Player Matchup

Ne Zha
Ne Zha
Dámien
Ne Zha
Level 107
God Stats
13W - 28L
1,474 SR
Queue Stats
213W - 218L
1,472 Elo+
Solo
Anubis
Anubis
Leo2517
Anubis
Level 65
God Stats
21W - 13L
1,629 SR
Queue Stats
364W - 364L
1,416 Elo+
Party 1
Horus
Horus
Seytanu
Horus
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
319W - 325L
1,382 Elo+
Party 1
Team Averages
Level 72
1,534 SR
1,423 Elo+

VS

Team Averages
Level 81
1,615 SR
1,560 Elo+
Sol
Sol
Onii Sama AI
Sol
Level 120
God Stats
3W - 1L
1,285 SR
Queue Stats
9W - 6L
1,344 Elo+
Solo
Chaac
Chaac
RainBowMonSt33r
Chaac
Level 77
God Stats
15W - 9L
1,721 SR
Queue Stats
17W - 14L
1,547 Elo+
Solo
Anubis
Anubis
spraybottle-lite
Anubis
Level 45
God Stats
5W - 5L
1,840 SR
Queue Stats
5W - 6L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dámien
Ne Zha
3
0 / 1 / 1
4,999
417
0
892
207
Anubis
Leo2517
Anubis
14
4 / 7 / 2
9,236
770
13,162
12,047
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Seytanu
Horus
15
2 / 3 / 5
8,685
724
2,661
14,918
18,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 8
8,711
726
4,716
9,107
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
5 / 2 / 6
9,818
818
7,867
12,088
11,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 5
10,558
880
8,594
8,600
3,797
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
11
11
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Dámien
Ne Zha
0
1
1
0.5
L
Anubis
Leo2517
Anubis
4
7
2
0.71
W
1
4
8
1.25
W
5
2
6
4
L
Horus
Seytanu
Horus
2
3
5
1.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,823
Damage
21,177
27,857
Taken
29,795
25,111
Mitigated
18,119
3,744
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Dámien
Ne Zha
0
0
0
0
892
207
0
892
0
0
0
L
Anubis
Leo2517
Anubis
13,162
401
0
999
12,047
6,368
0
6,287
5,760
43,186
1,116
W
4,716
1,352
0
1,948
9,107
2,783
1,795
3,194
5,913
13,810
1,280
W
7,867
376
357
2,923
12,088
11,539
193
3,438
8,650
1,771
23,548
L
Horus
Seytanu
Horus
2,661
1,024
52
2,693
14,918
18,536
0
6,726
8,192
0
14,311
W
8,594
39
0
2,473
8,600
3,797
521
6,042
2,558
48,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,920
Gold Earned
29,087
88
Minions Killed
132
0
Camps Cleared
0
411,826
Distance Traveled
601,715
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,999
417
0
0
0
104
0
L
Anubis
9,236
770
65
5
0
173,102
0
W
Sol
8,711
726
27
2
0
169,271
1
W
Chaac
9,818
818
24
2
0
225,896
0
L
Horus
8,685
724
23
2
0
238,620
0
W
Anubis
10,558
880
81
7
0
206,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role