Player Matchup

Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
JakeFromCW_Farm
Amaterasu
Level 102
God Stats
1W - 2L
1,321 SR
Queue Stats
22W - 25L
1,238 Elo+
Party 3
Ymir
Ymir
SchrisllexX
Ymir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 69L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
TTV-NTLRainn
Ne Zha
Level 111
God Stats
4W - 3L
1,500 SR
Queue Stats
241W - 240L
1,579 Elo+
Solo
Cernunnos
Cernunnos
gotouh
Cernunnos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 53L
1,402 Elo+
Party 1
Team Averages
Level 125
1,464 SR
1,442 Elo+

VS

Team Averages
Level 137
1,598 SR
1,583 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Chicheater
Scylla
Level 145
God Stats
6W - 3L
1,694 SR
Queue Stats
172W - 154L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
ItsDjinn
Erlang Shen
Level 107
God Stats
19W - 12L
1,753 SR
Queue Stats
125W - 103L
1,851 Elo+
Solo
Hachiman
Hachiman
Lamepollas300
Hachiman
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
214W - 180L
1,558 Elo+
Solo
Osiris
Osiris
Zoleiuon
Osiris
Level 126
God Stats
12W - 10L
1,544 SR
Queue Stats
110W - 102L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 3 / 2
8,152
480
7,347
8,383
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
JakeFromCW_Farm
Amaterasu
14
2 / 3 / 0
8,181
481
4,086
16,296
15,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 1 / 3
7,756
456
5,415
12,693
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ne Zha
12
2 / 6 / 2
7,444
438
6,240
14,795
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
gotouh
Cernunnos
13
1 / 5 / 1
7,325
431
9,798
13,264
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 1 / 6
7,608
448
7,010
12,112
10,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
Chicheater
Scylla
14
5 / 3 / 4
8,884
523
4,010
7,773
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ItsDjinn
Erlang Shen
17
5 / 0 / 6
10,924
643
16,715
12,201
9,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Lamepollas300
Hachiman
15
4 / 2 / 2
9,290
546
10,218
13,241
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Osiris
Zoleiuon
Osiris
16
2 / 2 / 4
8,669
510
7,470
13,749
9,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
18
18
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
3
2
1
W
Ymir
 
Ymir
2
1
6
5
W
Scylla
Chicheater
Scylla
5
3
4
2.33
W
Erlang Shen
ItsDjinn
Erlang Shen
5
0
6
8
L
Amaterasu
JakeFromCW_Farm
Amaterasu
2
3
0
0.67
W
Hachiman
Lamepollas300
Hachiman
4
2
2
2.5
L
1
1
3
2.5
L
Ne Zha
2
6
2
0.5
W
Osiris
Zoleiuon
Osiris
2
2
4
2
L
Cernunnos
gotouh
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,886
Damage
45,423
65,431
Taken
59,076
45,513
Mitigated
36,686
16,608
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,347
423
132
1,166
8,383
4,057
0
2,604
5,539
48,623
0
W
Ymir
 
Ymir
7,010
1,004
0
3,260
12,112
10,194
35
3,074
9,038
32,449
4,581
W
Scylla
Chicheater
Scylla
4,010
244
0
564
7,773
2,773
74
2,629
5,144
44,233
2,591
W
Erlang Shen
ItsDjinn
Erlang Shen
16,715
10,179
0
7,710
12,201
9,770
726
1,140
11,061
0
100,865
L
Amaterasu
JakeFromCW_Farm
Amaterasu
4,086
2,234
0
5,987
16,296
15,008
899
42
16,254
0
51,102
W
Hachiman
Lamepollas300
Hachiman
10,218
5,413
0
6,332
13,241
4,866
1,452
3,377
9,864
0
76,985
L
5,415
1,077
0
2,421
12,693
12,743
0
3,369
8,804
18,081
314
L
Ne Zha
6,240
2,369
0
2,558
14,795
7,562
0
1,474
13,279
0
56,658
W
Osiris
Zoleiuon
Osiris
7,470
2,927
0
4,927
13,749
9,083
0
3,070
10,679
0
93,946
L
Cernunnos
gotouh
Cernunnos
9,798
5,336
0
4,344
13,264
6,143
0
2,332
10,813
0
74,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,858
Gold Earned
45,375
393
Minions Killed
555
0
Camps Cleared
0
1,507,108
Distance Traveled
1,640,121
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,152
480
102
6
0
306,686
2
W
Ymir
7,608
448
52
3
0
322,091
2
W
Scylla
8,884
523
83
5
0
317,154
4
W
Erlang Shen
10,924
643
151
9
0
351,172
0
L
Amaterasu
8,181
481
84
5
0
281,086
1
W
Hachiman
9,290
546
124
7
0
291,738
0
L
Ymir
7,756
456
18
1
0
322,905
3
L
Ne Zha
7,444
438
75
4
0
301,566
2
W
Osiris
8,669
510
145
9
0
357,966
5
L
Cernunnos
7,325
431
114
7
0
294,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role