Player Matchup

Ares
Ares
ArménMihai
Ares
Level 123
God Stats
22W - 14L
1,738 SR
Queue Stats
47W - 28L
1,798 Elo+
Party 2
Sun Wukong
Sun Wukong
Fujin_xX
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 134L
1,682 Elo+
Party 1
Kali
Kali
Saphy_3
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,682 Elo+
Party 1
Jing Wei
Jing Wei
SupermanRyan115
Jing Wei
Level 146
God Stats
0W - 3L
1,331 SR
Queue Stats
105W - 106L
1,606 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xoSzancso
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Team Averages
Level 116
1,514 SR
1,654 Elo+

VS

Team Averages
Level 134
1,467 SR
1,544 Elo+
Set
Set
HomeReKter
Set
Level 156
God Stats
12W - 9L
1,734 SR
Queue Stats
1,006W - 961L
1,578 Elo+
Party 3
Hachiman
Hachiman
Messam064919
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,382 Elo+
Solo
Terra
Terra
Nemesis4815
Terra
Level 123
God Stats
2W - 4L
1,201 SR
Queue Stats
198W - 177L
1,610 Elo+
Party 3
Sol
Sol
SaltOddPenguin
Sol
Level 145
God Stats
3W - 5L
1,150 SR
Queue Stats
598W - 565L
1,615 Elo+
Party 3
Pele
Pele
llorllo13
Pele
Level 141
God Stats
13W - 16L
1,747 SR
Queue Stats
241W - 234L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,531
502
5,620
11,325
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Fujin_xX
Sun Wukong
11
0 / 3 / 0
6,176
475
1,848
9,913
6,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Saphy_3
Kali
12
0 / 2 / 2
6,127
471
3,255
12,242
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
11
0 / 3 / 0
6,470
498
4,110
6,466
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xoSzancso
Morgan Le Fay
11
0 / 1 / 1
6,264
482
7,649
7,036
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,456
650
8,101
10,203
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Messam064919
Hachiman
13
2 / 1 / 1
7,567
582
3,981
5,460
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 4
6,619
509
3,786
10,849
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 2
7,124
548
7,232
6,972
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
3 / 1 / 0
7,157
551
5,723
13,410
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Sun Wukong
Fujin_xX
Sun Wukong
0
3
0
0
W
4
0
1
4.5
W
Hachiman
Messam064919
Hachiman
2
1
1
2.5
W
1
1
4
3
W
1
0
2
2
L
Kali
Saphy_3
Kali
0
2
2
0.5
L
Jing Wei
0
3
0
0
W
Pele
3
1
0
3
L
Morgan Le Fay
xoSzancso
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
28,823
46,982
Taken
46,894
25,256
Mitigated
26,551
10,185
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,620
720
0
3,621
11,325
8,319
0
4,615
6,586
20,456
0
L
Sun Wukong
Fujin_xX
Sun Wukong
1,848
442
0
1,579
9,913
6,362
0
0
9,366
0
41,838
W
8,101
3,678
0
3,584
10,203
6,847
0
1,202
9,001
0
70,327
W
Hachiman
Messam064919
Hachiman
3,981
1,772
0
2,697
5,460
2,109
0
691
4,769
0
63,690
W
3,786
596
361
2,969
10,849
9,026
0
4,012
6,837
16,853
1,823
W
7,232
1,330
0
3,907
6,972
2,507
192
3,974
2,998
54,796
4,781
L
Kali
Saphy_3
Kali
3,255
1,549
0
2,424
12,242
5,649
0
2,612
9,366
0
51,332
L
Jing Wei
4,110
2,337
0
840
6,466
2,335
0
675
5,791
0
53,938
W
Pele
5,723
1,745
0
1,165
13,410
6,062
24
3,329
10,081
0
68,292
L
Morgan Le Fay
xoSzancso
Morgan Le Fay
7,649
735
0
1,721
7,036
2,591
0
2,151
4,506
50,797
775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
36,923
371
Minions Killed
484
0
Camps Cleared
0
1,243,789
Distance Traveled
1,256,650
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,531
502
37
3
0
228,710
3
L
Sun Wukong
6,176
475
75
6
0
256,206
1
W
Set
8,456
650
115
9
0
234,367
0
W
Hachiman
7,567
582
113
9
0
220,837
0
W
Terra
6,619
509
38
3
0
266,696
1
W
Sol
7,124
548
119
9
0
239,789
0
L
Kali
6,127
471
83
6
0
261,012
0
L
Jing Wei
6,470
498
86
7
0
228,500
0
W
Pele
7,157
551
99
8
0
294,961
0
L
Morgan Le Fay
6,264
482
90
7
0
269,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role