Player Matchup

Olorun
Olorun
MZ KILLER ZM
Olorun
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
Naif300
Zeus
Level 124
God Stats
35W - 23L
1,600 SR
Queue Stats
118W - 109L
1,571 Elo+
Solo
Aphrodite
Aphrodite
RAZ KaiZeR
Aphrodite
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 77L
1,560 Elo+
Party 2
Serqet
Serqet
RAZ xottikYo
Serqet
Level 48
God Stats
17W - 10L
1,712 SR
Queue Stats
198W - 191L
1,565 Elo+
Party 2
Horus
Horus
Yadibaby89
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,429 Elo+
Solo
Team Averages
Level 65
1,562 SR
1,525 Elo+

VS

Team Averages
Level 77
1,497 SR
1,478 Elo+
Hades
Hades
 
Hades
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
IVDFN_Muaaji_
Charon
Level 109
God Stats
13W - 10L
1,500 SR
Queue Stats
142W - 128L
1,423 Elo+
Solo
King Arthur
King Arthur
byCristian_11
King Arthur
Level 48
God Stats
1W - 0L
1,285 SR
Queue Stats
19W - 14L
1,481 Elo+
Party 1
Chaac
Chaac
iisraa05
Chaac
Level 61
God Stats
4W - 1L
1,701 SR
Queue Stats
23W - 17L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
2
0 / 3 / 0
3,912
326
162
2,391
605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zeus
Naif300
Zeus
12
2 / 2 / 1
6,346
529
5,636
5,954
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
RAZ KaiZeR
Aphrodite
10
0 / 5 / 3
5,722
477
5,216
10,214
3,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
13
4 / 3 / 0
6,999
583
5,219
9,698
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
11
1 / 0 / 1
5,804
484
2,900
8,012
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 0 / 0
7,505
625
3,302
9,436
4,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
 
Martichoras
11
7 / 3 / 2
6,738
562
9,602
9,330
4,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 1 / 7
6,763
564
3,353
7,725
5,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
byCristian_11
King Arthur
11
0 / 2 / 0
6,305
525
4,306
7,380
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
iisraa05
Chaac
13
2 / 1 / 0
6,655
555
2,516
7,448
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
11
13
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
0
1
W
Martichoras
 
Martichoras
7
3
2
2.67
W
1
1
7
4.5
L
Olorun
0
3
0
0
L
Zeus
Naif300
Zeus
2
2
1
1.25
L
Aphrodite
RAZ KaiZeR
Aphrodite
0
5
3
0.3
L
Serqet
4
3
0
1.33
L
Horus
1
0
1
1.5
W
King Arthur
byCristian_11
King Arthur
0
2
0
0
W
Chaac
iisraa05
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,133
Damage
23,079
36,269
Taken
41,319
15,584
Mitigated
23,902
11,463
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,302
548
0
7,831
9,436
4,448
0
3,280
6,000
72,690
1,980
W
Martichoras
 
Martichoras
9,602
3,805
0
1,792
9,330
4,139
117
3,497
5,806
0
43,063
W
3,353
1,153
1,384
2,215
7,725
5,278
26
2,565
4,812
21,814
0
L
Olorun
162
162
0
0
2,391
605
0
252
2,139
1,982
0
L
Zeus
Naif300
Zeus
5,636
372
0
250
5,954
2,068
0
2,566
3,388
46,391
0
L
Aphrodite
RAZ KaiZeR
Aphrodite
5,216
621
320
4,549
10,214
3,751
0
1,807
8,407
36,405
0
L
Serqet
5,219
1,630
0
3,596
9,698
4,060
0
1,998
7,700
0
47,354
L
Horus
2,900
1,618
0
2,748
8,012
5,100
0
0
7,539
0
23,933
W
King Arthur
byCristian_11
King Arthur
4,306
604
0
930
7,380
5,757
0
1,087
5,758
0
35,651
W
Chaac
iisraa05
Chaac
2,516
380
0
3,794
7,448
4,280
0
585
6,863
0
51,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
33,966
270
Minions Killed
382
0
Camps Cleared
0
993,345
Distance Traveled
1,104,822
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,505
625
138
12
0
222,732
0
W
Martichoras
6,738
562
67
6
0
213,248
0
W
Charon
6,763
564
28
2
0
208,015
1
L
Olorun
3,912
326
0
0
0
62,508
0
L
Zeus
6,346
529
94
8
0
234,168
0
L
Aphrodite
5,722
477
58
5
0
204,841
0
L
Serqet
6,999
583
80
7
0
282,444
0
L
Horus
5,804
484
38
3
0
209,384
3
W
King Arthur
6,305
525
58
5
0
194,357
1
W
Chaac
6,655
555
91
8
0
266,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role