Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Ishtaroth
Nox
Level 128
God Stats
7W - 9L
1,352 SR
Queue Stats
23W - 35L
1,426 Elo+
Solo
Bacchus
Bacchus
Rocky8181
Bacchus
Level 72
God Stats
13W - 4L
1,876 SR
Queue Stats
391W - 391L
1,352 Elo+
Solo
Ra
Ra
ronmeca
Ra
Level 103
God Stats
5W - 4L
1,677 SR
Queue Stats
24W - 32L
1,347 Elo+
Solo
Team Averages
Level 110
1,581 SR
1,425 Elo+

VS

Team Averages
Level 87
1,499 SR
1,480 Elo+
Neith
Neith
BoltageOmega
Neith
Level 62
God Stats
1W - 3L
1,263 SR
Queue Stats
29W - 31L
1,445 Elo+
Solo
Discordia
Discordia
KilluaSelect
Discordia
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Charon
Charon
ZMG Genesis
Charon
Level 105
God Stats
2W - 1L
1,524 SR
Queue Stats
9W - 14L
1,480 Elo+
Solo
Arachne
Arachne
i2steponem
Arachne
Level 91
God Stats
10W - 9L
1,500 SR
Queue Stats
541W - 553L
1,539 Elo+
Solo
Sol
Sol
ranintotheplugg
Sol
Level 39
God Stats
2W - 1L
1,706 SR
Queue Stats
141W - 128L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 1
5,717
1,143
3,343
4,109
1,556
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
 
Sun Wukong
10
0 / 2 / 0
5,376
1,075
1,857
8,217
6,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 0
5,356
1,071
2,111
5,517
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Rocky8181
Bacchus
9
0 / 0 / 0
5,009
1,002
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 0
5,537
1,107
850
2,587
945
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

324

VS

Team 2 Tickets

424

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,151
1,230
1,022
1,680
674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
KilluaSelect
Discordia
11
3 / 1 / 3
6,877
1,375
4,319
2,957
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon
11
2 / 0 / 4
6,811
1,362
6,127
5,206
4,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
i2steponem
Arachne
11
1 / 0 / 4
6,012
1,202
5,300
2,823
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 0 / 2
5,452
1,090
1,587
1,172
453
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
7
7
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
1
0.5
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
1
0
2
2
L
0
3
0
0
W
Discordia
KilluaSelect
Discordia
3
1
3
4.5
L
Bacchus
Rocky8181
Bacchus
0
0
0
0
W
Charon
2
0
4
4
W
Arachne
i2steponem
Arachne
1
0
4
3
W
0
0
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,161
Damage
18,355
20,430
Taken
13,838
10,803
Mitigated
8,063
695
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,343
347
0
147
4,109
1,556
0
2,300
1,693
14,947
741
L
Sun Wukong
 
Sun Wukong
1,857
347
0
173
8,217
6,079
0
4,141
3,996
0
10,748
W
1,022
536
0
499
1,680
674
0
668
1,012
0
16,878
L
2,111
0
0
29
5,517
2,223
0
2,713
2,702
8,997
257
W
Discordia
KilluaSelect
Discordia
4,319
258
0
0
2,957
1,178
0
1,874
1,083
18,491
0
L
Bacchus
Rocky8181
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Charon
6,127
1,453
0
756
5,206
4,412
0
2,073
3,133
8,475
2,166
W
Arachne
i2steponem
Arachne
5,300
4,314
0
658
2,823
1,346
0
1,133
1,690
0
10,128
W
1,587
576
0
621
1,172
453
0
431
741
7,643
0
L
850
332
123
223
2,587
945
0
1,427
1,096
5,662
76

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
31,303
77
Minions Killed
115
3
Camps Cleared
8
307,887
Distance Traveled
489,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,717
1,143
36
7
0
91,352
0
L
Sun Wukong
5,376
1,075
20
4
1
95,265
0
W
Neith
6,151
1,230
48
10
1
88,659
0
L
Nox
5,356
1,071
17
3
2
88,905
0
W
Discordia
6,877
1,375
32
6
3
81,711
0
L
Bacchus
5,009
1,002
0
0
0
0
0
W
Charon
6,811
1,362
10
2
0
106,201
0
W
Arachne
6,012
1,202
9
2
4
129,123
0
W
Sol
5,452
1,090
16
3
0
83,866
0
L
Ra
5,537
1,107
4
1
0
32,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role