Player Matchup

Jing Wei
Jing Wei
AizarP
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Fenrir
Fenrir
JustAnEggy
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 1
He Bo
He Bo
reeeeeegan
He Bo
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,238 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,238 Elo+

VS

Team Averages
Level 135
1,619 SR
1,482 Elo+
Nu Wa
Nu Wa
Aaanimul
Nu Wa
Level 143
God Stats
4W - 0L
1,658 SR
Queue Stats
7W - 8L
1,526 Elo+
Solo
Hercules
Hercules
AngrySeagull
Hercules
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 44L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
jendansam
Tsukuyomi
Level 129
God Stats
6W - 5L
1,700 SR
Queue Stats
51W - 85L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AizarP
Jing Wei
14
1 / 6 / 3
8,481
652
4,124
12,466
4,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
JustAnEggy
Fenrir
12
1 / 7 / 4
8,216
632
3,442
15,912
14,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
15
4 / 5 / 1
10,084
776
12,328
12,900
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aaanimul
Nu Wa
16
6 / 2 / 11
10,993
846
13,474
6,282
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
AngrySeagull
Hercules
15
4 / 3 / 14
10,132
779
8,579
16,241
19,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
jendansam
Tsukuyomi
16
8 / 1 / 10
11,347
873
14,061
11,229
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
6
Kills
18
18
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aaanimul
Nu Wa
6
2
11
5.75
L
Jing Wei
AizarP
Jing Wei
1
6
3
0.42
W
Hercules
AngrySeagull
Hercules
4
3
14
3.67
L
Fenrir
JustAnEggy
Fenrir
1
7
4
0.43
W
Tsukuyomi
jendansam
Tsukuyomi
8
1
10
13
L
He Bo
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,894
Damage
36,114
41,278
Taken
33,752
23,600
Mitigated
27,128
1,068
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aaanimul
Nu Wa
13,474
4,490
0
1,050
6,282
2,696
1,972
4,038
2,244
53,254
918
L
Jing Wei
AizarP
Jing Wei
4,124
2,029
0
200
12,466
4,069
0
5,776
6,659
0
32,254
W
Hercules
AngrySeagull
Hercules
8,579
2,392
0
4,367
16,241
19,360
194
4,751
11,490
0
25,583
L
Fenrir
JustAnEggy
Fenrir
3,442
1,189
0
428
15,912
14,926
0
4,363
11,425
0
9,364
W
Tsukuyomi
jendansam
Tsukuyomi
14,061
2,167
0
2,120
11,229
5,072
576
3,672
7,542
0
50,239
L
He Bo
12,328
616
0
440
12,900
4,605
0
3,247
9,542
58,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
32,472
162
Minions Killed
171
0
Camps Cleared
0
667,937
Distance Traveled
743,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,993
846
78
6
0
217,036
0
L
Jing Wei
8,481
652
52
4
0
216,473
0
W
Hercules
10,132
779
22
2
0
245,884
0
L
Fenrir
8,216
632
10
1
0
219,091
0
W
Tsukuyomi
11,347
873
71
5
0
280,851
0
L
He Bo
10,084
776
100
8
0
232,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role