Player Matchup

Chernobog
Chernobog
HandyDragoon797
Chernobog
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 247L
1,449 Elo+
Solo
Surtr
Surtr
NotThe6s
Surtr
Level 101
God Stats
8W - 18L
1,527 SR
Queue Stats
127W - 126L
1,465 Elo+
Party 1
Hel
Hel
ThatSIow6
Hel
Level 105
God Stats
5W - 4L
1,920 SR
Queue Stats
172W - 167L
1,591 Elo+
Party 1
Mercury
Mercury
brandonxreds
Mercury
Level 39
God Stats
104W - 126L
1,372 SR
Queue Stats
212W - 241L
1,334 Elo+
Solo
Bacchus
Bacchus
dracon2006
Bacchus
Level 44
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 7L
1,319 Elo+
Solo
Team Averages
Level 82
1,610 SR
1,431 Elo+

VS

Team Averages
Level 99
1,394 SR
1,448 Elo+
Danzaburou
Danzaburou
DancyLizard1833
Danzaburou
Level 157
God Stats
1W - 3L
1,099 SR
Queue Stats
67W - 59L
1,376 Elo+
Solo
Bellona
Bellona
MyGameBrokeMan
Bellona
Level 88
God Stats
3W - 1L
1,721 SR
Queue Stats
20W - 16L
1,612 Elo+
Solo
Eset
Eset
Yanluz01
Eset
Level 128
God Stats
25W - 14L
1,500 SR
Queue Stats
151W - 153L
1,454 Elo+
Solo
Zeus
Zeus
boe7sdown
Zeus
Level 78
God Stats
8W - 9L
1,498 SR
Queue Stats
119W - 138L
1,595 Elo+
Solo
Shiva
Shiva
cMaxElitex1
Shiva
Level 42
God Stats
4W - 6L
1,154 SR
Queue Stats
99W - 115L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HandyDragoon797
Chernobog
9
0 / 4 / 0
4,834
403
2,739
9,617
3,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
NotThe6s
Surtr
9
1 / 4 / 1
5,245
437
5,118
10,919
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 0
6,180
515
5,875
5,370
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
brandonxreds
Mercury
11
0 / 2 / 1
5,558
463
2,153
7,358
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
dracon2006
Bacchus
8
1 / 1 / 0
5,289
441
2,400
7,604
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DancyLizard1833
Danzaburou
12
4 / 1 / 1
7,527
627
7,774
7,674
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 0 / 3
6,917
576
7,261
10,243
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
10
0 / 1 / 2
6,304
525
2,911
4,321
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
11
3 / 2 / 2
6,575
548
3,579
6,993
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 3
6,362
530
3,938
9,273
7,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DancyLizard1833
Danzaburou
4
1
1
4.5
L
Chernobog
HandyDragoon797
Chernobog
0
4
0
0
W
5
0
3
6.5
L
Surtr
NotThe6s
Surtr
1
4
1
0.38
L
2
2
0
1
W
Eset
0
1
2
1
W
Zeus
3
2
2
2
L
Mercury
brandonxreds
Mercury
0
2
1
0.25
W
1
0
3
2.5
L
Bacchus
dracon2006
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,285
Damage
25,463
40,868
Taken
38,504
19,087
Mitigated
20,653
10,861
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DancyLizard1833
Danzaburou
7,774
3,892
0
3,017
7,674
3,157
997
992
6,682
0
57,913
L
Chernobog
HandyDragoon797
Chernobog
2,739
1,591
296
2,626
9,617
3,218
0
0
9,617
0
28,661
W
7,261
3,027
0
3,362
10,243
6,663
0
1,373
8,870
0
51,104
L
Surtr
NotThe6s
Surtr
5,118
2,273
0
3,435
10,919
4,867
0
1,826
9,093
641
30,978
L
5,875
374
92
1,992
5,370
2,274
0
1,887
3,483
44,193
1,791
W
Eset
2,911
316
0
1,111
4,321
1,419
473
27
4,294
37,735
628
W
Zeus
3,579
910
0
1,590
6,993
2,372
45
2,737
4,256
35,608
1,103
L
Mercury
brandonxreds
Mercury
2,153
643
0
340
7,358
3,057
0
2,566
4,792
0
35,067
W
3,938
891
0
626
9,273
7,042
36
3,191
6,082
0
27,855
L
Bacchus
dracon2006
Bacchus
2,400
511
35
2,045
7,604
5,671
0
0
7,604
12,768
411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,106
Gold Earned
33,685
262
Minions Killed
316
0
Camps Cleared
0
1,186,441
Distance Traveled
1,061,386
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,527
627
91
8
0
201,062
2
L
Chernobog
4,834
403
56
5
0
209,226
1
W
Bellona
6,917
576
67
6
0
260,696
0
L
Surtr
5,245
437
54
5
0
244,131
0
L
Hel
6,180
515
73
6
0
218,619
6
W
Eset
6,304
525
58
5
0
161,742
0
W
Zeus
6,575
548
69
6
0
218,332
0
L
Mercury
5,558
463
59
5
0
278,277
0
W
Shiva
6,362
530
31
3
0
219,554
0
L
Bacchus
5,289
441
20
2
0
236,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role