Player Matchup

Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
KhakiCube
King Arthur
Level 135
God Stats
1W - 2L
1,715 SR
Queue Stats
12W - 15L
1,475 Elo+
Party 2
Artio
Artio
SmiteNSmurf
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
SquidSaysHi
Ao Kuang
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 126L
1,377 Elo+
Solo
Chiron
Chiron
UwULion
Chiron
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,829 Elo+
Solo
Team Averages
Level 117
1,543 SR
1,520 Elo+

VS

Team Averages
Level 114
1,495 SR
1,719 Elo+
Serqet
Serqet
DI0RIX
Serqet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
Fdesu
Baron Samedi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,674 Elo+
Party 1
Pele
Pele
JustJager
Pele
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 24L
1,674 Elo+
Party 1
Raijin
Raijin
YinoeYinoe
Raijin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,735 Elo+
Solo
Charon
Charon
cooper5590
Charon
Level 91
God Stats
2W - 0L
1,473 SR
Queue Stats
48W - 28L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 5 / 7
7,333
733
7,408
7,535
3,105
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
KhakiCube
King Arthur
16
5 / 1 / 3
8,189
819
9,762
9,196
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 3 / 3
5,962
596
1,437
5,592
4,827
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
SquidSaysHi
Ao Kuang
12
1 / 4 / 7
6,917
692
4,519
10,082
9,112
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chiron
UwULion
Chiron
15
3 / 2 / 6
8,212
821
11,029
9,398
3,848
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DI0RIX
Serqet
14
3 / 1 / 9
7,800
780
6,466
10,099
11,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Baron Samedi
Fdesu
Baron Samedi
15
1 / 2 / 13
7,906
791
9,119
7,484
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Pele
15
6 / 4 / 9
8,907
891
10,980
9,489
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
YinoeYinoe
Raijin
13
3 / 4 / 7
7,778
778
5,016
8,150
3,431
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
cooper5590
Charon
14
2 / 2 / 12
8,353
835
7,200
10,537
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
9
Kills
15
15
Deaths
13
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
7
0.7
W
Serqet
DI0RIX
Serqet
3
1
9
7.5
W
Baron Samedi
Fdesu
Baron Samedi
1
2
13
3.75
W
Pele
6
4
9
2.63
L
King Arthur
KhakiCube
King Arthur
5
1
3
6.5
L
0
3
3
0.5
L
Ao Kuang
SquidSaysHi
Ao Kuang
1
4
7
1.13
L
Chiron
UwULion
Chiron
3
2
6
3
W
Raijin
YinoeYinoe
Raijin
3
4
7
1.63
W
Charon
cooper5590
Charon
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,155
Damage
38,781
41,803
Taken
45,759
26,293
Mitigated
33,436
10,294
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,408
226
0
0
7,535
3,105
0
4,848
2,513
20,354
0
W
Serqet
DI0RIX
Serqet
6,466
1,126
974
1,380
10,099
11,310
769
2,360
7,441
0
8,890
W
Baron Samedi
Fdesu
Baron Samedi
9,119
557
4,975
2,761
7,484
4,893
296
1,940
5,544
28,829
556
W
Pele
10,980
1,766
0
1,915
9,489
4,375
285
1,927
7,403
0
18,064
L
King Arthur
KhakiCube
King Arthur
9,762
238
1,407
1,830
9,196
5,401
0
5,043
4,153
0
22,408
L
1,437
61
412
831
5,592
4,827
0
3,331
2,114
1,327
507
L
Ao Kuang
SquidSaysHi
Ao Kuang
4,519
643
528
1,648
10,082
9,112
0
4,897
5,005
5,782
321
L
Chiron
UwULion
Chiron
11,029
2,839
1,211
2,427
9,398
3,848
108
2,844
6,347
0
23,169
W
Raijin
YinoeYinoe
Raijin
5,016
412
0
180
8,150
3,431
24
3,042
5,022
8,881
0
W
Charon
cooper5590
Charon
7,200
345
1,510
2,950
10,537
9,427
25
2,708
7,543
14,071
60

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,613
Gold Earned
40,744
93
Minions Killed
100
0
Camps Cleared
0
836,678
Distance Traveled
1,036,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,333
733
32
3
0
169,768
0
W
Serqet
7,800
780
8
1
0
235,168
0
W
Baron Samedi
7,906
791
37
4
0
202,614
0
W
Pele
8,907
891
19
2
0
218,437
0
L
King Arthur
8,189
819
23
2
0
211,464
0
L
Artio
5,962
596
2
0
0
73,050
0
L
Ao Kuang
6,917
692
10
1
0
191,457
0
L
Chiron
8,212
821
26
3
0
190,939
0
W
Raijin
7,778
778
21
2
0
159,832
0
W
Charon
8,353
835
15
2
0
220,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role