Player Matchup

Persephone
Persephone
Gold IV
 
Persephone
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Silver I
 
Rama
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold V
 
Geb
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold V
Muditow
Bellona
Gold V
Level 225
God Stats
6W - 1L
1,500 SR
Queue Stats
28W - 22L
1,594 MMR
Solo
Thor
Thor
Gold V
RaJJaDDa
Thor
Gold V
Level 215
God Stats
20W - 20L
1,523 SR
Queue Stats
219W - 196L
1,634 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 163
1,505 SR
1,545 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,505 SR
1,552 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver II
 
Surtr
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
Erick_siqueira16
Ganesha
Gold IV
Level 127
God Stats
7W - 5L
1,526 SR
Queue Stats
36W - 32L
1,615 MMR
Solo
Janus
Janus
Silver II
Klaaaaus
Janus
Silver II
Level 200
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 0 / 2
6,331
576
4,059
3,017
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
11
1 / 2 / 0
6,212
565
2,766
7,597
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Geb
 
Geb
8
0 / 4 / 2
5,202
473
2,591
11,007
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Muditow
Bellona
13
2 / 1 / 0
7,622
693
11,336
11,865
14,174
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
12
2 / 0 / 0
6,080
553
3,782
8,716
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Bake KujiraSusanoAthena

VS

Bans
ThothMorgan Le FayMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 0 / 1
7,980
725
8,044
4,207
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
 
Thanatos
12
3 / 2 / 1
6,208
564
3,616
9,704
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
 
Surtr
11
0 / 1 / 1
5,558
505
6,485
15,127
13,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

9
0 / 1 / 4
5,930
539
2,741
8,206
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Klaaaaus
Janus
11
0 / 2 / 1
5,798
527
2,930
5,140
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
7
7
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
2
2
W
Rama
 
Rama
1
2
0
0.5
W
Geb
 
Geb
0
4
2
0.25
L
Anhur
 
Anhur
4
0
1
4.5
L
Thanatos
 
Thanatos
3
2
1
1.75
L
Surtr
 
Surtr
0
1
1
0.5
L
0
1
4
2
L
Janus
Klaaaaus
Janus
0
2
1
0.25
W
Bellona
Muditow
Bellona
2
1
0
2
W
Thor
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
23,816
42,202
Taken
42,384
25,810
Mitigated
28,794
16,822
Healing
21,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,059
196
0
1,448
3,017
813
0
625
2,392
40,790
0
W
Rama
 
Rama
2,766
2,159
0
2,570
7,597
2,213
0
886
6,711
0
49,602
W
Geb
 
Geb
2,591
464
0
2,040
11,007
5,326
0
2,885
8,122
12,533
709
L
Anhur
 
Anhur
8,044
5,563
0
2,835
4,207
2,007
0
518
3,689
0
80,606
L
Thanatos
 
Thanatos
3,616
905
0
8,150
9,704
4,810
0
1,418
8,237
0
54,103
L
Surtr
 
Surtr
6,485
2,256
0
6,448
15,127
13,273
0
797
13,141
574
43,576
L
2,741
401
0
2,972
8,206
6,641
0
2,402
5,804
19,020
1,082
L
Janus
Klaaaaus
Janus
2,930
143
0
730
5,140
2,063
9
2,380
2,760
47,075
0
W
Bellona
Muditow
Bellona
11,336
2,705
0
5,337
11,865
14,174
0
265
10,596
4,271
65,630
W
Thor
3,782
1,233
0
5,427
8,716
3,284
0
1,067
7,649
0
54,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
31,474
406
Minions Killed
416
0
Camps Cleared
0
1,084,454
Distance Traveled
1,075,834
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,331
576
77
7
0
202,333
2
W
Rama
6,212
565
109
10
0
209,622
2
W
Geb
5,202
473
13
1
0
226,798
4
L
Anhur
7,980
725
157
14
0
204,207
2
L
Thanatos
6,208
564
92
8
0
259,397
0
L
Surtr
5,558
505
71
6
0
206,444
2
L
Ganesha
5,930
539
5
0
0
196,730
2
L
Janus
5,798
527
91
8
0
209,056
4
W
Bellona
7,622
693
118
11
0
196,413
0
W
Thor
6,080
553
89
8
0
249,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role