Gold II
Level 237
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,790 MMR
Solo
Bake Kujira
Bake Kujira
Gold II
Majuub
Bake Kujira
Gold II
Level 189
God Stats
5W - 4L
1,640 SR
Queue Stats
186W - 161L
1,796 MMR
Party 2
Anhur
Anhur
Platinum IV
opyskayaveki
Anhur
Platinum IV
Level 136
God Stats
42W - 29L
1,700 SR
Queue Stats
277W - 256L
1,790 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 173
1,690 SR
1,795 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,603 SR
1,677 MMR
Athena
Athena
Gold II
 
Athena
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
Dispulsion
Hachiman
Gold II
Level 143
God Stats
24W - 17L
1,896 SR
Queue Stats
308W - 295L
1,808 MMR
Solo
Zeus
Zeus
Gold II
MistrCraven
Zeus
Gold II
Level 159
God Stats
9W - 11L
1,560 SR
Queue Stats
21W - 19L
1,783 MMR
Party 1
Chaac
Chaac
Platinum IV
ФоKсИ
Chaac
Platinum IV
Level 174
God Stats
3W - 3L
1,561 SR
Queue Stats
87W - 86L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CUKRY
Raijin
16
2 / 2 / 3
9,172
611
6,126
7,884
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Dariada
Kali
15
2 / 0 / 4
8,348
557
7,365
12,536
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
F_Egon_11
Ganesha
13
0 / 1 / 1
7,790
519
4,746
12,991
11,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bake Kujira
Majuub
Bake Kujira
15
1 / 1 / 5
9,367
624
13,936
12,027
15,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 2 / 1
9,519
635
9,787
12,620
5,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
AphroditeThanatosAresMaman Brigitte

VS

Bans
KukulkanSusanoAwilixOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
4 / 1 / 1
7,889
526
5,364
11,331
10,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
 
Fenrir
15
2 / 1 / 2
7,694
513
6,896
12,213
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Dispulsion
Hachiman
13
0 / 3 / 4
7,874
525
13,645
10,622
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 3
7,869
525
6,403
7,165
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ФоKсИ
Chaac
13
0 / 3 / 1
7,707
514
4,592
19,833
22,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
6
6
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
1
1
4.5
L
Fenrir
 
Fenrir
2
1
2
3
W
Raijin
CUKRY
Raijin
2
2
3
1.75
W
Kali
Dariada
Kali
2
0
4
4
L
Hachiman
Dispulsion
Hachiman
0
3
4
0.67
W
Ganesha
F_Egon_11
Ganesha
0
1
1
0.5
W
Bake Kujira
Majuub
Bake Kujira
1
1
5
3.5
L
0
2
3
0.75
W
5
2
1
2.75
L
Chaac
ФоKсИ
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,960
Damage
36,900
58,058
Taken
61,164
42,418
Mitigated
44,750
24,663
Healing
21,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,364
2,019
0
2,086
11,331
10,451
0
3,205
7,899
18,656
0
L
Fenrir
 
Fenrir
6,896
3,372
0
7,018
12,213
5,406
0
2,302
9,782
0
66,338
W
Raijin
CUKRY
Raijin
6,126
778
0
2,747
7,884
3,450
0
3,033
4,677
69,466
543
W
Kali
Dariada
Kali
7,365
3,250
0
9,109
12,536
6,458
384
2,289
10,138
0
76,118
L
Hachiman
Dispulsion
Hachiman
13,645
9,416
0
3,833
10,622
3,913
0
2,068
8,554
0
80,080
W
Ganesha
F_Egon_11
Ganesha
4,746
305
0
3,136
12,991
11,547
0
4,709
7,992
28,743
3,919
W
Bake Kujira
Majuub
Bake Kujira
13,936
7,235
0
2,736
12,027
15,248
0
450
11,577
79,056
2,861
L
6,403
58
0
1,580
7,165
2,869
0
3,511
3,315
77,000
0
W
9,787
7,230
0
6,935
12,620
5,715
0
665
11,907
0
88,759
L
Chaac
ФоKсИ
Chaac
4,592
1,583
0
7,381
19,833
22,111
0
11,728
8,105
0
60,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
39,033
606
Minions Killed
537
0
Camps Cleared
0
1,589,190
Distance Traveled
1,645,955
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,889
526
28
2
0
354,003
9
L
Fenrir
7,694
513
94
6
0
351,434
0
W
Raijin
9,172
611
150
10
0
284,220
2
W
Kali
8,348
557
136
9
0
386,701
0
L
Hachiman
7,874
525
137
9
0
293,423
4
W
Ganesha
7,790
519
16
1
0
303,920
4
W
Bake Kujira
9,367
624
136
9
0
334,729
4
L
Zeus
7,869
525
157
10
0
288,297
0
W
Anhur
9,519
635
168
11
0
279,620
2
L
Chaac
7,707
514
121
8
0
358,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role