Player Matchup

Merlin
Merlin
Gold I
Ax2u
Merlin
Gold I
Level 190
God Stats
20W - 17L
1,682 SR
Queue Stats
94W - 81L
1,774 MMR
Party 2
Anhur
Anhur
Platinum V
CheeekyLemonMan
Anhur
Platinum V
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 134L
1,682 MMR
Party 2
Ravana
Ravana
Gold I
Neyouno
Ravana
Gold I
Level 158
God Stats
13W - 11L
1,712 SR
Queue Stats
786W - 783L
1,765 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
Sccoootttt
Bake Kujira
Gold V
Level 238
God Stats
3W - 1L
1,551 SR
Queue Stats
117W - 87L
1,721 MMR
Party 1
Terra
Terra
Gold V
iPlomp
Terra
Gold V
Level 156
God Stats
2W - 1L
1,505 SR
Queue Stats
133W - 115L
1,721 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 170
1,590 SR
1,733 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,575 SR
1,661 MMR
Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
AdriHz8
Hun Batz
Gold V
Level 108
God Stats
1W - 1L
1,782 SR
Queue Stats
14W - 10L
1,780 MMR
Solo
Chernobog
Chernobog
Gold V
KyrV3
Chernobog
Gold V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 133L
1,734 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
RevoMagePL
Morgan Le Fay
Platinum V
Level 129
God Stats
72W - 72L
1,591 SR
Queue Stats
217W - 208L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ax2u
Merlin
20
10 / 2 / 5
13,794
627
22,115
14,567
11,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
16 / 4 / 6
14,707
669
37,091
25,492
12,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Neyouno
Ravana
20
5 / 1 / 18
13,853
630
16,976
10,944
7,893
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
Sccoootttt
Bake Kujira
19
7 / 2 / 7
13,871
631
16,205
23,241
34,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
iPlomp
Terra
16
2 / 1 / 20
12,497
568
9,086
24,616
27,354
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AthenaHachimanThanatosMaman Brigitte

VS

Bans
Ao KuangAwilixSusanoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
3 / 9 / 2
11,910
541
11,737
32,560
37,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
 
Achilles
17
3 / 7 / 4
10,994
500
12,944
34,287
35,289
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
AdriHz8
Hun Batz
14
1 / 5 / 0
8,957
407
4,741
13,435
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
KyrV3
Chernobog
16
2 / 12 / 4
10,514
478
10,877
24,982
6,261
Morgan Le Fay
RevoMagePL
Morgan Le Fay
16
0 / 7 / 2
9,771
444
13,861
19,747
6,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
40
Kills
9
10
Deaths
40
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
9
2
0.44
L
Achilles
 
Achilles
3
7
4
0.71
L
Hun Batz
AdriHz8
Hun Batz
1
5
0
0.2
W
Merlin
Ax2u
Merlin
10
2
5
6.25
W
16
4
6
4.75
L
Chernobog
KyrV3
Chernobog
2
12
4
0.33
W
Ravana
Neyouno
Ravana
5
1
18
14
L
Morgan Le Fay
RevoMagePL
Morgan Le Fay
0
7
2
0.14
W
Bake Kujira
Sccoootttt
Bake Kujira
7
2
7
5.25
W
Terra
iPlomp
Terra
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,473
Damage
54,160
98,860
Taken
125,011
93,890
Mitigated
90,562
33,060
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,737
4,657
0
1,770
32,560
37,348
0
19,163
12,053
0
90,190
L
Achilles
 
Achilles
12,944
2,275
261
6,398
34,287
35,289
0
10,438
21,692
2,164
38,238
L
Hun Batz
AdriHz8
Hun Batz
4,741
893
0
520
13,435
5,109
0
2,199
10,988
0
61,347
W
Merlin
Ax2u
Merlin
22,115
1,035
0
233
14,567
11,205
1,176
2,919
11,434
113,913
1,308
W
37,091
27,685
0
13,146
25,492
12,731
6,037
3,978
21,228
0
145,853
L
Chernobog
KyrV3
Chernobog
10,877
7,202
0
2,793
24,982
6,261
0
3,073
21,586
0
81,832
W
Ravana
Neyouno
Ravana
16,976
5,138
0
4,504
10,944
7,893
2,212
2,586
8,262
0
138,536
L
Morgan Le Fay
RevoMagePL
Morgan Le Fay
13,861
409
0
1,812
19,747
6,555
0
6,194
12,904
89,711
1,141
W
Bake Kujira
Sccoootttt
Bake Kujira
16,205
9,626
0
4,050
23,241
34,707
253
1,592
21,563
98,808
4,638
W
Terra
iPlomp
Terra
9,086
1,117
5,503
5,624
24,616
27,354
946
2,911
21,527
26,594
3,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,722
Gold Earned
52,146
760
Minions Killed
594
0
Camps Cleared
0
2,206,882
Distance Traveled
1,864,810
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,910
541
138
6
0
419,688
0
L
Achilles
10,994
500
55
3
0
416,161
0
L
Hun Batz
8,957
407
92
4
0
333,180
0
W
Merlin
13,794
627
177
8
0
431,730
2
W
Anhur
14,707
669
191
9
0
365,631
0
L
Chernobog
10,514
478
138
6
0
317,806
1
W
Ravana
13,853
630
199
9
0
507,714
0
L
Morgan Le Fay
9,771
444
171
8
0
377,975
3
W
Bake Kujira
13,871
631
159
7
0
424,162
5
W
Terra
12,497
568
34
2
0
477,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role