Player Matchup

Cthulhu
Cthulhu
BaronSimp
Cthulhu
Level 51
God Stats
29W - 26L
1,414 SR
Queue Stats
227W - 198L
1,543 Elo+
Solo
Khepri
Khepri
OnlyFansDTJM
Khepri
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 138L
1,685 Elo+
Party 1
Hachiman
Hachiman
PluckandPhuck
Hachiman
Level 252
God Stats
8W - 4L
1,743 SR
Queue Stats
114W - 99L
1,636 Elo+
Party 1
Lancelot
Lancelot
SpeakOut
Lancelot
Level 88
God Stats
10W - 7L
1,500 SR
Queue Stats
244W - 215L
1,312 Elo+
Solo
Ra
Ra
astralfaerie
Ra
Level 164
God Stats
13W - 6L
1,734 SR
Queue Stats
708W - 625L
1,550 Elo+
Solo
Team Averages
Level 144
1,578 SR
1,545 Elo+

VS

Team Averages
Level 152
1,628 SR
1,576 Elo+
Loki
Loki
AmatoTTV
Loki
Level 184
God Stats
5W - 2L
1,704 SR
Queue Stats
258W - 228L
1,617 Elo+
Solo
Vamana
Vamana
Hysionn
Vamana
Level 128
God Stats
2W - 0L
1,699 SR
Queue Stats
9W - 4L
1,621 Elo+
Solo
Guan Yu
Guan Yu
IndigeneTren
Guan Yu
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 262L
1,565 Elo+
Solo
Nox
Nox
JJRexx
Nox
Level 157
God Stats
2W - 0L
1,737 SR
Queue Stats
25W - 14L
1,617 Elo+
Solo
Cupid
Cupid
Ninjiii
Cupid
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaronSimp
Cthulhu
11
2 / 5 / 0
6,239
567
6,924
13,782
8,196
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
9
0 / 2 / 1
5,269
479
1,522
6,619
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
PluckandPhuck
Hachiman
13
2 / 2 / 0
6,883
626
6,618
6,823
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
SpeakOut
Lancelot
8
0 / 4 / 1
4,949
450
5,201
10,618
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,435
494
2,060
6,402
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
6 / 1 / 5
7,022
638
7,120
9,683
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Hysionn
Vamana
12
4 / 1 / 4
7,081
644
9,525
11,049
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
IndigeneTren
Guan Yu
10
3 / 1 / 3
6,183
562
3,047
11,106
7,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nox
JJRexx
Nox
12
2 / 0 / 6
6,672
607
6,926
3,157
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Ninjiii
Cupid
12
0 / 1 / 3
6,102
555
3,944
8,802
3,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
15
15
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
6
1
5
8.5
L
Cthulhu
BaronSimp
Cthulhu
2
5
0
0.4
W
Vamana
Hysionn
Vamana
4
1
4
6
W
Guan Yu
IndigeneTren
Guan Yu
3
1
3
4.5
W
Nox
JJRexx
Nox
2
0
6
5
W
Cupid
Ninjiii
Cupid
0
1
3
1.5
L
Khepri
0
2
1
0.25
L
Hachiman
PluckandPhuck
Hachiman
2
2
0
1
L
Lancelot
SpeakOut
Lancelot
0
4
1
0.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,325
Damage
30,562
44,244
Taken
43,797
21,389
Mitigated
22,373
14,168
Healing
17,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,120
2,046
0
4,057
9,683
3,314
0
1,463
8,220
0
48,614
L
Cthulhu
BaronSimp
Cthulhu
6,924
855
25
4,555
13,782
8,196
0
424
12,593
44,053
0
W
Vamana
Hysionn
Vamana
9,525
4,699
0
4,232
11,049
7,395
50
5,248
5,801
0
50,277
W
Guan Yu
IndigeneTren
Guan Yu
3,047
354
1,708
3,528
11,106
7,320
0
2,098
9,008
0
15,972
W
Nox
JJRexx
Nox
6,926
775
0
500
3,157
1,306
0
1,076
2,081
43,374
1,397
W
Cupid
Ninjiii
Cupid
3,944
2,659
85
3,667
8,802
3,038
0
298
8,504
0
52,857
L
Khepri
1,522
352
0
1,481
6,619
4,807
0
2,692
3,862
18,129
0
L
Hachiman
PluckandPhuck
Hachiman
6,618
4,299
0
3,064
6,823
2,503
0
0
6,823
0
68,331
L
Lancelot
SpeakOut
Lancelot
5,201
1,601
0
2,976
10,618
3,790
0
1,187
9,202
0
30,970
L
2,060
463
192
1,875
6,402
2,093
0
2,175
4,017
38,997
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
33,060
329
Minions Killed
372
0
Camps Cleared
0
1,117,295
Distance Traveled
1,194,948
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,022
638
80
7
0
271,711
0
L
Cthulhu
6,239
567
64
6
0
212,938
2
W
Vamana
7,081
644
84
8
0
233,653
0
W
Guan Yu
6,183
562
17
2
0
249,389
0
W
Nox
6,672
607
94
9
0
257,983
5
W
Cupid
6,102
555
97
9
0
182,212
0
L
Khepri
5,269
479
24
2
0
228,847
6
L
Hachiman
6,883
626
115
10
0
199,630
2
L
Lancelot
4,949
450
51
5
0
251,035
0
L
Ra
5,435
494
75
7
0
224,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role