Player Matchup

Horus
Horus
LightWolf05
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,471 Elo+
Party 3
Artemis
Artemis
Roxoviolet
Artemis
Level 124
God Stats
12W - 10L
1,500 SR
Queue Stats
562W - 548L
1,432 Elo+
Party 3
Bacchus
Bacchus
TBREEZE452412
Bacchus
Level 101
God Stats
0W - 1L
1,757 SR
Queue Stats
97W - 104L
1,589 Elo+
Party 3
Sobek
Sobek
flagnog
Sobek
Level 88
God Stats
2W - 3L
1,402 SR
Queue Stats
19W - 13L
1,604 Elo+
Solo
Anubis
Anubis
ilovetbreeze
Anubis
Level 123
God Stats
8W - 3L
1,285 SR
Queue Stats
219W - 234L
1,441 Elo+
Party 3
Team Averages
Level 119
1,489 SR
1,507 Elo+

VS

Team Averages
Level 123
1,592 SR
1,478 Elo+
Thanatos
Thanatos
Jesus3793
Thanatos
Level 69
God Stats
23W - 12L
1,500 SR
Queue Stats
75W - 69L
1,468 Elo+
Party 1
Charon
Charon
Lvndown
Charon
Level 122
God Stats
4W - 1L
1,874 SR
Queue Stats
23W - 20L
1,583 Elo+
Solo
Heimdallr
Heimdallr
TheLovelyKey
Heimdallr
Level 129
God Stats
3W - 2L
1,585 SR
Queue Stats
17W - 17L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
Tony16203
Kukulkan
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 67L
1,468 Elo+
Party 1
Achilles
Achilles
smoovethelegend
Achilles
Level 172
God Stats
19W - 16L
1,500 SR
Queue Stats
202W - 184L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,666
436
2,843
8,410
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
Roxoviolet
Artemis
9
1 / 4 / 0
5,624
433
4,891
8,603
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
8
0 / 5 / 1
5,396
415
2,142
11,897
4,928
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
flagnog
Sobek
8
0 / 4 / 2
5,640
434
4,410
10,203
7,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
10
0 / 6 / 1
5,984
460
6,358
8,070
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jesus3793
Thanatos
14
16 / 0 / 4
9,235
710
11,902
11,961
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Lvndown
Charon
12
1 / 1 / 9
7,970
613
3,487
8,376
5,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TheLovelyKey
Heimdallr
13
0 / 0 / 5
7,967
613
4,152
8,184
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
Tony16203
Kukulkan
14
3 / 1 / 8
8,503
654
6,100
8,662
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
14
4 / 0 / 4
9,255
712
4,214
6,923
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
2
Kills
24
24
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Jesus3793
Thanatos
16
0
4
18
L
1
5
0
0.2
W
Charon
Lvndown
Charon
1
1
9
5.5
L
Artemis
Roxoviolet
Artemis
1
4
0
0.25
L
Bacchus
0
5
1
0.1
W
Heimdallr
TheLovelyKey
Heimdallr
0
0
5
2.5
W
Kukulkan
Tony16203
Kukulkan
3
1
8
7
L
Sobek
flagnog
Sobek
0
4
2
0.25
L
Anubis
0
6
1
0.08
W
Achilles
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
29,855
47,183
Taken
44,106
22,253
Mitigated
22,566
9,471
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Jesus3793
Thanatos
11,902
2,880
0
9,824
11,961
4,899
864
3,697
8,264
0
57,190
L
2,843
1,748
80
2,016
8,410
3,234
0
973
7,184
0
19,636
W
Charon
Lvndown
Charon
3,487
776
282
2,670
8,376
5,287
544
3,079
5,297
21,716
4,821
L
Artemis
Roxoviolet
Artemis
4,891
2,203
0
2,930
8,603
2,705
0
984
7,619
0
33,083
L
Bacchus
2,142
304
0
1,695
11,897
4,928
0
1,460
10,398
31,429
0
W
Heimdallr
TheLovelyKey
Heimdallr
4,152
1,695
0
2,801
8,184
3,177
2,332
962
7,222
0
53,921
W
Kukulkan
Tony16203
Kukulkan
6,100
1,038
0
400
8,662
3,131
1,080
4,326
4,336
62,171
0
L
Sobek
flagnog
Sobek
4,410
627
0
2,417
10,203
7,993
0
3,441
6,625
16,318
0
L
Anubis
6,358
136
0
333
8,070
3,393
0
2,338
5,690
49,249
0
W
Achilles
4,214
795
0
3,363
6,923
6,072
116
1,168
5,755
27
53,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
42,930
224
Minions Killed
405
0
Camps Cleared
0
1,153,766
Distance Traveled
1,325,308
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,235
710
85
7
0
311,867
0
L
Horus
5,666
436
34
3
0
184,759
0
W
Charon
7,970
613
45
3
0
268,177
2
L
Artemis
5,624
433
46
4
0
222,453
0
L
Bacchus
5,396
415
47
4
0
261,795
0
W
Heimdallr
7,967
613
79
6
0
229,380
4
W
Kukulkan
8,503
654
98
8
0
263,095
0
L
Sobek
5,640
434
26
2
0
246,855
2
L
Anubis
5,984
460
71
5
0
237,904
0
W
Achilles
9,255
712
98
8
0
252,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role