Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
Acipere
Morgan Le Fay
Gold IV
Level 214
God Stats
1W - 2L
1,765 SR
Queue Stats
60W - 50L
1,703 MMR
Solo
Lancelot
Lancelot
Bronze III
BananaSmasher04
Lancelot
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,538 MMR
Party 1
Ishtar
Ishtar
Gold V
Colmae
Ishtar
Gold V
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 86L
1,595 MMR
Solo
King Arthur
King Arthur
Gold IV
DrowaFetish
King Arthur
Gold IV
Level 158
God Stats
3W - 4L
1,591 SR
Queue Stats
59W - 44L
1,813 MMR
Solo
Cthulhu
Cthulhu
Bronze III
SoapyEnvelope32
Cthulhu
Bronze III
Level 63
God Stats
1W - 2L
1,463 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,564 SR
1,650 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,459 SR
1,648 MMR
Ares
Ares
Platinum V
GayRaMain
Ares
Platinum V
Level 148
God Stats
12W - 8L
1,705 SR
Queue Stats
300W - 285L
1,729 MMR
Solo
Discordia
Discordia
Silver I
Lilsleezy2502
Discordia
Silver I
Level 122
God Stats
1W - 1L
1,332 SR
Queue Stats
46W - 44L
1,645 MMR
Solo
Fenrir
Fenrir
Gold IV
Otonno
Fenrir
Gold IV
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 113L
1,689 MMR
Party 2
Anhur
Anhur
Gold III
R6tic
Anhur
Gold III
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 83L
1,636 MMR
Party 2
Mulan
Mulan
Silver I
TheEnigmaFool25
Mulan
Silver I
Level 156
God Stats
1W - 5L
1,256 SR
Queue Stats
62W - 67L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acipere
Morgan Le Fay
13
2 / 2 / 2
7,452
573
4,771
6,091
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
11
1 / 4 / 1
5,999
461
4,803
10,848
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Colmae
Ishtar
12
1 / 5 / 1
6,967
536
9,474
12,394
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
DrowaFetish
King Arthur
13
2 / 3 / 1
7,635
587
9,360
13,897
8,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 6 / 0
6,115
470
4,821
13,273
9,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaHachimanArachneAo Kuang

VS

Bans
SurtrBake KujiraThanatosCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
10 / 0 / 4
9,122
702
9,892
12,315
12,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Lilsleezy2502
Discordia
13
0 / 3 / 6
6,905
531
3,601
6,190
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Otonno
Fenrir
14
4 / 1 / 7
7,403
569
7,590
11,676
6,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
R6tic
Anhur
14
2 / 2 / 7
8,028
618
8,785
11,008
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 1
7,804
600
9,949
14,758
16,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
19
20
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Acipere
Morgan Le Fay
2
2
2
1.5
L
Lancelot
1
4
1
0.38
L
Ishtar
Colmae
Ishtar
1
5
1
0.3
L
King Arthur
DrowaFetish
King Arthur
2
3
1
0.83
W
Ares
10
0
4
12
W
Discordia
Lilsleezy2502
Discordia
0
3
6
1
W
Fenrir
Otonno
Fenrir
4
1
7
7.5
W
Anhur
R6tic
Anhur
2
2
7
2.75
L
1
6
0
0.17
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,229
Damage
39,817
56,503
Taken
55,947
29,390
Mitigated
41,991
10,024
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Acipere
Morgan Le Fay
4,771
123
0
858
6,091
2,695
0
3,462
2,629
59,369
2,893
L
Lancelot
4,803
1,341
0
991
10,848
4,918
0
2,135
8,666
0
43,276
L
Ishtar
Colmae
Ishtar
9,474
5,850
0
2,391
12,394
3,357
0
1,823
10,571
0
64,087
L
King Arthur
DrowaFetish
King Arthur
9,360
1,842
0
4,037
13,897
8,425
0
288
12,680
0
61,700
W
Ares
9,892
2,230
0
3,674
12,315
12,268
975
4,386
7,929
36,901
691
W
Discordia
Lilsleezy2502
Discordia
3,601
199
0
1,165
6,190
2,329
4
2,509
3,681
48,599
0
W
Fenrir
Otonno
Fenrir
7,590
1,596
0
1,756
11,676
6,395
0
1,293
10,383
0
58,925
W
Anhur
R6tic
Anhur
8,785
5,351
0
4,082
11,008
4,821
536
1,221
9,787
0
68,085
L
4,821
254
431
1,316
13,273
9,995
0
6,028
7,245
13,551
0
W
9,949
2,329
0
4,626
14,758
16,178
0
160
14,598
648
58,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
39,262
406
Minions Killed
412
0
Camps Cleared
0
1,321,540
Distance Traveled
1,285,493
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,452
573
100
8
0
278,802
4
L
Lancelot
5,999
461
71
5
0
295,703
0
L
Ishtar
6,967
536
118
9
0
212,631
2
L
King Arthur
7,635
587
98
8
0
264,880
2
W
Ares
9,122
702
31
2
0
279,708
0
W
Discordia
6,905
531
85
7
0
251,993
5
W
Fenrir
7,403
569
75
6
0
291,985
0
W
Anhur
8,028
618
129
10
0
243,618
2
L
Cthulhu
6,115
470
19
1
0
269,524
1
W
Mulan
7,804
600
92
7
0
218,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role