Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BukNoodle
Ah Muzen Cab
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 81L
1,450 Elo+
Party 1
Fafnir
Fafnir
HiRezLuvsMe
Fafnir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 57L
1,237 Elo+
Solo
Hachiman
Hachiman
Wulf1292
Hachiman
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 99L
1,558 Elo+
Party 1
Hercules
Hercules
mccloud76
Hercules
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
195W - 184L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
Ðusty
Ao Kuang
Level 116
God Stats
2W - 2L
1,424 SR
Queue Stats
53W - 38L
1,604 Elo+
Solo
Team Averages
Level 97
1,485 SR
1,487 Elo+

VS

Team Averages
Level 93
1,470 SR
1,355 Elo+
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
A Decent Dude
Hachiman
Level 103
God Stats
0W - 4L
1,521 SR
Queue Stats
291W - 285L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Griffboyss
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,340 Elo+
Solo
Anubis
Anubis
JayoGGInc
Anubis
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
451W - 446L
1,444 Elo+
Solo
Serqet
Serqet
Ruhiy
Serqet
Level 108
God Stats
1W - 2L
1,331 SR
Queue Stats
50W - 27L
952 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BukNoodle
Ah Muzen Cab
17
7 / 1 / 2
10,231
639
12,940
8,423
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
14
2 / 1 / 7
8,459
529
5,509
17,850
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Wulf1292
Hachiman
16
2 / 2 / 4
9,378
586
12,730
10,291
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
mccloud76
Hercules
16
1 / 1 / 1
9,724
608
5,853
13,278
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Ðusty
Ao Kuang
16
5 / 2 / 3
9,134
571
7,799
14,926
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 7 / 4
6,838
427
4,905
17,777
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
A Decent Dude
Hachiman
14
0 / 2 / 3
8,405
525
7,809
12,815
4,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Griffboyss
Kukulkan
15
2 / 2 / 2
9,026
564
7,583
7,789
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
JayoGGInc
Anubis
16
0 / 3 / 1
8,857
554
8,928
12,257
10,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Ruhiy
Serqet
15
5 / 3 / 1
8,783
549
9,688
15,693
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
17
Kills
7
7
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
4
0.29
L
Hachiman
A Decent Dude
Hachiman
0
2
3
0.75
W
Ah Muzen Cab
BukNoodle
Ah Muzen Cab
7
1
2
8
L
Kukulkan
Griffboyss
Kukulkan
2
2
2
1.5
W
Fafnir
2
1
7
5.5
L
Anubis
JayoGGInc
Anubis
0
3
1
0.17
L
Serqet
Ruhiy
Serqet
5
3
1
1.83
W
Hachiman
Wulf1292
Hachiman
2
2
4
2
W
Hercules
mccloud76
Hercules
1
1
1
1.5
W
Ao Kuang
Ðusty
Ao Kuang
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,831
Damage
38,913
64,768
Taken
66,331
46,289
Mitigated
42,315
22,590
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,905
568
0
3,595
17,777
16,029
0
6,064
11,713
21,136
0
L
Hachiman
A Decent Dude
Hachiman
7,809
4,929
0
4,698
12,815
4,644
0
1,077
11,738
0
79,673
W
Ah Muzen Cab
BukNoodle
Ah Muzen Cab
12,940
4,253
0
382
8,423
3,594
0
2,977
5,294
0
102,437
L
Kukulkan
Griffboyss
Kukulkan
7,583
851
0
500
7,789
3,442
0
3,464
4,325
79,110
0
W
Fafnir
5,509
1,578
0
5,270
17,850
20,385
0
5,184
12,207
19,238
0
L
Anubis
JayoGGInc
Anubis
8,928
691
0
6,041
12,257
10,646
0
915
10,595
74,578
2,949
L
Serqet
Ruhiy
Serqet
9,688
3,657
0
5,253
15,693
7,554
0
2,083
13,610
0
72,523
W
Hachiman
Wulf1292
Hachiman
12,730
8,044
0
4,328
10,291
4,061
0
1,485
8,806
0
86,274
W
Hercules
mccloud76
Hercules
5,853
1,772
0
5,328
13,278
11,843
0
7,721
5,479
797
78,412
W
Ao Kuang
Ðusty
Ao Kuang
7,799
2,444
0
7,282
14,926
6,406
0
3,867
10,706
61,883
3,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,926
Gold Earned
41,909
587
Minions Killed
581
0
Camps Cleared
0
1,729,761
Distance Traveled
1,660,259
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,838
427
31
2
0
328,733
2
L
Hachiman
8,405
525
132
8
0
310,730
2
W
Ah Muzen Cab
10,231
639
171
11
0
363,757
5
L
Kukulkan
9,026
564
161
10
0
332,315
0
W
Fafnir
8,459
529
20
1
0
333,491
5
L
Anubis
8,857
554
136
9
0
273,971
2
L
Serqet
8,783
549
121
8
0
414,510
3
W
Hachiman
9,378
586
143
9
0
315,889
4
W
Hercules
9,724
608
157
10
0
330,986
4
W
Ao Kuang
9,134
571
96
6
0
385,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role