Player Matchup

Kukulkan
Kukulkan
Silver III
Gmanedwin
Kukulkan
Silver III
Level 111
God Stats
6W - 5L
1,432 SR
Queue Stats
49W - 62L
1,344 MMR
Solo
Jormungandr
Jormungandr
Silver IV
Joseph0606
Jormungandr
Silver IV
Level 123
God Stats
4W - 5L
1,476 SR
Queue Stats
39W - 65L
1,323 MMR
Solo
Vamana
Vamana
Bronze III
KILLERSQUAD333
Vamana
Bronze III
Level 157
God Stats
2W - 1L
1,682 SR
Queue Stats
37W - 46L
1,360 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
SaintMalcolm
Tsukuyomi
Silver V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 82L
1,224 MMR
Solo
Medusa
Medusa
Bronze III
xMADxSOUL
Medusa
Bronze III
Level 126
God Stats
6W - 3L
1,500 SR
Queue Stats
141W - 144L
1,276 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,518 SR
1,305 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 116
1,552 SR
1,350 MMR
Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver IV
CaptainWebs
Ah Puch
Silver IV
Level 145
God Stats
0W - 2L
1,529 SR
Queue Stats
143W - 138L
1,408 MMR
Party 1
Hachiman
Hachiman
Bronze IV
bshad
Hachiman
Bronze IV
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,340 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
riskitfitbiscuit
Sun Wukong
Bronze IV
Level 147
God Stats
3W - 2L
1,732 SR
Queue Stats
54W - 88L
1,183 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
rrayzin
Kumbhakarna
Silver IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,317 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gmanedwin
Kukulkan
11
3 / 0 / 1
6,732
612
3,038
5,328
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Joseph0606
Jormungandr
10
2 / 2 / 8
6,876
625
4,861
11,794
11,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 0 / 1
7,544
686
5,445
7,589
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
SaintMalcolm
Tsukuyomi
10
3 / 3 / 4
6,002
546
5,241
8,630
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
xMADxSOUL
Medusa
11
7 / 1 / 3
6,892
627
7,517
7,429
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
UllrMaman BrigitteThanatosCharon

VS

Bans
GilgameshSurtrBakasuraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 5 / 1
5,378
489
4,409
8,687
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
CaptainWebs
Ah Puch
12
2 / 1 / 1
6,366
579
5,245
5,806
2,284
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
bshad
Hachiman
11
1 / 5 / 2
6,240
567
5,752
9,670
3,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
riskitfitbiscuit
Sun Wukong
12
0 / 0 / 0
6,028
548
4,277
11,193
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
rrayzin
Kumbhakarna
9
2 / 5 / 0
6,292
572
3,709
10,151
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
6
6
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
1
0.3
L
Ah Puch
CaptainWebs
Ah Puch
2
1
1
2.5
W
Kukulkan
Gmanedwin
Kukulkan
3
0
1
3.5
W
Jormungandr
Joseph0606
Jormungandr
2
2
8
3
W
0
0
1
0.5
W
Tsukuyomi
SaintMalcolm
Tsukuyomi
3
3
4
1.67
L
Hachiman
bshad
Hachiman
1
5
2
0.4
L
Sun Wukong
riskitfitbiscuit
Sun Wukong
0
0
0
0
L
Kumbhakarna
rrayzin
Kumbhakarna
2
5
0
0.4
W
Medusa
xMADxSOUL
Medusa
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,102
Damage
23,392
40,770
Taken
45,507
26,854
Mitigated
27,308
10,406
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,409
981
0
939
8,687
3,795
465
1,301
7,250
0
21,952
L
Ah Puch
CaptainWebs
Ah Puch
5,245
257
0
1,023
5,806
2,284
0
2,106
3,606
44,994
2,785
W
Kukulkan
Gmanedwin
Kukulkan
3,038
272
0
625
5,328
2,097
200
2,945
2,383
32,431
962
W
Jormungandr
Joseph0606
Jormungandr
4,861
1,076
123
3,194
11,794
11,037
88
3,062
8,732
30,129
2,255
W
5,445
1,457
0
2,798
7,589
7,564
0
0
6,902
0
68,594
W
Tsukuyomi
SaintMalcolm
Tsukuyomi
5,241
1,127
0
3,166
8,630
3,129
1,024
1,674
6,873
0
26,291
L
Hachiman
bshad
Hachiman
5,752
3,693
0
3,225
9,670
3,378
672
1,202
8,468
0
41,559
L
Sun Wukong
riskitfitbiscuit
Sun Wukong
4,277
602
0
4,467
11,193
10,751
0
0
10,292
0
47,459
L
Kumbhakarna
rrayzin
Kumbhakarna
3,709
247
0
1,412
10,151
7,100
21
2,467
7,602
22,740
0
W
Medusa
xMADxSOUL
Medusa
7,517
2,991
0
500
7,429
3,027
0
1,266
6,163
0
48,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
30,304
354
Minions Killed
298
0
Camps Cleared
0
1,117,161
Distance Traveled
1,019,735
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,378
489
37
3
0
221,772
0
L
Ah Puch
6,366
579
83
8
0
214,371
0
W
Kukulkan
6,732
612
82
7
0
231,023
0
W
Jormungandr
6,876
625
52
5
0
210,384
0
W
Vamana
7,544
686
103
9
0
214,892
0
W
Tsukuyomi
6,002
546
47
4
0
244,594
1
L
Hachiman
6,240
567
69
6
0
206,676
0
L
Sun Wukong
6,028
548
84
8
0
172,928
0
L
Kumbhakarna
6,292
572
25
2
0
203,988
1
W
Medusa
6,892
627
70
6
0
216,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role