Player Matchup

Jing Wei
Jing Wei
Eastern--Dream
Jing Wei
Level 143
God Stats
9W - 14L
1,266 SR
Queue Stats
105W - 104L
1,491 Elo+
Party 3
Janus
Janus
JonRiverz
Janus
Level 84
God Stats
5W - 6L
1,472 SR
Queue Stats
126W - 119L
1,482 Elo+
Party 3
Tyr
Tyr
TheRNGguy
Tyr
Level 109
God Stats
68W - 63L
1,655 SR
Queue Stats
267W - 258L
1,502 Elo+
Solo
King Arthur
King Arthur
nggtbby
King Arthur
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,195 Elo+
Party 1
Atlas
Atlas
pecaomenggg
Atlas
Level 104
God Stats
2W - 0L
1,707 SR
Queue Stats
90W - 89L
1,398 Elo+
Party 1
Team Averages
Level 103
1,520 SR
1,413 Elo+

VS

Team Averages
Level 69
1,487 SR
1,443 Elo+
Geb
Geb
Benson Bonee
Geb
Level 119
God Stats
26W - 13L
1,838 SR
Queue Stats
298W - 326L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
Psych Epidemic
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,596 Elo+
Party 2
Artemis
Artemis
oSolve
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 118L
1,597 Elo+
Party 2
Aphrodite
Aphrodite
that_random17
Aphrodite
Level 45
God Stats
0W - 4L
1,096 SR
Queue Stats
2W - 14L
1,142 Elo+
Solo
Thor
Thor
vKingvv
Thor
Level 47
God Stats
5W - 6L
1,500 SR
Queue Stats
82W - 92L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
1 / 1 / 2
8,348
557
5,967
11,597
4,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
JonRiverz
Janus
14
2 / 0 / 5
8,403
560
6,080
6,655
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 3
9,175
612
10,732
13,139
12,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
nggtbby
King Arthur
13
4 / 2 / 1
7,357
490
5,157
11,881
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
4 / 1 / 3
8,092
539
6,751
11,212
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,022
468
5,345
12,709
9,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Psych Epidemic
Sun Wukong
11
0 / 4 / 0
6,303
420
6,777
12,424
7,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
oSolve
Artemis
13
3 / 1 / 0
7,718
515
9,595
8,831
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
that_random17
Aphrodite
11
0 / 3 / 1
6,348
423
3,761
7,726
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
vKingvv
Thor
11
0 / 5 / 1
6,232
415
4,608
13,641
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Jing Wei
1
1
2
2
W
Janus
JonRiverz
Janus
2
0
5
4.5
L
Sun Wukong
Psych Epidemic
Sun Wukong
0
4
0
0
W
4
0
3
5.5
W
King Arthur
nggtbby
King Arthur
4
2
1
2.25
L
Artemis
oSolve
Artemis
3
1
0
3
W
4
1
3
5.5
L
Aphrodite
that_random17
Aphrodite
0
3
1
0.17
L
Thor
vKingvv
Thor
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
30,086
54,484
Taken
55,331
36,534
Mitigated
30,375
14,888
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,345
960
0
2,654
12,709
9,924
0
3,948
8,761
19,448
1,728
W
Jing Wei
5,967
3,954
0
3,356
11,597
4,734
580
1,119
10,478
0
80,890
W
Janus
JonRiverz
Janus
6,080
418
0
2,960
6,655
2,460
792
2,619
4,036
74,087
1,372
L
Sun Wukong
Psych Epidemic
Sun Wukong
6,777
1,676
0
3,780
12,424
7,634
0
316
12,108
0
43,210
W
10,732
2,162
0
3,155
13,139
12,633
1,545
770
12,369
270
69,907
W
King Arthur
nggtbby
King Arthur
5,157
1,066
0
3,030
11,881
5,690
0
2,188
9,693
0
44,531
L
Artemis
oSolve
Artemis
9,595
3,954
0
1,000
8,831
3,929
0
2,419
6,412
0
61,859
W
6,751
2,672
0
2,387
11,212
11,017
0
2,360
8,852
29,028
0
L
Aphrodite
that_random17
Aphrodite
3,761
319
1,461
3,542
7,726
3,340
0
3,609
4,117
44,837
597
L
Thor
vKingvv
Thor
4,608
1,236
0
3,921
13,641
5,548
0
2,789
10,852
0
40,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
33,623
451
Minions Killed
334
0
Camps Cleared
0
1,511,182
Distance Traveled
1,406,039
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,022
468
19
1
0
319,262
5
W
Jing Wei
8,348
557
129
9
0
296,789
4
W
Janus
8,403
560
123
8
0
304,133
3
L
Sun Wukong
6,303
420
61
4
0
258,620
3
W
Tyr
9,175
612
115
8
0
293,923
0
W
King Arthur
7,357
490
62
4
0
306,819
0
L
Artemis
7,718
515
113
8
0
273,455
0
W
Atlas
8,092
539
22
1
0
309,518
0
L
Aphrodite
6,348
423
74
5
0
274,444
0
L
Thor
6,232
415
67
4
0
280,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role