Player Matchup

Ra
Ra
OldSchool4321
Ra
Level 26
God Stats
0W - 2L
1,345 SR
Queue Stats
8W - 7L
1,297 Elo+
Party 1
Geb
Geb
SiulXan
Geb
Level 61
God Stats
2W - 2L
1,818 SR
Queue Stats
43W - 36L
1,471 Elo+
Solo
Chernobog
Chernobog
TacticalNewt
Chernobog
Level 129
God Stats
12W - 8L
1,453 SR
Queue Stats
30W - 23L
1,582 Elo+
Party 1
Chaac
Chaac
WhyTheLongFace
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 1
Thanatos
Thanatos
love_is_a_joke
Thanatos
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 50L
1,241 Elo+
Solo
Team Averages
Level 72
1,523 SR
1,378 Elo+

VS

Team Averages
Level 116
1,637 SR
1,626 Elo+
Ah Puch
Ah Puch
Ghostie-I
Ah Puch
Level 101
God Stats
2W - 0L
1,740 SR
Queue Stats
106W - 110L
1,621 Elo+
Party 2
Bake Kujira
Bake Kujira
LAGGYLogan
Bake Kujira
Level 66
God Stats
11W - 7L
1,803 SR
Queue Stats
28W - 35L
1,815 Elo+
Solo
Xbalanque
Xbalanque
SMTiger26
Xbalanque
Level 126
God Stats
131W - 91L
1,685 SR
Queue Stats
197W - 165L
1,507 Elo+
Solo
Chaac
Chaac
ichigo12237
Chaac
Level 165
God Stats
8W - 1L
1,456 SR
Queue Stats
269W - 252L
1,603 Elo+
Solo
Cupid
Cupid
mysticalneko1524
Cupid
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,075
472
6,034
8,574
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
11
2 / 4 / 2
7,495
500
6,042
14,223
14,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
TacticalNewt
Chernobog
12
1 / 3 / 3
6,941
463
6,417
10,925
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 2 / 2
6,442
429
6,785
11,436
11,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
13
3 / 6 / 1
7,111
474
5,902
15,309
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ghostie-I
Ah Puch
13
6 / 1 / 5
8,479
565
11,543
9,712
3,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bake Kujira
LAGGYLogan
Bake Kujira
13
3 / 3 / 8
8,521
568
6,262
14,267
15,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
SMTiger26
Xbalanque
17
3 / 0 / 7
9,747
650
7,898
8,108
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 0 / 6
9,082
605
8,270
12,091
18,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 5
8,187
546
8,401
14,767
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
19
19
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ghostie-I
Ah Puch
6
1
5
8.5
W
Bake Kujira
LAGGYLogan
Bake Kujira
3
3
8
2.33
L
1
4
2
0.5
W
Xbalanque
SMTiger26
Xbalanque
3
0
7
6.5
L
Geb
2
4
2
0.75
L
Chernobog
TacticalNewt
Chernobog
1
3
3
0.83
L
0
2
2
0.5
W
2
0
6
5
L
Thanatos
3
6
1
0.58
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,180
Damage
42,374
60,467
Taken
58,945
39,681
Mitigated
46,232
18,897
Healing
24,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ghostie-I
Ah Puch
11,543
1,126
210
7,009
9,712
3,912
92
2,491
7,221
46,632
2,343
W
Bake Kujira
LAGGYLogan
Bake Kujira
6,262
4,199
0
2,249
14,267
15,066
581
3,951
10,200
46,104
0
L
6,034
337
418
2,087
8,574
3,547
0
5,083
3,491
40,949
639
W
Xbalanque
SMTiger26
Xbalanque
7,898
3,124
0
3,347
8,108
3,470
5,792
928
7,180
0
94,237
L
Geb
6,042
622
0
1,457
14,223
14,411
0
6,278
7,945
19,196
1,704
L
Chernobog
TacticalNewt
Chernobog
6,417
4,531
0
2,368
10,925
4,339
0
2,902
8,023
0
59,676
L
6,785
1,214
0
1,601
11,436
11,190
0
1,215
10,221
0
31,230
W
8,270
1,548
0
5,852
12,091
18,238
56
1,750
10,223
1,417
60,420
L
Thanatos
5,902
1,956
0
10,966
15,309
6,194
0
2,596
12,713
0
44,639
W
8,401
5,142
304
5,914
14,767
5,546
37
2,212
12,555
0
62,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,064
Gold Earned
44,016
340
Minions Killed
498
0
Camps Cleared
0
1,525,838
Distance Traveled
1,456,646
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,479
565
79
5
0
319,491
4
W
Bake Kujira
8,521
568
60
4
0
287,923
2
L
Ra
7,075
472
101
7
0
288,393
0
W
Xbalanque
9,747
650
159
11
0
284,859
2
L
Geb
7,495
500
16
1
0
331,613
4
L
Chernobog
6,941
463
102
7
0
305,000
1
L
Chaac
6,442
429
49
3
0
286,283
0
W
Chaac
9,082
605
104
7
0
266,515
3
L
Thanatos
7,111
474
72
5
0
314,549
4
W
Cupid
8,187
546
96
6
0
297,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role