Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Bigbosslio
Lancelot
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
Jeremybearamy
Nu Wa
Level 153
God Stats
4W - 3L
1,824 SR
Queue Stats
26W - 30L
1,392 Elo+
Solo
Hachiman
Hachiman
babismo
Hachiman
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
1,306 Elo+
Party 2
Izanami
Izanami
xXCHINO__2IDXx
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,365 Elo+
Solo
Team Averages
Level 114
1,565 SR
1,374 Elo+

VS

Team Averages
Level 118
1,651 SR
1,562 Elo+
Zhong Kui
Zhong Kui
ENCRYPTEDGREEN
Zhong Kui
Level 116
God Stats
16W - 13L
1,744 SR
Queue Stats
330W - 317L
1,530 Elo+
Party 1
Arachne
Arachne
INNOMINATAM7
Arachne
Level 149
God Stats
23W - 10L
1,805 SR
Queue Stats
224W - 218L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
MisTaKluTch
Danzaburou
Level 109
God Stats
21W - 18L
1,632 SR
Queue Stats
208W - 202L
1,717 Elo+
Solo
Vulcan
Vulcan
MisterGreeen
Vulcan
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 195L
1,576 Elo+
Party 1
Nox
Nox
NastyJeremiah
Nox
Level 117
God Stats
6W - 3L
1,573 SR
Queue Stats
56W - 59L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 3 / 2
7,931
496
7,504
11,077
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Bigbosslio
Lancelot
12
3 / 3 / 4
7,398
462
7,459
12,313
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 2
8,394
525
8,393
8,539
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
babismo
Hachiman
12
1 / 2 / 3
7,763
485
4,390
9,351
3,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 0
6,782
424
3,933
11,950
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ENCRYPTEDGREEN
Zhong Kui
15
2 / 2 / 3
9,397
587
8,766
11,899
10,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
INNOMINATAM7
Arachne
15
9 / 4 / 2
9,109
569
12,759
19,286
8,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
MisTaKluTch
Danzaburou
18
7 / 1 / 4
10,859
679
11,336
7,810
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
12
1 / 2 / 2
7,472
467
3,560
7,796
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 2 / 4
7,773
486
2,339
10,871
8,304
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
11
Kills
19
19
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
2
1
L
Lancelot
Bigbosslio
Lancelot
3
3
4
1.67
W
Zhong Kui
ENCRYPTEDGREEN
Zhong Kui
2
2
3
1.75
W
Arachne
INNOMINATAM7
Arachne
9
4
2
2.5
L
5
3
2
2
W
Danzaburou
MisTaKluTch
Danzaburou
7
1
4
9
W
Vulcan
1
2
2
1
W
0
2
4
1
L
Hachiman
babismo
Hachiman
1
2
3
1.25
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
38,760
53,230
Taken
57,662
31,907
Mitigated
33,345
8,283
Healing
26,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,504
565
428
2,183
11,077
13,901
0
2,689
8,388
27,516
1,742
L
Lancelot
Bigbosslio
Lancelot
7,459
2,402
0
3,618
12,313
5,958
0
2,948
9,365
0
44,137
W
Zhong Kui
ENCRYPTEDGREEN
Zhong Kui
8,766
255
0
7,156
11,899
10,172
279
2,309
9,590
68,032
2,828
W
Arachne
INNOMINATAM7
Arachne
12,759
8,140
0
10,464
19,286
8,230
0
3,254
16,032
0
71,696
L
8,393
1,041
0
816
8,539
3,418
0
2,762
5,777
58,229
0
W
Danzaburou
MisTaKluTch
Danzaburou
11,336
6,150
0
4,777
7,810
3,604
2,584
2,214
5,596
0
98,352
W
Vulcan
3,560
1,760
209
1,446
7,796
3,035
0
3,550
4,246
37,934
0
W
2,339
145
0
2,263
10,871
8,304
0
4,570
6,301
30,274
2,275
L
Hachiman
babismo
Hachiman
4,390
2,712
0
365
9,351
3,854
0
5,110
4,241
0
35,771
L
3,933
2,804
0
873
11,950
4,776
0
763
11,187
0
53,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
44,610
382
Minions Killed
482
0
Camps Cleared
0
1,516,664
Distance Traveled
1,550,096
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,931
496
31
2
0
328,533
2
L
Lancelot
7,398
462
63
4
0
374,208
1
W
Zhong Kui
9,397
587
101
6
0
270,426
2
W
Arachne
9,109
569
107
7
0
347,373
4
L
Nu Wa
8,394
525
106
7
0
279,420
4
W
Danzaburou
10,859
679
166
10
0
303,639
0
W
Vulcan
7,472
467
55
3
0
330,985
0
W
Nox
7,773
486
53
3
0
297,673
0
L
Hachiman
7,763
485
72
5
0
270,284
3
L
Izanami
6,782
424
110
7
0
264,219
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role