Player Matchup

Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
Netopir
Chang'e
Platinum V
Level 82
God Stats
22W - 26L
1,554 SR
Queue Stats
92W - 97L
1,728 MMR
Solo
Susano
Susano
Gold IV
ilaixd1
Susano
Gold IV
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,734 MMR
Solo
Odin
Odin
Gold I
xMarsu-_-
Odin
Gold I
Level 157
God Stats
12W - 11L
1,692 SR
Queue Stats
482W - 468L
1,719 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,549 SR
1,636 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 164
1,560 SR
1,667 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
GoodGoogly
Hachiman
Gold V
Level 158
God Stats
4W - 3L
1,702 SR
Queue Stats
31W - 21L
1,682 MMR
Solo
Poseidon
Poseidon
Gold III
Karuizawa
Poseidon
Gold III
Level 210
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 29L
1,710 MMR
Solo
King Arthur
King Arthur
Platinum V
T1mmer
King Arthur
Platinum V
Level 183
God Stats
7W - 4L
1,598 SR
Queue Stats
118W - 118L
1,734 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
YourMomsFavorite
Baron Samedi
Gold V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,709 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 0 / 2
8,232
633
4,008
7,959
3,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Yemoja
 
Yemoja
10
0 / 3 / 4
6,130
472
4,235
12,891
9,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Netopir
Chang'e
13
1 / 0 / 2
7,015
540
9,555
12,613
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Susano
ilaixd1
Susano
11
1 / 4 / 4
6,475
498
6,993
14,626
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
10
1 / 3 / 0
6,387
491
4,592
10,532
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeThothKukulkanCharon

VS

Bans
MercuryRatatoskrThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 3 / 0
6,957
535
4,244
13,259
6,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
GoodGoogly
Hachiman
16
2 / 1 / 1
8,595
661
6,657
9,118
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
Karuizawa
Poseidon
12
1 / 2 / 2
7,100
546
11,550
6,879
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
T1mmer
King Arthur
13
1 / 0 / 4
7,990
615
7,335
9,999
8,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
YourMomsFavorite
Baron Samedi
11
2 / 1 / 6
6,918
532
8,220
11,321
9,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
10
10
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
0
2
5
L
Yemoja
 
Yemoja
0
3
4
0.67
W
Fenrir
 
Fenrir
4
3
0
1.33
W
Hachiman
GoodGoogly
Hachiman
2
1
1
2.5
W
Poseidon
Karuizawa
Poseidon
1
2
2
1
L
Chang'e
Netopir
Chang'e
1
0
2
2
W
King Arthur
T1mmer
King Arthur
1
0
4
3
W
Baron Samedi
YourMomsFavorite
Baron Samedi
2
1
6
5
L
Susano
ilaixd1
Susano
1
4
4
0.75
L
Odin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,383
Damage
38,006
58,621
Taken
50,576
31,999
Mitigated
30,589
25,664
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,008
2,611
0
2,744
7,959
3,063
1,449
1,482
6,449
0
68,249
L
Yemoja
 
Yemoja
4,235
1,390
1,184
1,648
12,891
9,408
0
6,518
6,079
17,539
0
W
Fenrir
 
Fenrir
4,244
1,632
0
2,622
13,259
6,401
0
2,030
11,020
0
49,299
W
Hachiman
GoodGoogly
Hachiman
6,657
4,785
0
4,808
9,118
4,006
1,471
461
8,657
0
95,107
W
Poseidon
Karuizawa
Poseidon
11,550
1,439
0
1,791
6,879
2,515
576
2,782
3,899
67,732
0
L
Chang'e
Netopir
Chang'e
9,555
614
3,797
7,775
12,613
5,403
126
5,683
6,620
61,034
2,800
W
King Arthur
T1mmer
King Arthur
7,335
858
0
1,727
9,999
8,579
0
1,324
8,163
3,452
58,720
W
Baron Samedi
YourMomsFavorite
Baron Samedi
8,220
1,346
755
5,055
11,321
9,088
27
5,947
5,171
20,045
1,706
L
Susano
ilaixd1
Susano
6,993
1,969
0
4,751
14,626
5,591
0
4,518
9,934
0
40,689
L
Odin
4,592
757
0
3,765
10,532
8,534
0
1,334
9,082
0
42,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
37,560
400
Minions Killed
451
0
Camps Cleared
0
1,281,697
Distance Traveled
1,328,517
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,232
633
118
9
0
250,242
0
L
Yemoja
6,130
472
14
1
0
245,129
3
W
Fenrir
6,957
535
74
6
0
289,267
0
W
Hachiman
8,595
661
151
12
0
239,893
3
W
Poseidon
7,100
546
109
8
0
263,242
0
L
Chang'e
7,015
540
133
10
0
279,394
0
W
King Arthur
7,990
615
94
7
0
276,885
2
W
Baron Samedi
6,918
532
23
2
0
259,230
3
L
Susano
6,475
498
61
5
0
290,218
0
L
Odin
6,387
491
74
6
0
216,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role