Player Matchup

Anubis
Anubis
DiosJose11
Anubis
Level 46
God Stats
1W - 3L
1,513 SR
Queue Stats
30W - 30L
1,541 Elo+
Solo
Thanatos
Thanatos
IvchoM
Thanatos
Level 56
God Stats
34W - 38L
1,291 SR
Queue Stats
241W - 255L
1,479 Elo+
Solo
Arachne
Arachne
vXC_r_Y_s_i_SXv
Arachne
Level 134
God Stats
5W - 3L
1,595 SR
Queue Stats
20W - 29L
1,380 Elo+
Solo
Team Averages
Level 79
1,466 SR
1,467 Elo+

VS

Team Averages
Level 120
1,556 SR
1,502 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BountyHuntez980
Discordia
Level 80
God Stats
10W - 4L
1,668 SR
Queue Stats
230W - 231L
1,505 Elo+
Solo
Artemis
Artemis
WindozerPro
Artemis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DiosJose11
Anubis
12
0 / 3 / 3
7,163
651
4,955
6,909
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
IvchoM
Thanatos
12
2 / 3 / 2
7,480
680
4,864
7,514
2,730
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 1
7,760
705
5,854
11,880
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 0 / 2
8,979
816
8,789
8,140
7,135
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
BountyHuntez980
Discordia
12
1 / 3 / 5
7,454
678
5,737
5,707
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
WindozerPro
Artemis
12
1 / 2 / 7
7,672
697
5,502
6,686
2,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
8
8
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
2
7
W
Discordia
BountyHuntez980
Discordia
1
3
5
1.17
L
Anubis
DiosJose11
Anubis
0
3
3
0.5
L
Thanatos
IvchoM
Thanatos
2
3
2
1
W
Artemis
WindozerPro
Artemis
1
2
7
2.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
20,028
26,303
Taken
20,533
13,471
Mitigated
11,018
6,136
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,789
446
85
2,723
8,140
7,135
306
1,757
6,229
37,423
820
W
Discordia
BountyHuntez980
Discordia
5,737
687
0
311
5,707
1,528
0
1,285
4,179
22,316
0
L
Anubis
DiosJose11
Anubis
4,955
210
0
645
6,909
3,209
0
3,890
2,675
27,753
509
L
Thanatos
IvchoM
Thanatos
4,864
538
0
3,267
7,514
2,730
0
4,048
3,322
0
18,938
W
Artemis
WindozerPro
Artemis
5,502
2,227
0
500
6,686
2,355
481
1,833
4,762
0
23,242
L
5,854
4,023
0
2,224
11,880
7,532
0
5,116
6,403
0
24,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,403
Gold Earned
24,105
120
Minions Killed
143
0
Camps Cleared
0
579,694
Distance Traveled
593,374
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,979
816
48
4
0
223,891
2
W
Discordia
7,454
678
47
4
0
189,655
0
L
Anubis
7,163
651
53
5
0
175,924
0
L
Thanatos
7,480
680
36
3
0
211,097
4
W
Artemis
7,672
697
48
4
0
179,828
0
L
Arachne
7,760
705
31
3
0
192,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role