Player Matchup

Mulan
Mulan
Knight_Brisk
Mulan
Level 149
God Stats
2W - 2L
1,642 SR
Queue Stats
34W - 31L
1,492 Elo+
Party 1
Hachiman
Hachiman
McLovinIt25
Hachiman
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 29L
1,666 Elo+
Solo
Cabrakan
Cabrakan
Natezewiz666
Cabrakan
Level 121
God Stats
46W - 39L
1,890 SR
Queue Stats
225W - 216L
1,580 Elo+
Solo
Merlin
Merlin
clownpr1nce420
Merlin
Level 177
God Stats
0W - 2L
1,345 SR
Queue Stats
16W - 13L
1,130 Elo+
Party 1
Mercury
Mercury
underdog83
Mercury
Level 156
God Stats
21W - 20L
1,596 SR
Queue Stats
1,018W - 990L
1,515 Elo+
Solo
Team Averages
Level 146
1,595 SR
1,477 Elo+

VS

Team Averages
Level 139
1,526 SR
1,405 Elo+
Anubis
Anubis
Joe9452
Anubis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,436 Elo+
Party 2
Poseidon
Poseidon
K_aladin
Poseidon
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,523 Elo+
Solo
Horus
Horus
SkorpioVenator
Horus
Level 187
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 150L
1,315 Elo+
Solo
Izanami
Izanami
conRADderthanyou
Izanami
Level 129
God Stats
4W - 5L
1,285 SR
Queue Stats
185W - 178L
1,387 Elo+
Solo
Thanatos
Thanatos
nathanfreer
Thanatos
Level 126
God Stats
4W - 2L
1,845 SR
Queue Stats
28W - 19L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,516
465
4,681
12,703
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
McLovinIt25
Hachiman
13
1 / 5 / 2
7,545
539
5,151
15,038
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Natezewiz666
Cabrakan
10
1 / 5 / 4
6,486
463
4,057
15,539
12,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 0
6,889
492
3,522
7,162
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
underdog83
Mercury
14
3 / 3 / 3
7,178
513
6,489
9,773
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Joe9452
Anubis
15
2 / 0 / 1
9,318
666
8,255
7,330
3,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
K_aladin
Poseidon
15
7 / 1 / 3
9,089
649
8,409
5,726
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 11
8,004
572
8,784
8,773
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 3 / 6
8,023
573
8,257
11,154
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
nathanfreer
Thanatos
14
7 / 3 / 7
8,065
576
10,314
12,584
5,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
19
19
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
Joe9452
Anubis
2
0
1
2.5
W
Poseidon
K_aladin
Poseidon
7
1
3
8.5
L
0
3
0
0
L
Hachiman
McLovinIt25
Hachiman
1
5
2
0.4
L
Cabrakan
Natezewiz666
Cabrakan
1
5
4
0.6
W
2
0
11
7.5
L
2
3
0
0.67
W
1
3
6
1.33
W
Thanatos
nathanfreer
Thanatos
7
3
7
3.5
L
Mercury
underdog83
Mercury
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
44,019
60,215
Taken
45,567
28,501
Mitigated
20,801
12,699
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Joe9452
Anubis
8,255
586
0
4,946
7,330
3,316
204
0
7,330
79,384
2,523
W
Poseidon
K_aladin
Poseidon
8,409
1,296
0
606
5,726
2,001
0
1,007
4,719
80,872
576
L
4,681
898
0
3,342
12,703
5,720
0
8,354
4,349
0
48,060
L
Hachiman
McLovinIt25
Hachiman
5,151
2,460
0
4,865
15,038
4,340
0
816
14,222
0
62,168
L
Cabrakan
Natezewiz666
Cabrakan
4,057
612
29
2,848
15,539
12,852
0
5,028
10,511
14,309
0
W
8,784
3,391
1,560
4,480
8,773
5,571
0
2,597
6,176
288
30,635
L
3,522
123
0
1,140
7,162
2,036
0
1,583
5,579
50,660
0
W
8,257
4,868
0
2,934
11,154
4,740
375
891
10,263
0
70,572
W
Thanatos
nathanfreer
Thanatos
10,314
1,809
0
8,739
12,584
5,173
0
3,084
9,500
28
52,618
L
Mercury
underdog83
Mercury
6,489
3,896
0
475
9,773
3,553
0
903
8,870
0
57,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
42,499
413
Minions Killed
537
0
Camps Cleared
0
1,330,644
Distance Traveled
1,362,249
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,318
666
160
11
0
206,149
1
W
Poseidon
9,089
649
151
11
0
302,190
1
L
Mulan
6,516
465
87
6
0
247,813
0
L
Hachiman
7,545
539
121
9
0
237,145
0
L
Cabrakan
6,486
463
15
1
0
290,051
0
W
Horus
8,004
572
40
3
0
302,505
0
L
Merlin
6,889
492
105
8
0
255,512
0
W
Izanami
8,023
573
110
8
0
261,648
1
W
Thanatos
8,065
576
76
5
0
289,757
0
L
Mercury
7,178
513
85
6
0
300,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role