Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold III
GGBondつ
Bastet
Gold III
Level 157
God Stats
12W - 11L
1,939 SR
Queue Stats
307W - 292L
1,665 MMR
Solo
Bellona
Bellona
Gold V
Zakyya
Bellona
Gold V
Level 219
God Stats
7W - 4L
1,530 SR
Queue Stats
133W - 123L
1,684 MMR
Solo
Terra
Terra
Gold V
zuzik759
Terra
Gold V
Level 84
God Stats
7W - 8L
1,507 SR
Queue Stats
29W - 28L
1,646 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,595 SR
1,599 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,660 SR
1,651 MMR
Ares
Ares
Gold V
RUIMTEP4D
Ares
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,640 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Seeker0fDarkness
Sun Wukong
Silver I
Level 149
God Stats
7W - 3L
1,500 SR
Queue Stats
31W - 19L
1,592 MMR
Solo
Neith
Neith
Gold IV
XMutedEveryoneX
Neith
Gold IV
Level 147
God Stats
5W - 1L
1,627 SR
Queue Stats
112W - 108L
1,638 MMR
Solo
Thoth
Thoth
Gold III
明日之神
Thoth
Gold III
Level 146
God Stats
16W - 10L
1,907 SR
Queue Stats
49W - 47L
1,670 MMR
Party 1
Loki
Loki
Gold II
贱贱的楚门
Loki
Gold II
Level 193
God Stats
12W - 6L
1,767 SR
Queue Stats
27W - 24L
1,716 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 3 / 0
8,592
614
9,140
11,359
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
13
2 / 3 / 1
7,637
546
8,164
7,746
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
GGBondつ
Bastet
14
2 / 2 / 2
7,238
517
5,869
11,321
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bellona
Zakyya
Bellona
12
0 / 2 / 0
7,163
512
6,604
17,333
21,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Terra
zuzik759
Terra
11
0 / 0 / 3
6,814
487
4,600
9,795
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MercuryBake KujiraAo KuangThanatos

VS

Bans
RavanaMaman BrigitteSusanoOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 2 / 2
7,040
503
6,542
12,993
10,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Seeker0fDarkness
Sun Wukong
16
4 / 1 / 1
9,783
699
12,718
16,170
16,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 3 / 2
8,015
573
6,230
11,017
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

14
1 / 2 / 1
8,222
587
8,313
6,458
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 1
8,667
619
6,662
12,562
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
10
10
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
0
1
L
Kukulkan
 
Kukulkan
2
3
1
0.83
L
Bastet
GGBondつ
Bastet
2
2
2
1.5
W
Ares
0
2
2
0.5
W
Sun Wukong
Seeker0fDarkness
Sun Wukong
4
1
1
4.5
W
0
3
2
0.33
L
Bellona
Zakyya
Bellona
0
2
0
0
L
Terra
zuzik759
Terra
0
0
3
1.5
W
1
2
1
0.75
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,377
Damage
40,465
57,554
Taken
59,200
42,638
Mitigated
38,432
14,000
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,140
5,353
0
2,493
11,359
5,098
0
1,767
9,592
0
76,745
L
Kukulkan
 
Kukulkan
8,164
1,186
0
615
7,746
3,781
0
3,598
4,102
65,659
1,108
L
Bastet
GGBondつ
Bastet
5,869
1,659
0
2,696
11,321
5,270
0
2,780
8,541
0
62,653
W
Ares
6,542
639
0
1,828
12,993
10,792
0
4,169
8,776
26,970
0
W
Sun Wukong
Seeker0fDarkness
Sun Wukong
12,718
2,326
0
5,207
16,170
16,234
380
788
14,270
0
80,605
W
6,230
3,406
0
3,396
11,017
4,035
1,489
1,205
9,764
0
64,690
L
Bellona
Zakyya
Bellona
6,604
2,338
0
5,602
17,333
21,036
0
1,368
14,661
0
50,806
L
Terra
zuzik759
Terra
4,600
291
539
2,055
9,795
7,453
0
5,030
4,713
26,032
0
W
8,313
38
0
1,280
6,458
2,580
1,678
2,655
3,803
73,143
1,540
W
6,662
1,431
0
7,834
12,562
4,791
316
3,632
8,930
0
72,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
41,727
490
Minions Killed
520
0
Camps Cleared
0
1,498,943
Distance Traveled
1,519,805
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,592
614
119
9
0
271,424
3
L
Kukulkan
7,637
546
144
10
0
287,469
2
L
Bastet
7,238
517
85
6
0
328,076
1
W
Ares
7,040
503
27
2
0
306,706
4
W
Sun Wukong
9,783
699
134
10
0
313,844
0
W
Neith
8,015
573
122
9
0
261,430
0
L
Bellona
7,163
512
102
7
0
282,141
4
L
Terra
6,814
487
40
3
0
329,833
7
W
Thoth
8,222
587
126
9
0
282,999
2
W
Loki
8,667
619
111
8
0
354,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role