Player Matchup

Nu Wa
Nu Wa
Liviuryuu
Nu Wa
Level 23
God Stats
3W - 1L
1,737 SR
Queue Stats
15W - 10L
1,603 Elo+
Party 2
Serqet
Serqet
NeroBlue
Serqet
Level 27
God Stats
2W - 0L
1,694 SR
Queue Stats
11W - 7L
1,595 Elo+
Party 2
Atlas
Atlas
minimkidd
Atlas
Level 95
God Stats
2W - 1L
1,694 SR
Queue Stats
17W - 12L
1,595 Elo+
Party 2
Team Averages
Level 48
1,708 SR
1,598 Elo+

VS

Team Averages
Level 34
1,500 SR
1,490 Elo+
Horus
Horus
ScholarGoris
Horus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 73L
1,471 Elo+
Solo
Tiamat
Tiamat
SkillerSDV
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
deadlyBE
Persephone
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Liviuryuu
Nu Wa
13
5 / 1 / 11
8,515
852
7,942
5,314
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
NeroBlue
Serqet
13
11 / 1 / 5
9,349
935
7,596
6,494
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Atlas
minimkidd
Atlas
12
1 / 1 / 14
7,495
750
7,955
10,112
9,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,716
672
3,697
8,533
5,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
SkillerSDV
Tiamat
10
1 / 7 / 2
6,488
649
3,232
9,323
4,850
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
deadlyBE
Persephone
11
1 / 6 / 0
6,946
695
6,453
9,500
2,847
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
3
3
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Liviuryuu
Nu Wa
5
1
11
10.5
W
Serqet
NeroBlue
Serqet
11
1
5
13.5
L
1
3
1
0.5
L
Tiamat
SkillerSDV
Tiamat
1
7
2
0.29
L
Persephone
deadlyBE
Persephone
1
6
0
0.17
W
Atlas
minimkidd
Atlas
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,493
Damage
13,382
21,920
Taken
27,356
15,707
Mitigated
13,212
1,637
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Liviuryuu
Nu Wa
7,942
2,760
0
0
5,314
1,847
594
2,357
2,933
20,425
2,126
W
Serqet
NeroBlue
Serqet
7,596
2,779
0
668
6,494
4,754
1,312
1,988
4,506
0
22,718
L
3,697
2,179
402
1,659
8,533
5,515
0
4,527
3,409
0
16,395
L
Tiamat
SkillerSDV
Tiamat
3,232
896
0
479
9,323
4,850
0
5,793
3,386
8,287
0
L
Persephone
deadlyBE
Persephone
6,453
1,212
271
817
9,500
2,847
0
5,297
3,688
25,035
656
W
Atlas
minimkidd
Atlas
7,955
3,790
0
969
10,112
9,106
917
4,846
5,190
17,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
20,150
94
Minions Killed
74
0
Camps Cleared
0
540,230
Distance Traveled
460,130
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,515
852
46
5
0
157,243
0
W
Serqet
9,349
935
27
3
0
217,079
0
L
Horus
6,716
672
24
2
0
153,857
4
L
Tiamat
6,488
649
11
1
0
140,070
0
L
Persephone
6,946
695
39
4
0
166,203
0
W
Atlas
7,495
750
21
2
0
165,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role