Player Matchup

Nemesis
Nemesis
CrimsonHawk62
Nemesis
Level 65
God Stats
26W - 40L
1,403 SR
Queue Stats
108W - 122L
1,431 Elo+
Solo
Sobek
Sobek
The_Real_ReZ
Sobek
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
280W - 301L
1,433 Elo+
Party 1
Xbalanque
Xbalanque
fruitful-echo5
Xbalanque
Level 110
God Stats
2W - 3L
1,285 SR
Queue Stats
358W - 379L
1,274 Elo+
Party 1
Ullr
Ullr
iRonin4
Ullr
Level 87
God Stats
9W - 12L
1,504 SR
Queue Stats
268W - 252L
1,351 Elo+
Party 1
Vulcan
Vulcan
lordnikkon07
Vulcan
Level 152
God Stats
4W - 0L
1,752 SR
Queue Stats
228W - 232L
1,463 Elo+
Party 1
Team Averages
Level 112
1,489 SR
1,390 Elo+

VS

Team Averages
Level 65
1,357 SR
1,372 Elo+
Bellona
Bellona
AFoxNamedTails
Bellona
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
123W - 109L
1,129 Elo+
Party 2
Thor
Thor
FredTheWalrus
Thor
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 105L
1,308 Elo+
Party 2
Ymir
Ymir
HideYoshi1
Ymir
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Zeus
Zeus
SheLovesEugine
Zeus
Level 129
God Stats
9W - 7L
1,116 SR
Queue Stats
140W - 130L
1,423 Elo+
Party 3
Hachiman
Hachiman
SyndiCradsOG
Hachiman
Level 83
God Stats
1W - 2L
1,168 SR
Queue Stats
77W - 77L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
6 / 0 / 4
8,754
584
5,999
7,755
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 2 / 3
8,259
551
3,812
11,646
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
fruitful-echo5
Xbalanque
15
1 / 1 / 8
8,978
599
6,256
6,961
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ullr
iRonin4
Ullr
15
6 / 1 / 1
9,541
636
8,455
10,985
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
13
1 / 2 / 1
8,234
549
5,420
4,768
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,426
428
5,596
11,159
12,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 1
6,944
463
4,564
11,979
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 0
6,683
446
2,133
8,004
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 4 / 1
8,878
592
2,872
8,131
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SyndiCradsOG
Hachiman
11
0 / 4 / 2
6,787
452
3,290
6,981
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
6
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Nemesis
6
0
4
8
L
3
4
1
0.88
L
0
2
0
0
L
3
4
1
0.88
L
Hachiman
SyndiCradsOG
Hachiman
0
4
2
0.25
W
4
2
3
2.75
W
Xbalanque
fruitful-echo5
Xbalanque
1
1
8
5
W
Ullr
iRonin4
Ullr
6
1
1
6.5
W
Vulcan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,942
Damage
18,455
42,115
Taken
46,254
21,966
Mitigated
27,812
11,815
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,596
1,788
0
942
11,159
12,737
0
727
10,432
0
23,691
W
Nemesis
5,999
2,606
0
2,675
7,755
3,263
167
67
7,688
0
63,660
L
4,564
1,362
0
4,425
11,979
4,772
0
1,659
10,320
0
38,836
L
2,133
494
0
1,685
8,004
5,424
0
1,322
6,682
25,120
0
L
2,872
682
0
1,000
8,131
2,686
270
4,481
3,650
67,035
890
L
Hachiman
SyndiCradsOG
Hachiman
3,290
2,191
0
930
6,981
2,193
318
903
6,078
0
50,095
W
3,812
401
0
3,597
11,646
9,847
88
1,531
10,115
22,707
814
W
Xbalanque
fruitful-echo5
Xbalanque
6,256
3,336
0
817
6,961
2,546
485
650
6,311
0
71,780
W
Ullr
iRonin4
Ullr
8,455
2,530
0
3,682
10,985
4,539
1,780
603
9,774
0
66,009
W
Vulcan
5,420
2,278
0
1,044
4,768
1,771
108
2,154
2,569
62,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,766
Gold Earned
35,718
480
Minions Killed
346
0
Camps Cleared
0
1,512,366
Distance Traveled
1,391,721
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,426
428
30
2
0
311,891
0
W
Nemesis
8,754
584
90
6
0
330,490
0
L
Thor
6,944
463
66
4
0
290,217
0
L
Ymir
6,683
446
40
3
0
267,810
2
L
Zeus
8,878
592
134
9
0
254,595
0
L
Hachiman
6,787
452
76
5
0
267,208
0
W
Sobek
8,259
551
30
2
0
290,077
0
W
Xbalanque
8,978
599
129
9
0
273,088
0
W
Ullr
9,541
636
119
8
0
308,773
4
W
Vulcan
8,234
549
112
7
0
309,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role