Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
LyteMyChaos
Ix Chel
Level 149
God Stats
10W - 6L
1,638 SR
Queue Stats
16W - 16L
1,533 Elo+
Solo
Odin
Odin
MaxPowersFTW
Odin
Level 175
God Stats
1W - 4L
1,500 SR
Queue Stats
156W - 162L
1,613 Elo+
Solo
Neith
Neith
Pretzo
Neith
Level 204
God Stats
6W - 13L
1,500 SR
Queue Stats
348W - 325L
1,333 Elo+
Party 1
Fafnir
Fafnir
Stwart
Fafnir
Level 197
God Stats
5W - 11L
1,012 SR
Queue Stats
359W - 367L
1,543 Elo+
Party 1
Team Averages
Level 170
1,430 SR
1,504 Elo+

VS

Team Averages
Level 80
1,634 SR
1,535 Elo+
Odin
Odin
 
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dlsan
Bastet
Level 146
God Stats
21W - 10L
1,845 SR
Queue Stats
194W - 162L
1,786 Elo+
Party 3
Yemoja
Yemoja
LynxMadintstinkt
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,376 Elo+
Party 2
Jing Wei
Jing Wei
Sernold
Jing Wei
Level 123
God Stats
11W - 1L
1,824 SR
Queue Stats
220W - 187L
1,786 Elo+
Party 3
Baron Samedi
Baron Samedi
Zeu5LTU
Baron Samedi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 3 / 0
3,582
716
1,750
5,254
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
LyteMyChaos
Ix Chel
7
0 / 1 / 0
3,627
725
524
1,731
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,026
205
0
0
0
Neith
Pretzo
Neith
6
0 / 1 / 0
3,344
669
3,103
3,565
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Stwart
Fafnir
5
0 / 0 / 0
3,617
723
1,798
3,899
3,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
3 / 0 / 0
4,417
883
2,937
3,886
2,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Dlsan
Bastet
7
1 / 0 / 1
3,976
795
764
4,293
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 1
3,606
721
1,399
4,035
1,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Sernold
Jing Wei
6
1 / 0 / 0
3,506
701
3,496
3,318
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Zeu5LTU
Baron Samedi
7
0 / 0 / 1
3,712
742
702
1,885
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
0
0
W
Odin
 
Odin
3
0
0
3
W
Bastet
Dlsan
Bastet
1
0
1
1.5
W
0
0
1
0.5
L
Ix Chel
LyteMyChaos
Ix Chel
0
1
0
0
L
0
0
0
0
L
Neith
Pretzo
Neith
0
1
0
0
W
Jing Wei
Sernold
Jing Wei
1
0
0
1
L
Fafnir
Stwart
Fafnir
0
0
0
0
W
Baron Samedi
Zeu5LTU
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,175
Damage
9,298
14,449
Taken
17,417
6,391
Mitigated
7,733
6,103
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,750
775
0
1,669
5,254
1,574
0
0
4,884
15,378
6,524
W
Odin
 
Odin
2,937
625
0
1,577
3,886
2,668
0
1,528
2,358
0
22,389
W
Bastet
Dlsan
Bastet
764
300
0
1,366
4,293
1,523
0
59
4,234
0
24,542
W
1,399
487
1,088
1,968
4,035
1,931
0
665
3,370
11,560
0
L
Ix Chel
LyteMyChaos
Ix Chel
524
0
0
520
1,731
523
0
702
1,029
20,253
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Pretzo
Neith
3,103
1,316
0
1,592
3,565
1,065
0
734
2,831
0
22,713
W
Jing Wei
Sernold
Jing Wei
3,496
2,532
0
995
3,318
947
0
614
2,704
0
21,597
L
Fafnir
Stwart
Fafnir
1,798
313
125
2,197
3,899
3,229
0
665
3,234
7,425
2,577
W
Baron Samedi
Zeu5LTU
Baron Samedi
702
157
14
758
1,885
664
0
524
1,361
19,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,196
Gold Earned
19,217
134
Minions Killed
180
0
Camps Cleared
0
406,429
Distance Traveled
529,348
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,582
716
41
8
0
103,037
0
W
Odin
4,417
883
37
7
0
105,898
0
W
Bastet
3,976
795
54
11
0
118,058
0
W
Yemoja
3,606
721
17
3
0
106,811
0
L
Ix Chel
3,627
725
37
7
0
100,791
0
L
Odin
1,026
205
0
0
0
0
0
L
Neith
3,344
669
43
9
0
99,180
0
W
Jing Wei
3,506
701
34
7
0
96,681
0
L
Fafnir
3,617
723
13
3
0
103,421
0
W
Baron Samedi
3,712
742
38
8
0
101,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role