Player Matchup

Heimdallr
Heimdallr
Jenkys
Heimdallr
Level 128
God Stats
7W - 8L
1,500 SR
Queue Stats
785W - 744L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
MiniC9
Sun Wukong
Level 141
God Stats
6W - 4L
1,500 SR
Queue Stats
425W - 447L
1,491 Elo+
Solo
Nu Wa
Nu Wa
ReyMoss
Nu Wa
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
203W - 168L
1,533 Elo+
Solo
Serqet
Serqet
Stabiler_Nacken
Serqet
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 160L
1,402 Elo+
Solo
Ishtar
Ishtar
TAS Carton
Ishtar
Level 122
God Stats
11W - 13L
1,298 SR
Queue Stats
1,032W - 1,072L
1,439 Elo+
Solo
Team Averages
Level 122
1,460 SR
1,467 Elo+

VS

Team Averages
Level 97
1,488 SR
1,482 Elo+
Serqet
Serqet
Amadi69x
Serqet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 245L
1,413 Elo+
Solo
Awilix
Awilix
BIackiii_
Awilix
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,510 Elo+
Solo
Hades
Hades
GORRILAZZZ
Hades
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
80W - 73L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Karsus
Tsukuyomi
Level 105
God Stats
0W - 1L
1,438 SR
Queue Stats
22W - 18L
1,475 Elo+
Solo
Chronos
Chronos
Le Zephire
Chronos
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 186L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jenkys
Heimdallr
16
5 / 3 / 11
9,684
880
8,386
9,926
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
MiniC9
Sun Wukong
14
2 / 3 / 11
8,662
787
9,177
10,590
11,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
ReyMoss
Nu Wa
15
4 / 4 / 7
9,162
833
9,761
7,371
3,179
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 7
8,569
779
5,144
10,218
9,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
TAS Carton
Ishtar
16
7 / 4 / 9
9,882
898
9,050
8,190
3,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Amadi69x
Serqet
17
2 / 3 / 8
8,969
815
3,653
9,477
12,911
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
BIackiii_
Awilix
16
5 / 6 / 5
9,119
829
7,515
11,457
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
14
6 / 4 / 6
8,223
748
10,143
9,456
11,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
Karsus
Tsukuyomi
7
1 / 3 / 3
6,296
572
3,438
4,892
1,857
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Le Zephire
Chronos
17
2 / 4 / 9
9,075
825
9,857
10,340
5,511
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
19
Kills
16
17
Deaths
20
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
Amadi69x
Serqet
2
3
8
2
L
Awilix
BIackiii_
Awilix
5
6
5
1.25
L
Hades
6
4
6
2.25
W
Heimdallr
Jenkys
Heimdallr
5
3
11
3.5
L
Tsukuyomi
Karsus
Tsukuyomi
1
3
3
0.83
L
Chronos
Le Zephire
Chronos
2
4
9
1.63
W
Sun Wukong
MiniC9
Sun Wukong
2
3
11
2.5
W
Nu Wa
ReyMoss
Nu Wa
4
4
7
1.88
W
1
3
7
1.5
W
Ishtar
TAS Carton
Ishtar
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,518
Damage
34,606
46,295
Taken
45,622
33,903
Mitigated
37,069
10,156
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Amadi69x
Serqet
3,653
547
984
2,913
9,477
12,911
0
2,077
7,269
0
10,235
L
Awilix
BIackiii_
Awilix
7,515
2,566
407
356
11,457
5,738
0
2,193
8,713
0
16,477
L
Hades
10,143
322
1,016
1,255
9,456
11,052
0
1,579
7,754
14,524
0
W
Heimdallr
Jenkys
Heimdallr
8,386
2,425
722
2,757
9,926
5,150
2,324
5,643
4,001
0
28,043
L
Tsukuyomi
Karsus
Tsukuyomi
3,438
1,080
91
223
4,892
1,857
0
2,200
2,692
0
5,415
L
Chronos
Le Zephire
Chronos
9,857
3,199
406
1,670
10,340
5,511
0
2,728
7,612
41,819
509
W
Sun Wukong
MiniC9
Sun Wukong
9,177
1,027
619
1,404
10,590
11,962
71
4,158
6,357
1,449
16,539
W
Nu Wa
ReyMoss
Nu Wa
9,761
2,299
417
836
7,371
3,179
1,805
3,703
3,668
19,712
468
W
5,144
616
784
1,695
10,218
9,749
409
2,499
7,431
0
8,639
W
Ishtar
TAS Carton
Ishtar
9,050
5,002
540
382
8,190
3,863
3,330
3,829
4,265
0
23,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,959
Gold Earned
41,682
120
Minions Killed
97
0
Camps Cleared
0
978,303
Distance Traveled
1,003,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,969
815
12
1
0
239,874
0
L
Awilix
9,119
829
17
2
0
235,401
0
L
Hades
8,223
748
8
1
0
230,229
0
W
Heimdallr
9,684
880
41
4
0
185,461
0
L
Tsukuyomi
6,296
572
1
0
0
128,683
0
L
Chronos
9,075
825
59
5
0
169,728
0
W
Sun Wukong
8,662
787
19
2
0
221,021
0
W
Nu Wa
9,162
833
17
2
0
191,256
0
W
Serqet
8,569
779
11
1
0
212,966
0
W
Ishtar
9,882
898
32
3
0
167,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role