Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BEAgirre
Janus
Level 121
God Stats
6W - 12L
1,287 SR
Queue Stats
152W - 122L
1,328 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dekivasius
Ah Muzen Cab
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 90L
1,662 Elo+
Solo
Sol
Sol
PSYCHO TOD
Sol
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 116L
1,421 Elo+
Party 2
Mulan
Mulan
xX RapTaGoN Xx
Mulan
Level 123
God Stats
30W - 19L
1,677 SR
Queue Stats
436W - 444L
1,415 Elo+
Party 2
Team Averages
Level 147
1,493 SR
1,465 Elo+

VS

Team Averages
Level 95
1,605 SR
1,547 Elo+
Erlang Shen
Erlang Shen
Exofilth
Erlang Shen
Level 103
God Stats
8W - 8L
1,571 SR
Queue Stats
61W - 74L
1,532 Elo+
Solo
Medusa
Medusa
Gyntonix
Medusa
Level 109
God Stats
4W - 1L
1,715 SR
Queue Stats
165W - 138L
1,523 Elo+
Solo
Thor
Thor
Nich055
Thor
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 18L
1,502 Elo+
Solo
Sylvanus
Sylvanus
SP3LA
Sylvanus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,588 Elo+
Party 1
Ra
Ra
Takma
Ra
Level 156
God Stats
3W - 1L
1,741 SR
Queue Stats
13W - 12L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 1
5,803
528
7,403
10,114
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
BEAgirre
Janus
10
0 / 3 / 2
5,134
467
3,864
6,254
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
Dekivasius
Ah Muzen Cab
11
1 / 2 / 1
6,165
560
3,773
6,032
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 4 / 0
5,991
545
3,107
7,305
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 1 / 1
5,231
476
2,054
6,271
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Exofilth
Erlang Shen
11
0 / 0 / 3
5,959
542
5,301
10,397
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Gyntonix
Medusa
11
3 / 1 / 2
6,197
563
5,083
5,858
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
Nich055
Thor
12
8 / 0 / 2
6,735
612
4,667
6,737
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
SP3LA
Sylvanus
11
1 / 2 / 9
5,725
520
4,343
10,365
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
11
0 / 1 / 2
5,966
542
2,156
4,627
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
1
0.25
L
Janus
BEAgirre
Janus
0
3
2
0.33
L
Ah Muzen Cab
Dekivasius
Ah Muzen Cab
1
2
1
0.75
W
Erlang Shen
Exofilth
Erlang Shen
0
0
3
1.5
W
Medusa
Gyntonix
Medusa
3
1
2
4
W
Thor
Nich055
Thor
8
0
2
9
L
2
4
0
0.5
W
Sylvanus
SP3LA
Sylvanus
1
2
9
2.75
W
Ra
0
1
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
21,550
35,976
Taken
37,984
14,934
Mitigated
20,660
9,093
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,403
3,456
0
2,641
10,114
6,958
0
634
9,394
38,483
7,779
L
Janus
BEAgirre
Janus
3,864
324
0
346
6,254
1,558
0
989
5,047
27,073
0
L
Ah Muzen Cab
Dekivasius
Ah Muzen Cab
3,773
705
0
650
6,032
1,972
0
1,996
4,036
0
52,891
W
Erlang Shen
Exofilth
Erlang Shen
5,301
2,845
0
5,466
10,397
6,519
0
5,245
5,152
0
45,260
W
Medusa
Gyntonix
Medusa
5,083
2,536
0
1,705
5,858
2,159
0
3,412
2,256
0
43,387
W
Thor
Nich055
Thor
4,667
1,414
0
750
6,737
3,216
0
1,623
5,086
0
42,086
L
3,107
1,909
0
1,896
7,305
1,911
0
1,249
5,838
37,810
0
W
Sylvanus
SP3LA
Sylvanus
4,343
1,015
612
3,188
10,365
7,110
0
2,924
7,217
22,786
911
W
Ra
2,156
199
264
1,926
4,627
1,656
0
0
4,627
53,893
666
L
2,054
52
0
3,560
6,271
2,535
0
823
5,367
0
34,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
30,582
362
Minions Killed
345
0
Camps Cleared
0
1,025,538
Distance Traveled
1,105,087
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,803
528
77
7
0
177,632
0
L
Janus
5,134
467
43
4
0
231,823
0
L
Ah Muzen Cab
6,165
560
93
8
0
197,053
0
W
Erlang Shen
5,959
542
84
8
0
217,037
0
W
Medusa
6,197
563
76
7
0
200,257
1
W
Thor
6,735
612
67
6
0
240,143
0
L
Sol
5,991
545
84
8
0
202,068
0
W
Sylvanus
5,725
520
30
3
0
224,164
3
W
Ra
5,966
542
88
8
0
223,486
2
L
Mulan
5,231
476
65
6
0
216,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role