Player Matchup

Izanami
Izanami
Akator100
Izanami
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
213W - 213L
1,327 Elo+
Party 2
Bellona
Bellona
Ekonyx
Bellona
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 39L
1,234 Elo+
Solo
Tiamat
Tiamat
Furgo_ow
Tiamat
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
706W - 686L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
LxrdTsukuyomi13
Tsukuyomi
Level 40
God Stats
4W - 5L
1,500 SR
Queue Stats
234W - 209L
1,591 Elo+
Solo
Bake Kujira
Bake Kujira
odinpig
Bake Kujira
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 203L
1,327 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,397 Elo+

VS

Team Averages
Level 65
1,676 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
J45_arm-starker6
Cu Chulainn
Level 82
God Stats
4W - 3L
1,766 SR
Queue Stats
169W - 170L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Jar Jar 9090
Baron Samedi
Level 69
God Stats
3W - 1L
1,807 SR
Queue Stats
62W - 56L
1,455 Elo+
Solo
Lancelot
Lancelot
byCristian_11
Lancelot
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,501 Elo+
Party 1
Raijin
Raijin
iisraa05
Raijin
Level 62
God Stats
4W - 0L
1,820 SR
Queue Stats
23W - 17L
1,502 Elo+
Party 1
Izanami
Izanami
kershOn
Izanami
Level 66
God Stats
145W - 107L
1,489 SR
Queue Stats
163W - 144L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akator100
Izanami
15
1 / 3 / 1
8,064
424
5,165
15,371
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Ekonyx
Bellona
15
2 / 1 / 2
9,710
511
13,402
17,458
23,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Furgo_ow
Tiamat
16
1 / 3 / 2
9,368
493
5,966
11,288
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
LxrdTsukuyomi13
Tsukuyomi
16
5 / 6 / 2
9,172
483
12,086
20,762
8,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
odinpig
Bake Kujira
14
1 / 2 / 1
8,708
458
4,080
13,782
10,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
J45_arm-starker6
Cu Chulainn
16
2 / 4 / 0
10,286
541
15,238
21,447
19,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Jar Jar 9090
Baron Samedi
16
2 / 1 / 4
10,321
543
6,529
6,730
5,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
byCristian_11
Lancelot
17
3 / 2 / 1
9,461
498
8,867
13,893
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
iisraa05
Raijin
17
1 / 2 / 4
9,638
507
5,414
8,914
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
kershOn
Izanami
18
6 / 1 / 2
10,890
573
16,001
10,098
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
14
15
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akator100
Izanami
1
3
1
0.5
L
Bellona
Ekonyx
Bellona
2
1
2
3
L
Tiamat
Furgo_ow
Tiamat
1
3
2
0.67
W
Cu Chulainn
J45_arm-starker6
Cu Chulainn
2
4
0
0.5
W
Baron Samedi
Jar Jar 9090
Baron Samedi
2
1
4
4
L
Tsukuyomi
LxrdTsukuyomi13
Tsukuyomi
5
6
2
1
W
Lancelot
byCristian_11
Lancelot
3
2
1
1.75
W
Raijin
iisraa05
Raijin
1
2
4
1.5
W
Izanami
kershOn
Izanami
6
1
2
7
L
Bake Kujira
odinpig
Bake Kujira
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,699
Damage
52,049
78,661
Taken
61,082
55,541
Mitigated
40,060
27,087
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akator100
Izanami
5,165
3,545
0
6,197
15,371
5,715
8
2,489
12,882
0
79,032
L
Bellona
Ekonyx
Bellona
13,402
3,904
0
3,967
17,458
23,846
0
467
15,559
0
70,578
L
Tiamat
Furgo_ow
Tiamat
5,966
676
0
4,772
11,288
6,354
18
3,072
7,974
72,584
2,106
W
Cu Chulainn
J45_arm-starker6
Cu Chulainn
15,238
3,281
0
6,737
21,447
19,273
270
0
20,257
0
82,311
W
Baron Samedi
Jar Jar 9090
Baron Samedi
6,529
1,281
1,037
3,129
6,730
5,751
909
1,814
4,916
37,090
729
L
Tsukuyomi
LxrdTsukuyomi13
Tsukuyomi
12,086
2,714
0
8,097
20,762
8,935
0
1,657
18,835
0
84,618
W
Lancelot
byCristian_11
Lancelot
8,867
1,403
107
3,123
13,893
7,389
0
2,732
11,113
0
90,347
W
Raijin
iisraa05
Raijin
5,414
443
0
252
8,914
3,509
0
3,308
5,606
57,210
693
W
Izanami
kershOn
Izanami
16,001
11,463
0
1,193
10,098
4,138
4,994
1,730
8,368
0
118,594
L
Bake Kujira
odinpig
Bake Kujira
4,080
1,549
213
3,841
13,782
10,691
0
3,534
10,248
38,515
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
50,596
552
Minions Killed
590
0
Camps Cleared
0
1,747,128
Distance Traveled
1,826,262
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,064
424
134
7
0
329,614
5
L
Bellona
9,710
511
127
7
0
339,802
3
L
Tiamat
9,368
493
130
7
0
321,210
0
W
Cu Chulainn
10,286
541
119
6
0
341,482
0
W
Baron Samedi
10,321
543
47
2
0
346,140
0
L
Tsukuyomi
9,172
483
100
5
0
409,972
2
W
Lancelot
9,461
498
111
6
0
470,176
1
W
Raijin
9,638
507
115
6
0
341,334
0
W
Izanami
10,890
573
198
10
0
327,130
0
L
Bake Kujira
8,708
458
61
3
0
346,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role