Player Matchup

Thor
Thor
Bors2
Thor
Level 34
God Stats
5W - 7L
1,320 SR
Queue Stats
66W - 106L
1,102 Elo+
Solo
Bacchus
Bacchus
DrovosekWEWE
Bacchus
Level 65
God Stats
2W - 2L
1,423 SR
Queue Stats
60W - 52L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
Punisher_HM666
Gilgamesh
Level 38
God Stats
1W - 6L
1,528 SR
Queue Stats
17W - 28L
1,078 Elo+
Solo
Tiamat
Tiamat
ZorianKazinski
Tiamat
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
jojobroony
Jing Wei
Level 61
God Stats
1W - 1L
1,723 SR
Queue Stats
44W - 37L
1,506 Elo+
Party 1
Team Averages
Level 52
1,499 SR
1,341 Elo+

VS

Team Averages
Level 83
1,511 SR
1,269 Elo+
Janus
Janus
Jona_Lorenzo27
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
955 Elo+
Party 2
Nike
Nike
Pety-Mtb
Nike
Level 89
God Stats
28W - 15L
1,785 SR
Queue Stats
373W - 349L
1,598 Elo+
Solo
Arachne
Arachne
Wherdmark
Arachne
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 19L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
sduran1012
Baron Samedi
Level 102
God Stats
1W - 2L
1,270 SR
Queue Stats
5W - 14L
955 Elo+
Party 2
Neith
Neith
zefirr
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bors2
Thor
12
0 / 6 / 0
7,097
374
3,408
19,553
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
DrovosekWEWE
Bacchus
7
0 / 2 / 0
5,866
309
3,417
7,978
6,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Punisher_HM666
Gilgamesh
16
0 / 2 / 0
8,863
466
7,128
22,701
26,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
6,612
348
2,913
5,509
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
jojobroony
Jing Wei
6
0 / 7 / 0
5,816
306
3,815
9,600
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
10,536
555
10,504
7,222
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
17
1 / 0 / 4
11,175
588
6,932
12,755
13,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Wherdmark
Arachne
19
5 / 0 / 6
11,821
622
6,593
16,389
8,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
sduran1012
Baron Samedi
15
2 / 0 / 12
10,732
565
6,732
12,558
14,286
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
zefirr
Neith
15
9 / 0 / 5
10,923
575
14,165
12,178
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
20
20
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
Bors2
Thor
0
6
0
0
L
Bacchus
DrovosekWEWE
Bacchus
0
2
0
0
W
3
0
4
5
W
Nike
1
0
4
3
L
Gilgamesh
Punisher_HM666
Gilgamesh
0
2
0
0
W
Arachne
Wherdmark
Arachne
5
0
6
8
L
0
3
0
0
L
Jing Wei
jojobroony
Jing Wei
0
7
0
0
W
Baron Samedi
sduran1012
Baron Samedi
2
0
12
8
W
Neith
zefirr
Neith
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,681
Damage
44,926
65,341
Taken
61,102
46,295
Mitigated
45,636
6,654
Healing
23,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Bors2
Thor
3,408
370
0
904
19,553
7,663
0
5,015
14,244
0
51,361
L
Bacchus
DrovosekWEWE
Bacchus
3,417
320
167
1,793
7,978
6,319
0
1,814
6,115
14,995
0
W
10,504
590
0
1,512
7,222
3,251
5,223
2,044
5,124
72,762
0
W
Nike
6,932
553
0
2,770
12,755
13,530
644
0
12,138
0
73,433
L
Gilgamesh
Punisher_HM666
Gilgamesh
7,128
1,680
0
1,690
22,701
26,799
0
5,418
16,290
0
65,478
W
Arachne
Wherdmark
Arachne
6,593
4,592
0
6,475
16,389
8,939
3,741
470
15,867
0
102,902
L
2,913
353
0
884
5,509
2,664
0
2,196
3,119
22,973
393
L
Jing Wei
jojobroony
Jing Wei
3,815
1,824
0
1,216
9,600
2,850
0
2,086
7,480
0
20,086
W
Baron Samedi
sduran1012
Baron Samedi
6,732
973
2,361
5,631
12,558
14,286
1,890
2,238
10,227
37,379
3,532
W
Neith
zefirr
Neith
14,165
5,371
0
4,458
12,178
5,630
3,829
1,489
10,478
0
83,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
55,187
280
Minions Killed
551
0
Camps Cleared
0
1,204,483
Distance Traveled
1,789,642
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,097
374
79
4
0
268,598
0
L
Bacchus
5,866
309
17
1
0
194,294
0
W
Janus
10,536
555
131
7
0
339,875
0
W
Nike
11,175
588
125
7
0
373,147
1
L
Gilgamesh
8,863
466
107
6
0
375,871
0
W
Arachne
11,821
622
146
8
0
384,376
0
L
Tiamat
6,612
348
42
2
0
189,789
0
L
Jing Wei
5,816
306
35
2
0
175,931
0
W
Baron Samedi
10,732
565
46
2
0
331,614
1
W
Neith
10,923
575
103
5
0
360,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role