Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ScaryBunny79708
Cabrakan
Level 186
God Stats
5W - 3L
1,500 SR
Queue Stats
274W - 304L
1,428 Elo+
Party 1
Xbalanque
Xbalanque
TheDoomoDumbDip
Xbalanque
Level 162
God Stats
1W - 2L
1,285 SR
Queue Stats
118W - 133L
1,438 Elo+
Party 1
Olorun
Olorun
WILDGLOOM
Olorun
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 151L
1,419 Elo+
Party 1
Medusa
Medusa
b_courtney_
Medusa
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 129L
1,361 Elo+
Solo
Team Averages
Level 158
1,457 SR
1,429 Elo+

VS

Team Averages
Level 131
1,457 SR
1,517 Elo+
Rama
Rama
 
Rama
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
KoiUmi
Bastet
Level 150
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 21L
1,510 Elo+
Party 2
Hun Batz
Hun Batz
Loogs
Hun Batz
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,563 Elo+
Party 2
Heimdallr
Heimdallr
thereaper21
Heimdallr
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 210L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 2 / 6
6,928
1,386
3,524
4,205
3,345
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
13
2 / 0 / 12
6,875
1,375
2,369
4,069
5,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
TheDoomoDumbDip
Xbalanque
11
6 / 2 / 8
7,023
1,405
7,316
5,426
2,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
WILDGLOOM
Olorun
11
1 / 1 / 10
6,432
1,286
3,252
3,790
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
10
0 / 4 / 9
5,921
1,184
4,429
6,473
3,380
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 4 / 4
5,255
1,051
1,234
5,443
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
 
Olorun
1
0 / 0 / 0
1,460
292
0
0
0
Bastet
KoiUmi
Bastet
9
1 / 4 / 2
5,258
1,052
2,516
5,362
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hun Batz
Loogs
Hun Batz
13
2 / 3 / 3
6,113
1,223
2,690
5,773
3,118
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
thereaper21
Heimdallr
11
4 / 4 / 4
5,959
1,192
4,585
6,570
2,952
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
15
Kills
8
9
Deaths
15
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
6
4.5
L
Rama
 
Rama
1
4
4
0.75
L
Olorun
 
Olorun
0
0
0
0
L
Bastet
KoiUmi
Bastet
1
4
2
0.5
L
Hun Batz
Loogs
Hun Batz
2
3
3
1.17
W
Cabrakan
2
0
12
8
W
Xbalanque
TheDoomoDumbDip
Xbalanque
6
2
8
5
W
Olorun
WILDGLOOM
Olorun
1
1
10
6
W
Medusa
0
4
9
1.13
L
Heimdallr
thereaper21
Heimdallr
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,890
Damage
11,025
23,963
Taken
23,148
16,405
Mitigated
10,129
4,523
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,524
574
345
447
4,205
3,345
301
0
4,205
0
6,134
L
Rama
 
Rama
1,234
1,041
0
169
5,443
1,981
0
663
4,780
0
4,466
L
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
KoiUmi
Bastet
2,516
464
0
135
5,362
2,078
0
1,320
4,042
0
4,115
L
Hun Batz
Loogs
Hun Batz
2,690
929
0
1,404
5,773
3,118
0
1,514
4,259
0
8,325
W
Cabrakan
2,369
272
103
832
4,069
5,068
518
0
4,069
5,418
142
W
Xbalanque
TheDoomoDumbDip
Xbalanque
7,316
0
706
368
5,426
2,679
1,908
0
5,426
0
10,339
W
Olorun
WILDGLOOM
Olorun
3,252
1,141
401
822
3,790
1,933
3,050
0
3,790
13,157
545
W
Medusa
4,429
1,315
0
499
6,473
3,380
658
0
6,472
0
9,919
L
Heimdallr
thereaper21
Heimdallr
4,585
3,806
0
427
6,570
2,952
0
2,070
4,500
0
9,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
24,045
65
Minions Killed
36
0
Camps Cleared
0
508,584
Distance Traveled
308,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,928
1,386
5
1
0
109,226
0
L
Rama
5,255
1,051
8
2
0
72,747
0
L
Olorun
1,460
292
0
0
0
0
0
L
Bastet
5,258
1,052
2
0
0
76,416
0
L
Hun Batz
6,113
1,223
12
2
0
93,733
0
W
Cabrakan
6,875
1,375
10
2
0
92,797
0
W
Xbalanque
7,023
1,405
14
3
0
94,104
0
W
Olorun
6,432
1,286
24
5
0
94,580
0
W
Medusa
5,921
1,184
12
2
0
117,877
0
L
Heimdallr
5,959
1,192
14
3
0
66,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role