Player Matchup

Anubis
Anubis
CrAzYgUy247
Anubis
Level 161
God Stats
17W - 16L
1,522 SR
Queue Stats
161W - 159L
1,389 Elo+
Solo
Bellona
Bellona
DruggedLlamaFTW
Bellona
Level 65
God Stats
4W - 9L
1,424 SR
Queue Stats
5W - 9L
1,435 Elo+
Solo
Horus
Horus
Infernapeman
Horus
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
254W - 229L
1,668 Elo+
Solo
Sylvanus
Sylvanus
JulioCardin
Sylvanus
Level 149
God Stats
4W - 8L
1,480 SR
Queue Stats
225W - 228L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Sigthefeared
Danzaburou
Level 157
God Stats
8W - 11L
1,506 SR
Queue Stats
89W - 90L
1,479 Elo+
Solo
Team Averages
Level 136
1,486 SR
1,500 Elo+

VS

Team Averages
Level 85
1,373 SR
1,525 Elo+
Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BigBarney
Bacchus
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 120L
1,591 Elo+
Solo
Martichoras
Martichoras
DarkOp
Martichoras
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 224L
1,493 Elo+
Solo
Bellona
Bellona
KeeganR049572
Bellona
Level 63
God Stats
0W - 3L
1,167 SR
Queue Stats
3W - 5L
1,551 Elo+
Solo
Chang'e
Chang'e
YoOkayItzFine
Chang'e
Level 47
God Stats
7W - 7L
1,199 SR
Queue Stats
165W - 167L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 3 / 3
6,363
578
3,480
5,993
2,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
2 / 0 / 3
6,713
610
5,800
8,753
6,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
7 / 0 / 2
8,206
746
9,688
9,645
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
JulioCardin
Sylvanus
11
1 / 0 / 1
6,333
576
3,982
4,546
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
Sigthefeared
Danzaburou
12
0 / 0 / 2
6,692
608
2,254
4,853
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 4 / 1
5,285
480
4,120
11,213
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
BigBarney
Bacchus
8
1 / 2 / 0
5,131
466
2,609
7,079
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
DarkOp
Martichoras
8
0 / 1 / 0
4,779
434
1,991
4,927
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
8
0 / 4 / 1
5,360
487
4,188
11,845
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
10
2 / 2 / 1
5,656
514
5,783
7,795
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
1
0.13
L
Bacchus
BigBarney
Bacchus
1
2
0
0.5
W
Anubis
3
3
3
1.5
L
Martichoras
DarkOp
Martichoras
0
1
0
0
W
2
0
3
3.5
W
7
0
2
8
W
Sylvanus
JulioCardin
Sylvanus
1
0
1
1.5
L
Bellona
0
4
1
0.13
W
Danzaburou
Sigthefeared
Danzaburou
0
0
2
1
L
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,204
Damage
18,691
33,790
Taken
42,859
20,789
Mitigated
20,628
14,528
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,120
1,203
0
3,678
11,213
3,944
0
1,165
9,960
0
43,813
L
Bacchus
BigBarney
Bacchus
2,609
210
0
1,712
7,079
5,891
0
2,031
5,048
10,730
0
W
Anubis
3,480
162
0
1,478
5,993
2,797
532
2,657
3,150
34,183
692
L
Martichoras
DarkOp
Martichoras
1,991
562
0
1,184
4,927
1,780
0
1,172
3,708
0
33,959
W
5,800
1,919
0
4,159
8,753
6,830
140
3,501
4,858
0
47,126
W
9,688
3,751
40
4,061
9,645
6,955
235
0
9,645
0
57,132
W
Sylvanus
JulioCardin
Sylvanus
3,982
1,737
808
2,608
4,546
2,259
666
606
3,940
30,569
17,980
L
Bellona
4,188
1,806
0
2,646
11,845
6,800
0
1,415
9,827
0
32,226
W
Danzaburou
Sigthefeared
Danzaburou
2,254
790
0
1,374
4,853
1,948
2,313
1,016
3,837
0
47,786
L
Chang'e
5,783
620
480
3,042
7,795
2,213
0
1,145
6,602
31,356
1,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
26,211
388
Minions Killed
260
0
Camps Cleared
0
1,070,324
Distance Traveled
1,061,757
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,285
480
71
6
0
247,015
0
L
Bacchus
5,131
466
13
1
0
234,938
1
W
Anubis
6,363
578
59
5
0
234,749
0
L
Martichoras
4,779
434
64
6
0
149,839
0
W
Bellona
6,713
610
78
7
0
239,394
0
W
Horus
8,206
746
87
8
0
187,123
2
W
Sylvanus
6,333
576
78
7
0
187,325
0
L
Bellona
5,360
487
62
6
0
213,397
0
W
Danzaburou
6,692
608
86
8
0
221,733
0
L
Chang'e
5,656
514
50
5
0
216,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role