Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ERaid
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,375 Elo+
Party 2
Charybdis
Charybdis
cadavat
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,453 Elo+
Party 2
Achilles
Achilles
lofimonkey
Achilles
Level 119
God Stats
4W - 2L
1,715 SR
Queue Stats
472W - 430L
1,560 Elo+
Solo
Team Averages
Level 77
1,543 SR
1,478 Elo+

VS

Team Averages
Level 120
1,547 SR
1,453 Elo+
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Empadrey
Yu Huang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
LadySombra25
Jing Wei
Level 233
God Stats
2W - 7L
1,733 SR
Queue Stats
289W - 308L
1,349 Elo+
Party 1
Ne Zha
Ne Zha
capitancobra99
Ne Zha
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,569 Elo+
Solo
Osiris
Osiris
leconquerrant
Osiris
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
278W - 287L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 3 / 0
8,160
742
7,001
11,117
5,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
 
Tyr
13
0 / 4 / 2
6,558
596
3,858
11,345
10,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
ERaid
Sol
14
0 / 3 / 3
7,043
640
10,452
9,229
3,754
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
cadavat
Charybdis
10
0 / 7 / 2
6,471
588
5,689
12,102
4,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
lofimonkey
Achilles
13
1 / 2 / 1
6,868
624
6,692
9,796
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 1 / 13
8,027
730
9,130
10,214
10,669
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Empadrey
Yu Huang
16
9 / 0 / 10
9,084
826
18,738
8,571
4,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
LadySombra25
Jing Wei
15
3 / 0 / 13
8,469
770
8,444
5,739
2,464
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 1 / 12
7,882
717
3,884
6,903
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 1 / 10
8,147
741
10,530
12,175
14,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
3
Kills
19
19
Deaths
3
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
0
0.67
L
Tyr
 
Tyr
0
4
2
0.25
W
Achilles
 
Achilles
3
1
13
9.5
L
Sol
ERaid
Sol
0
3
3
0.5
W
Yu Huang
Empadrey
Yu Huang
9
0
10
14
W
Jing Wei
LadySombra25
Jing Wei
3
0
13
9.5
L
Charybdis
cadavat
Charybdis
0
7
2
0.14
W
0
1
12
6
W
4
1
10
9
L
Achilles
lofimonkey
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,692
Damage
50,726
53,589
Taken
43,602
36,732
Mitigated
34,981
11,022
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,001
2,494
163
3,104
11,117
5,052
0
5,527
5,291
0
29,671
L
Tyr
 
Tyr
3,858
295
746
759
11,345
10,351
0
2,933
7,929
0
6,395
W
Achilles
 
Achilles
9,130
721
958
1,847
10,214
10,669
0
2,326
7,678
1,502
11,701
L
Sol
ERaid
Sol
10,452
320
375
2,677
9,229
3,754
0
3,531
5,607
21,953
0
W
Yu Huang
Empadrey
Yu Huang
18,738
1,435
5,276
2,772
8,571
4,219
14
2,180
6,248
32,321
1,349
W
Jing Wei
LadySombra25
Jing Wei
8,444
4,582
978
1,460
5,739
2,464
125
1,334
4,270
0
23,553
L
Charybdis
cadavat
Charybdis
5,689
2,058
704
929
12,102
4,990
0
4,323
7,376
0
10,353
W
3,884
633
638
1,033
6,903
3,118
0
1,488
5,278
0
16,766
W
10,530
1,995
1,868
3,012
12,175
14,511
0
3,124
8,800
0
15,601
L
Achilles
lofimonkey
Achilles
6,692
506
303
1,262
9,796
12,585
0
2,763
6,889
0
8,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
41,609
104
Minions Killed
133
0
Camps Cleared
0
953,412
Distance Traveled
1,094,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,160
742
58
5
0
170,055
0
L
Tyr
6,558
596
4
0
0
209,006
0
W
Achilles
8,027
730
12
1
0
231,092
0
L
Sol
7,043
640
30
3
0
213,698
0
W
Yu Huang
9,084
826
28
3
0
230,152
0
W
Jing Wei
8,469
770
41
4
0
173,270
0
L
Charybdis
6,471
588
10
1
0
178,165
0
W
Ne Zha
7,882
717
42
4
0
231,525
0
W
Osiris
8,147
741
10
1
0
228,495
0
L
Achilles
6,868
624
2
0
0
182,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role