Player Matchup

Sun Wukong
Sun Wukong
ArkIsntReal
Sun Wukong
Level 17
God Stats
1W - 2L
1,294 SR
Queue Stats
10W - 11L
1,462 Elo+
Party 2
Anubis
Anubis
ChubbyBunnyy07
Anubis
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 53L
1,563 Elo+
Party 1
Thor
Thor
MDK-Galvao
Thor
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,587 Elo+
Party 1
Horus
Horus
PhillingGood
Horus
Level 56
God Stats
10W - 4L
1,529 SR
Queue Stats
29W - 20L
1,457 Elo+
Party 2
Hades
Hades
SatuWe
Hades
Level 63
God Stats
6W - 4L
1,619 SR
Queue Stats
25W - 19L
1,417 Elo+
Party 2
Team Averages
Level 61
1,488 SR
1,497 Elo+

VS

Team Averages
Level 79
1,505 SR
1,590 Elo+
He Bo
He Bo
Decoy_141
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 116L
1,560 Elo+
Party 3
Odin
Odin
Palacz_Kubi
Odin
Level 61
God Stats
17W - 13L
1,500 SR
Queue Stats
60W - 60L
1,680 Elo+
Solo
Horus
Horus
Supaboi
Horus
Level 73
God Stats
13W - 11L
1,713 SR
Queue Stats
83W - 73L
1,697 Elo+
Solo
Thor
Thor
chelleybum
Thor
Level 69
God Stats
8W - 6L
1,405 SR
Queue Stats
142W - 117L
1,560 Elo+
Party 3
Thanatos
Thanatos
tarif_direct8
Thanatos
Level 124
God Stats
15W - 26L
1,406 SR
Queue Stats
296W - 304L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArkIsntReal
Sun Wukong
13
1 / 0 / 1
7,718
551
6,921
10,064
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 5 / 4
8,491
607
11,921
11,275
5,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 3 / 5
7,202
514
5,670
10,147
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 3
7,362
526
5,260
7,998
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hades
SatuWe
Hades
13
1 / 1 / 4
7,169
512
7,298
8,932
4,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Decoy_141
He Bo
12
2 / 4 / 3
6,696
478
6,661
9,864
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
6,946
496
5,075
10,995
8,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Supaboi
Horus
12
0 / 0 / 8
7,211
515
4,376
9,197
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 4 / 5
6,900
493
7,406
15,204
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
tarif_direct8
Thanatos
14
5 / 4 / 1
7,766
555
5,851
12,361
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
12
Kills
10
10
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArkIsntReal
Sun Wukong
1
0
1
1.5
W
4
5
4
1.2
L
He Bo
Decoy_141
He Bo
2
4
3
0.88
W
4
3
5
2.17
L
0
1
0
0
W
2
1
3
3.5
W
Hades
SatuWe
Hades
1
1
4
3
L
Horus
Supaboi
Horus
0
0
8
4
L
3
4
5
1.38
L
Thanatos
tarif_direct8
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,070
Damage
29,369
48,416
Taken
57,621
28,069
Mitigated
31,369
18,034
Healing
20,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArkIsntReal
Sun Wukong
6,921
1,313
0
3,362
10,064
7,308
697
0
9,410
0
49,322
W
11,921
769
241
3,651
11,275
5,187
0
2,238
9,037
68,692
879
L
He Bo
Decoy_141
He Bo
6,661
1,012
0
1,580
9,864
2,740
24
5,649
4,215
39,764
0
W
5,670
720
0
1,829
10,147
4,075
53
1,779
8,320
0
32,772
L
5,075
1,168
0
2,054
10,995
8,289
0
641
9,565
0
46,889
W
5,260
1,965
348
3,304
7,998
6,857
354
1,109
6,889
0
22,239
W
Hades
SatuWe
Hades
7,298
192
877
4,422
8,932
4,642
343
1,535
7,397
56,034
6,108
L
Horus
Supaboi
Horus
4,376
1,493
940
3,077
9,197
9,467
0
3,135
6,062
0
24,415
L
7,406
2,116
0
5,422
15,204
5,756
0
4,221
10,983
0
48,922
L
Thanatos
tarif_direct8
Thanatos
5,851
2,179
0
7,607
12,361
5,117
0
5,057
7,255
0
60,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,942
Gold Earned
35,519
339
Minions Killed
329
0
Camps Cleared
0
1,387,320
Distance Traveled
1,482,183
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,718
551
82
6
0
303,188
0
W
Anubis
8,491
607
97
7
0
229,240
0
L
He Bo
6,696
478
70
5
0
278,066
4
W
Thor
7,202
514
48
3
0
322,050
0
L
Odin
6,946
496
79
6
0
290,234
0
W
Horus
7,362
526
17
1
0
279,856
1
W
Hades
7,169
512
95
7
0
252,986
2
L
Horus
7,211
515
15
1
0
322,123
3
L
Thor
6,900
493
73
5
0
294,753
0
L
Thanatos
7,766
555
92
7
0
297,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role