Player Matchup

Mercury
Mercury
Leondex
Mercury
Level 147
God Stats
21W - 20L
1,629 SR
Queue Stats
63W - 77L
1,463 Elo+
Solo
Danzaburou
Danzaburou
karushiumu_
Danzaburou
Level 123
God Stats
1W - 3L
1,308 SR
Queue Stats
188W - 275L
1,431 Elo+
Party 1
Anubis
Anubis
scuba2013
Anubis
Level 104
God Stats
6W - 3L
1,540 SR
Queue Stats
43W - 39L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
snoopynattsuu
Kumbhakarna
Level 76
God Stats
4W - 11L
1,500 SR
Queue Stats
155W - 253L
1,120 Elo+
Party 1
Mulan
Mulan
yoshii_tm
Mulan
Level 83
God Stats
1W - 5L
1,500 SR
Queue Stats
142W - 210L
1,391 Elo+
Party 1
Team Averages
Level 107
1,495 SR
1,386 Elo+

VS

Team Averages
Level 80
1,605 SR
1,522 Elo+
Arachne
Arachne
IWoodsieI
Arachne
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 110L
1,546 Elo+
Solo
Artio
Artio
J1MT TORCH
Artio
Level 127
God Stats
5W - 3L
1,704 SR
Queue Stats
68W - 66L
1,492 Elo+
Party 3
Charybdis
Charybdis
M3ATYY
Charybdis
Level 124
God Stats
9W - 7L
1,787 SR
Queue Stats
64W - 68L
1,578 Elo+
Party 3
Vamana
Vamana
MiraellaTheryatt
Vamana
Level 4
God Stats
14W - 28L
1,533 SR
Queue Stats
171W - 197L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
W-e-s-t-h-a-u-n
Nu Wa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Leondex
Mercury
4
0 / 1 / 1
3,169
634
670
3,268
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
karushiumu_
Danzaburou
4
1 / 1 / 0
3,410
682
1,982
2,666
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
scuba2013
Anubis
5
0 / 0 / 1
3,313
663
818
1,639
563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
snoopynattsuu
Kumbhakarna
5
0 / 0 / 1
3,331
666
582
4,002
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
yoshii_tm
Mulan
6
0 / 0 / 0
3,645
729
716
3,436
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IWoodsieI
Arachne
1
0 / 0 / 0
2,412
482
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artio
5
1 / 1 / 0
3,344
669
1,721
4,435
1,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
M3ATYY
Charybdis
5
0 / 0 / 1
2,942
588
2,697
3,505
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
912
182
0
0
0
1
0 / 0 / 0
2,412
482
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
1
Kills
1
2
Deaths
1
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
IWoodsieI
Arachne
0
0
0
0
L
Artio
1
1
0
1
W
Mercury
Leondex
Mercury
0
1
1
0.5
L
Charybdis
M3ATYY
Charybdis
0
0
1
0.5
L
0
0
0
0
L
0
0
0
0
W
Danzaburou
karushiumu_
Danzaburou
1
1
0
1
W
Anubis
scuba2013
Anubis
0
0
1
0.5
W
Kumbhakarna
snoopynattsuu
Kumbhakarna
0
0
1
0.5
W
Mulan
yoshii_tm
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,768
Damage
4,418
15,011
Taken
7,940
5,177
Mitigated
2,812
5,494
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
IWoodsieI
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Artio
1,721
452
200
1,136
4,435
1,972
0
1,016
3,419
6,060
0
W
Mercury
Leondex
Mercury
670
354
0
500
3,268
968
474
117
3,151
0
9,497
L
Charybdis
M3ATYY
Charybdis
2,697
1,616
0
2,180
3,505
840
0
384
3,121
0
16,252
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
karushiumu_
Danzaburou
1,982
738
0
1,098
2,666
731
60
637
2,029
0
14,267
W
Anubis
scuba2013
Anubis
818
42
0
1,120
1,639
563
433
10
1,629
16,249
0
W
Kumbhakarna
snoopynattsuu
Kumbhakarna
582
130
0
1,700
4,002
1,631
0
674
3,328
5,565
0
W
Mulan
yoshii_tm
Mulan
716
0
0
1,076
3,436
1,284
0
283
3,153
0
18,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,868
Gold Earned
12,022
92
Minions Killed
38
0
Camps Cleared
0
452,891
Distance Traveled
233,803
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,412
482
0
0
0
16,115
0
L
Artio
3,344
669
11
2
0
118,585
0
W
Mercury
3,169
634
13
3
0
94,433
0
L
Charybdis
2,942
588
27
5
0
92,091
0
L
Vamana
912
182
0
0
0
0
0
L
Nu Wa
2,412
482
0
0
0
7,012
0
W
Danzaburou
3,410
682
23
5
0
91,171
0
W
Anubis
3,313
663
20
4
0
83,352
0
W
Kumbhakarna
3,331
666
3
1
0
83,530
1
W
Mulan
3,645
729
33
7
0
100,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role