Player Matchup

Izanami
Izanami
Barthyk
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,664 Elo+
Party 1
Raijin
Raijin
Battosai5250
Raijin
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
363W - 354L
1,419 Elo+
Solo
Odin
Odin
Hannibalking7
Odin
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 42L
1,243 Elo+
Solo
Poseidon
Poseidon
SeldomlyPC
Poseidon
Level 26
God Stats
1W - 0L
1,565 SR
Queue Stats
20W - 24L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
Usuei
Ne Zha
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 80L
1,391 Elo+
Solo
Team Averages
Level 114
1,513 SR
1,449 Elo+

VS

Team Averages
Level 133
1,543 SR
1,478 Elo+
Charybdis
Charybdis
 
Charybdis
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DBSRites
Achilles
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 113L
1,212 Elo+
Solo
Charon
Charon
Geston
Charon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,735 Elo+
Solo
Xbalanque
Xbalanque
Jujuinmyhole
Xbalanque
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
108W - 111L
1,439 Elo+
Solo
Hachiman
Hachiman
M3X1C4N1S1M0
Hachiman
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 344L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barthyk
Izanami
17
1 / 3 / 11
9,934
662
10,825
12,700
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
17
3 / 5 / 9
10,217
681
12,402
11,522
4,929
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 11
10,612
707
7,529
13,792
16,509
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
SeldomlyPC
Poseidon
19
6 / 2 / 7
11,806
787
17,170
11,397
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
Usuei
Ne Zha
17
2 / 2 / 11
10,509
701
18,274
16,105
15,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 2 / 3
8,555
570
5,489
8,213
3,916
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
DBSRites
Achilles
16
2 / 3 / 8
9,220
615
13,534
21,765
33,182
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
Geston
Charon
20
5 / 2 / 8
12,124
808
15,993
14,661
17,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Jujuinmyhole
Xbalanque
17
3 / 2 / 5
9,675
645
10,555
12,279
6,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
M3X1C4N1S1M0
Hachiman
15
2 / 7 / 5
9,234
616
11,457
16,256
8,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
16
Kills
14
14
Deaths
16
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
3
1.75
W
Izanami
Barthyk
Izanami
1
3
11
2.17
W
Raijin
3
5
9
1.5
L
Achilles
DBSRites
Achilles
2
3
8
2
L
Charon
Geston
Charon
5
2
8
4.5
W
4
2
11
4.75
L
Xbalanque
Jujuinmyhole
Xbalanque
3
2
5
2.75
L
Hachiman
M3X1C4N1S1M0
Hachiman
2
7
5
0.64
W
Poseidon
SeldomlyPC
Poseidon
6
2
7
4.75
W
Ne Zha
Usuei
Ne Zha
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,200
Damage
57,028
65,516
Taken
73,174
47,796
Mitigated
70,293
21,852
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,489
1,592
423
592
8,213
3,916
0
3,599
4,614
0
12,783
W
Izanami
Barthyk
Izanami
10,825
6,024
1,069
2,186
12,700
5,683
2,976
2,481
10,219
0
23,505
W
Raijin
12,402
1,164
1,005
768
11,522
4,929
1,002
3,648
7,874
24,508
129
L
Achilles
DBSRites
Achilles
13,534
1,640
2,558
3,921
21,765
33,182
0
8,829
12,936
0
20,493
L
Charon
Geston
Charon
15,993
841
1,103
3,356
14,661
17,475
0
5,166
9,495
29,812
1,649
W
7,529
1,916
2,505
2,286
13,792
16,509
937
1,950
11,842
0
9,871
L
Xbalanque
Jujuinmyhole
Xbalanque
10,555
3,283
178
1,212
12,279
6,784
0
3,572
8,707
0
25,305
L
Hachiman
M3X1C4N1S1M0
Hachiman
11,457
3,743
850
2,319
16,256
8,936
0
8,007
8,249
0
33,085
W
Poseidon
SeldomlyPC
Poseidon
17,170
2,599
3,292
3,020
11,397
5,046
1,223
3,906
7,491
41,640
1,076
W
Ne Zha
Usuei
Ne Zha
18,274
3,089
1,889
3,832
16,105
15,629
1,032
3,328
12,777
379
35,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,078
Gold Earned
48,808
170
Minions Killed
166
0
Camps Cleared
0
1,367,897
Distance Traveled
1,225,858
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,555
570
29
2
0
179,348
6
W
Izanami
9,934
662
18
1
0
266,412
0
W
Raijin
10,217
681
44
3
0
230,488
0
L
Achilles
9,220
615
18
1
0
292,462
0
L
Charon
12,124
808
27
2
0
282,430
0
W
Odin
10,612
707
7
0
0
312,999
0
L
Xbalanque
9,675
645
36
2
0
287,270
0
L
Hachiman
9,234
616
56
4
0
184,348
0
W
Poseidon
11,806
787
61
4
0
251,563
0
W
Ne Zha
10,509
701
40
3
0
306,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role