Player Matchup

Cthulhu
Cthulhu
H1tsugayaT0sh1r0
Cthulhu
Level 68
God Stats
0W - 3L
1,301 SR
Queue Stats
33W - 23L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
deathDj2
Jing Wei
Level 4
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 1L
1,833 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
toxic123123
Morgan Le Fay
Level 45
God Stats
16W - 7L
1,796 SR
Queue Stats
45W - 37L
1,754 Elo+
Solo
Team Averages
Level 39
1,611 SR
1,692 Elo+

VS

Team Averages
Level 106
1,568 SR
1,665 Elo+
Ymir
Ymir
KingAkj7669
Ymir
Level 82
God Stats
6W - 5L
1,338 SR
Queue Stats
45W - 62L
1,415 Elo+
Solo
Bellona
Bellona
Kkerrallarrainn
Bellona
Level 88
God Stats
1W - 0L
1,672 SR
Queue Stats
3W - 1L
1,858 Elo+
Party 2
Hercules
Hercules
Rodzu
Hercules
Level 147
God Stats
6W - 11L
1,694 SR
Queue Stats
63W - 52L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,555
656
5,773
10,879
9,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
deathDj2
Jing Wei
11
0 / 2 / 3
6,746
675
4,824
5,938
2,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
toxic123123
Morgan Le Fay
10
3 / 4 / 0
7,347
735
12,354
8,925
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,678
768
5,022
10,375
7,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 6
7,941
794
6,992
10,174
7,809
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Rodzu
Hercules
13
6 / 1 / 3
8,531
853
10,125
12,984
12,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
1
1
8
5
W
2
1
6
5
W
Hercules
Rodzu
Hercules
6
1
3
7.5
L
Jing Wei
deathDj2
Jing Wei
0
2
3
0.75
L
Morgan Le Fay
toxic123123
Morgan Le Fay
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,951
Damage
22,139
25,742
Taken
33,533
16,812
Mitigated
27,666
3,463
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,773
308
563
801
10,879
9,702
0
1,367
9,163
16,862
0
W
5,022
299
449
1,948
10,375
7,855
320
6,078
4,256
14,325
4,769
W
6,992
3,121
0
780
10,174
7,809
635
4,992
5,141
0
29,446
W
Hercules
Rodzu
Hercules
10,125
2,120
0
2,567
12,984
12,002
420
6,659
6,284
0
21,666
L
Jing Wei
deathDj2
Jing Wei
4,824
3,469
0
298
5,938
2,735
305
792
4,919
0
14,811
L
Morgan Le Fay
toxic123123
Morgan Le Fay
12,354
545
285
1,516
8,925
4,375
243
1,768
6,890
38,348
889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,648
Gold Earned
24,150
100
Minions Killed
116
0
Camps Cleared
0
590,805
Distance Traveled
601,144
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,555
656
22
2
0
210,915
1
W
Ymir
7,678
768
29
3
0
184,240
2
W
Bellona
7,941
794
51
5
0
212,685
0
W
Hercules
8,531
853
36
4
0
204,219
3
L
Jing Wei
6,746
675
30
3
0
186,359
0
L
Morgan Le Fay
7,347
735
48
5
0
193,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role