Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold I
DIRtyD_FROmdA91O
Izanami
Gold I
Level 149
God Stats
2W - 0L
1,567 SR
Queue Stats
254W - 262L
1,702 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
SR Mesac DF
Gilgamesh
Gold V
Level 129
God Stats
6W - 7L
1,500 SR
Queue Stats
249W - 257L
1,471 MMR
Solo
Poseidon
Poseidon
Gold II
WuMasterWax
Poseidon
Gold II
Level 128
God Stats
36W - 45L
1,467 SR
Queue Stats
218W - 219L
1,469 MMR
Solo
Ne Zha
Ne Zha
Gold III
lPandaGames
Ne Zha
Gold III
Level 109
God Stats
8W - 7L
1,500 SR
Queue Stats
498W - 493L
1,459 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,507 SR
1,520 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,434 SR
1,465 MMR
Vamana
Vamana
Gold IV
HHNECROMANCERHH
Vamana
Gold IV
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,473 MMR
Solo
Bake Kujira
Bake Kujira
Silver II
JSCHWAM
Bake Kujira
Silver II
Level 149
God Stats
0W - 1L
1,166 SR
Queue Stats
24W - 47L
1,455 MMR
Solo
Rama
Rama
Silver III
Sliideitinslo
Rama
Silver III
Level 65
God Stats
4W - 8L
1,504 SR
Queue Stats
9W - 20L
1,467 MMR
Solo
Ah Puch
Ah Puch
Bronze III
UltInstnctShaggy
Ah Puch
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,455 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
xtrekage
Ao Kuang
Gold IV
Level 121
God Stats
9W - 4L
1,500 SR
Queue Stats
238W - 239L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 0 / 11
10,217
568
4,652
12,546
16,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

18
2 / 0 / 8
11,374
632
7,666
11,602
5,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SR Mesac DF
Gilgamesh
17
0 / 1 / 7
10,848
603
9,561
15,616
16,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
WuMasterWax
Poseidon
19
12 / 1 / 2
12,599
700
15,996
8,005
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
16
4 / 1 / 10
9,830
546
7,906
13,937
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

Bans
GaneshaArachneThanatosThoth

VS

Bans
SusanoMaman BrigitteAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,411
467
6,066
10,789
11,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
JSCHWAM
Bake Kujira
11
0 / 5 / 0
7,682
427
4,717
11,911
9,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 0
8,209
456
5,535
13,943
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 0
6,911
384
2,338
8,953
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ao Kuang
xtrekage
Ao Kuang
16
3 / 5 / 0
8,850
492
6,859
19,244
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
22
Kills
3
3
Deaths
22
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
11
9.5
W
2
0
8
6
L
0
1
1
0.5
L
Bake Kujira
JSCHWAM
Bake Kujira
0
5
0
0
W
Gilgamesh
SR Mesac DF
Gilgamesh
0
1
7
3.5
L
0
6
0
0
L
0
5
0
0
W
Poseidon
WuMasterWax
Poseidon
12
1
2
13
W
Ne Zha
4
1
10
9
L
Ao Kuang
xtrekage
Ao Kuang
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,781
Damage
25,515
61,706
Taken
64,840
48,535
Mitigated
36,444
22,248
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,652
836
0
6,256
12,546
16,270
408
3,126
9,386
22,024
155
W
7,666
5,038
0
3,971
11,602
5,404
3,180
2,173
9,429
0
121,521
L
6,066
2,156
0
2,560
10,789
11,305
0
681
9,295
0
64,943
L
Bake Kujira
JSCHWAM
Bake Kujira
4,717
2,355
0
973
11,911
9,833
0
3,904
7,817
38,224
0
W
Gilgamesh
SR Mesac DF
Gilgamesh
9,561
3,325
0
3,998
15,616
16,389
671
2,928
11,845
0
85,153
L
5,535
3,327
0
3,246
13,943
4,938
0
4,733
9,210
0
67,894
L
2,338
0
0
1,529
8,953
3,096
0
5,091
3,862
39,116
0
W
Poseidon
WuMasterWax
Poseidon
15,996
3,571
0
4,005
8,005
3,581
804
4,274
3,731
125,679
4,401
W
Ne Zha
7,906
2,702
0
4,018
13,937
6,891
1,452
4,243
9,646
0
79,818
L
Ao Kuang
xtrekage
Ao Kuang
6,859
1,431
0
8,299
19,244
7,272
0
6,280
12,866
75,704
3,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,868
Gold Earned
40,063
676
Minions Killed
508
0
Camps Cleared
0
1,823,439
Distance Traveled
1,482,980
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,217
568
25
1
0
371,441
4
W
Izanami
11,374
632
202
11
0
338,473
4
L
Vamana
8,411
467
123
7
0
264,957
3
L
Bake Kujira
7,682
427
69
4
0
337,119
0
W
Gilgamesh
10,848
603
148
8
0
333,835
4
L
Rama
8,209
456
123
7
0
293,729
0
L
Ah Puch
6,911
384
78
4
0
228,348
0
W
Poseidon
12,599
700
207
12
0
381,728
2
W
Ne Zha
9,830
546
94
5
0
397,962
3
L
Ao Kuang
8,850
492
115
6
0
358,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role