Player Matchup

Baba Yaga
Baba Yaga
PeachyMangoz
Baba Yaga
Level 66
God Stats
0W - 2L
1,271 SR
Queue Stats
26W - 29L
1,435 Elo+
Party 2
Thor
Thor
YushiiMoto
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,064 Elo+
Party 2
Guan Yu
Guan Yu
phantom079431
Guan Yu
Level 98
God Stats
0W - 1L
1,250 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 63
1,341 SR
1,333 Elo+

VS

Team Averages
Level 56
1,576 SR
1,543 Elo+
Jormungandr
Jormungandr
AkFury47
Jormungandr
Level 57
God Stats
20W - 20L
1,675 SR
Queue Stats
163W - 159L
1,497 Elo+
Party 1
Surtr
Surtr
Chikenjoe
Surtr
Level 47
God Stats
3W - 0L
1,663 SR
Queue Stats
30W - 11L
1,635 Elo+
Party 1
Anubis
Anubis
Nassor_Paladhin
Anubis
Level 63
God Stats
6W - 1L
1,390 SR
Queue Stats
6W - 3L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
PeachyMangoz
Baba Yaga
12
1 / 7 / 1
8,151
679
7,464
10,752
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 10 / 3
8,212
684
6,228
14,808
4,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
14
3 / 4 / 3
9,141
762
8,639
20,686
10,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkFury47
Jormungandr
15
6 / 1 / 13
10,101
842
13,236
12,975
5,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
Chikenjoe
Surtr
14
7 / 3 / 10
10,269
856
15,258
12,155
9,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
8 / 2 / 9
10,079
840
11,404
9,687
4,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
21
21
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AkFury47
Jormungandr
6
1
13
12.5
W
Surtr
Chikenjoe
Surtr
7
3
10
4
W
8
2
9
6.25
L
Baba Yaga
PeachyMangoz
Baba Yaga
1
7
1
0.21
L
2
10
3
0.35
L
Guan Yu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,331
Damage
39,898
46,246
Taken
34,817
19,281
Mitigated
19,578
10,191
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AkFury47
Jormungandr
13,236
4,190
73
1,458
12,975
5,914
37
2,897
9,709
35,311
609
W
Surtr
Chikenjoe
Surtr
15,258
6,017
39
3,342
12,155
9,332
201
1,618
10,014
444
34,169
W
11,404
569
0
2,691
9,687
4,332
481
2,135
7,290
32,486
851
L
Baba Yaga
PeachyMangoz
Baba Yaga
7,464
390
53
1,564
10,752
3,701
0
6,235
4,510
25,570
256
L
6,228
1,602
0
297
14,808
4,978
0
6,746
8,019
0
21,807
L
Guan Yu
8,639
789
252
8,025
20,686
10,602
0
11,391
9,145
0
25,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
30,449
93
Minions Killed
139
0
Camps Cleared
0
568,326
Distance Traveled
630,098
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,101
842
40
3
0
210,326
0
W
Surtr
10,269
856
42
4
0
213,605
0
W
Anubis
10,079
840
57
5
0
206,167
0
L
Baba Yaga
8,151
679
39
3
0
192,456
0
L
Thor
8,212
684
24
2
0
157,241
0
L
Guan Yu
9,141
762
30
3
0
218,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role