Player Matchup

Chiron
Chiron
DankeyMankey
Chiron
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 30L
1,731 Elo+
Party 1
Da Ji
Da Ji
LordZigg
Da Ji
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 91L
1,676 Elo+
Solo
Zhong Kui
Zhong Kui
andermontoya2003
Zhong Kui
Level 122
God Stats
11W - 3L
1,724 SR
Queue Stats
121W - 107L
1,493 Elo+
Solo
Maui
Maui
freedomxxx
Maui
Level 68
God Stats
26W - 15L
1,785 SR
Queue Stats
52W - 34L
1,740 Elo+
Party 1
Bellona
Bellona
yourlocaleatery
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,635 Elo+
Party 1
Team Averages
Level 108
1,602 SR
1,655 Elo+

VS

Team Averages
Level 113
1,592 SR
1,542 Elo+
Sol
Sol
Dynam8
Sol
Level 136
God Stats
8W - 3L
1,823 SR
Queue Stats
49W - 26L
1,821 Elo+
Solo
Osiris
Osiris
V7 Drip
Osiris
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 43L
1,588 Elo+
Solo
Ymir
Ymir
brandoncorintong
Ymir
Level 37
God Stats
6W - 3L
1,638 SR
Queue Stats
9W - 7L
1,590 Elo+
Solo
Apollo
Apollo
iPxidz
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 104L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
ivangamer23
Ao Kuang
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
6 / 0 / 2
7,342
667
7,347
5,458
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
LordZigg
Da Ji
12
5 / 0 / 0
6,467
588
4,659
8,605
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
11
1 / 0 / 3
6,326
575
8,585
8,629
7,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 7
6,877
625
4,285
8,411
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 1
6,203
564
5,424
10,191
10,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dynam8
Sol
9
0 / 3 / 0
5,159
469
8,790
10,435
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Osiris
V7 Drip
Osiris
11
1 / 2 / 0
5,962
542
6,698
10,242
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 0
4,793
436
2,571
9,991
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
iPxidz
Apollo
9
0 / 4 / 0
5,177
471
2,941
7,578
2,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
ivangamer23
Ao Kuang
9
0 / 3 / 0
5,150
468
3,713
9,114
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
0
2
7
L
Sol
Dynam8
Sol
0
3
0
0
W
Da Ji
LordZigg
Da Ji
5
0
0
5
L
Osiris
V7 Drip
Osiris
1
2
0
0.5
W
Zhong Kui
1
0
3
2.5
L
0
3
0
0
W
2
0
7
5.5
L
Apollo
iPxidz
Apollo
0
4
0
0
L
Ao Kuang
ivangamer23
Ao Kuang
0
3
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,300
Damage
24,713
41,294
Taken
47,360
29,455
Mitigated
25,329
23,051
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,347
3,829
599
2,810
5,458
2,309
577
1,987
3,471
0
59,050
L
Sol
Dynam8
Sol
8,790
4,033
0
5,267
10,435
3,672
0
5,953
4,482
40,610
4,844
W
Da Ji
LordZigg
Da Ji
4,659
1,023
0
4,872
8,605
3,520
0
1,203
7,402
0
41,460
L
Osiris
V7 Drip
Osiris
6,698
1,917
0
2,753
10,242
9,756
0
0
9,391
0
40,744
W
Zhong Kui
8,585
1,057
0
7,383
8,629
7,248
903
6,271
2,358
51,775
1,328
L
2,571
697
0
2,002
9,991
6,093
0
4,717
5,274
10,240
1,095
W
4,285
1,390
0
3,389
8,411
6,374
102
4,517
3,894
21,333
0
L
Apollo
iPxidz
Apollo
2,941
1,619
0
1,798
7,578
2,556
0
886
6,692
0
36,889
L
Ao Kuang
ivangamer23
Ao Kuang
3,713
962
0
3,089
9,114
3,252
0
1,180
7,934
32,926
9,962
W
5,424
1,898
0
3,998
10,191
10,004
0
596
8,738
0
38,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,215
Gold Earned
26,241
355
Minions Killed
271
0
Camps Cleared
0
1,092,653
Distance Traveled
984,709
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,342
667
82
7
0
197,652
0
L
Sol
5,159
469
78
7
0
188,234
0
W
Da Ji
6,467
588
72
7
0
252,597
3
L
Osiris
5,962
542
56
5
0
177,907
0
W
Zhong Kui
6,326
575
97
9
0
196,285
0
L
Ymir
4,793
436
8
1
0
184,090
2
W
Maui
6,877
625
30
3
0
222,562
4
L
Apollo
5,177
471
64
6
0
230,100
0
L
Ao Kuang
5,150
468
65
6
0
204,378
0
W
Bellona
6,203
564
74
7
0
223,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role