Player Matchup

Bake Kujira
Bake Kujira
Anyxart
Bake Kujira
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Janus
Janus
HDG4M3R
Janus
Level 83
God Stats
8W - 8L
1,124 SR
Queue Stats
13W - 14L
1,158 Elo+
Party 2
Medusa
Medusa
Plutagat
Medusa
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,511 Elo+
Party 2
Team Averages
Level 81
1,375 SR
1,390 Elo+

VS

Team Averages
Level 43
1,422 SR
1,487 Elo+
Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
flemseDyret
Thor
Level 28
God Stats
1W - 2L
1,051 SR
Queue Stats
9W - 18L
1,142 Elo+
Party 1
Janus
Janus
sebacuest
Janus
Level 60
God Stats
7W - 10L
1,715 SR
Queue Stats
709W - 708L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Anyxart
Bake Kujira
12
3 / 2 / 6
8,421
842
6,205
9,506
9,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
HDG4M3R
Janus
13
1 / 1 / 6
8,172
817
7,442
6,388
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Plutagat
Medusa
12
5 / 1 / 4
8,732
873
11,907
8,526
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 2 / 2
7,756
776
6,070
11,409
5,918
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 0
6,668
667
2,439
8,834
3,613
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
sebacuest
Janus
13
2 / 3 / 0
7,625
763
8,347
8,980
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
4
4
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
2
1.5
L
Bake Kujira
Anyxart
Bake Kujira
3
2
6
3
L
Janus
HDG4M3R
Janus
1
1
6
4
L
Medusa
Plutagat
Medusa
5
1
4
7
W
0
4
0
0
W
Janus
sebacuest
Janus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,554
Damage
16,856
24,420
Taken
29,223
15,574
Mitigated
13,031
3,282
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,070
4,061
0
2,992
11,409
5,918
0
5,273
5,752
0
19,920
L
Bake Kujira
Anyxart
Bake Kujira
6,205
3,324
0
658
9,506
9,930
670
2,504
6,832
16,397
0
L
Janus
HDG4M3R
Janus
7,442
491
0
500
6,388
2,502
429
2,420
3,828
28,227
470
L
Medusa
Plutagat
Medusa
11,907
5,999
0
2,124
8,526
3,142
1,805
2,691
5,644
0
28,257
W
2,439
716
0
222
8,834
3,613
0
2,938
5,681
0
16,701
W
Janus
sebacuest
Janus
8,347
472
0
1,773
8,980
3,500
0
4,376
4,236
40,470
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,325
Gold Earned
22,049
127
Minions Killed
136
0
Camps Cleared
0
551,392
Distance Traveled
546,977
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,756
776
32
3
0
197,018
0
L
Bake Kujira
8,421
842
27
3
0
184,641
0
L
Janus
8,172
817
59
6
0
190,108
0
L
Medusa
8,732
873
41
4
0
176,643
0
W
Thor
6,668
667
21
2
0
171,259
0
W
Janus
7,625
763
83
8
0
178,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role