Player Matchup

Chang'e
Chang'e
Jousam
Chang'e
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,243 Elo+
Solo
Amaterasu
Amaterasu
PURPLE_SWGG
Amaterasu
Level 124
God Stats
1W - 1L
1,376 SR
Queue Stats
153W - 126L
1,560 Elo+
Solo
Khepri
Khepri
S0l0P0rk56
Khepri
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,370 Elo+
Party 1
Izanami
Izanami
SoloSteak56
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,370 Elo+
Party 1
Thanatos
Thanatos
rorothepollo03
Thanatos
Level 120
God Stats
13W - 11L
1,605 SR
Queue Stats
258W - 224L
1,542 Elo+
Solo
Team Averages
Level 82
1,496 SR
1,417 Elo+

VS

Team Averages
Level 81
1,510 SR
1,531 Elo+
Lancelot
Lancelot
RunIntoMyKnifex
Lancelot
Level 147
God Stats
15W - 10L
1,314 SR
Queue Stats
27W - 14L
1,584 Elo+
Solo
Horus
Horus
TatteredWraith
Horus
Level 42
God Stats
2W - 3L
1,498 SR
Queue Stats
16W - 22L
1,368 Elo+
Solo
Charybdis
Charybdis
azhhllan
Charybdis
Level 64
God Stats
13W - 12L
1,500 SR
Queue Stats
386W - 349L
1,590 Elo+
Solo
Bake Kujira
Bake Kujira
querella_piola9
Bake Kujira
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 156L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
rebornccc
Baron Samedi
Level 61
God Stats
2W - 1L
1,738 SR
Queue Stats
87W - 85L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jousam
Chang'e
13
3 / 3 / 3
8,241
589
6,352
9,995
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
PURPLE_SWGG
Amaterasu
13
0 / 1 / 4
7,440
531
6,540
16,811
13,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
S0l0P0rk56
Khepri
11
1 / 5 / 6
6,995
500
2,713
12,947
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
SoloSteak56
Izanami
14
3 / 4 / 5
8,269
591
10,195
9,592
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
14
7 / 1 / 4
8,105
579
9,318
10,844
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
6 / 3 / 2
8,140
581
11,707
12,234
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 1
7,267
519
9,241
9,424
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
azhhllan
Charybdis
14
4 / 4 / 1
8,104
579
7,087
11,105
3,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
querella_piola9
Bake Kujira
10
2 / 1 / 7
7,303
522
7,492
10,555
9,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
rebornccc
Baron Samedi
11
0 / 6 / 2
6,261
447
3,119
10,123
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
13
14
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Jousam
Chang'e
3
3
3
1.5
W
Amaterasu
PURPLE_SWGG
Amaterasu
0
1
4
2
L
Lancelot
6
3
2
2.33
W
Khepri
S0l0P0rk56
Khepri
1
5
6
0.8
W
Izanami
SoloSteak56
Izanami
3
4
5
1.38
L
1
0
1
1.5
L
Charybdis
azhhllan
Charybdis
4
4
1
1.13
L
Bake Kujira
querella_piola9
Bake Kujira
2
1
7
5.5
L
Baron Samedi
rebornccc
Baron Samedi
0
6
2
0.17
W
Thanatos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,118
Damage
38,646
60,189
Taken
53,441
35,396
Mitigated
29,390
28,960
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Jousam
Chang'e
6,352
876
577
4,521
9,995
3,162
308
3,205
6,790
51,745
2,053
W
Amaterasu
PURPLE_SWGG
Amaterasu
6,540
4,364
0
9,979
16,811
13,929
0
695
15,233
0
48,802
L
Lancelot
11,707
2,702
0
5,117
12,234
5,892
0
1,712
10,522
0
58,621
W
Khepri
S0l0P0rk56
Khepri
2,713
872
0
2,503
12,947
9,781
353
3,004
9,943
15,093
1,709
W
Izanami
SoloSteak56
Izanami
10,195
7,277
0
1,893
9,592
3,802
1,173
2,422
7,170
0
65,809
L
9,241
4,391
140
4,299
9,424
5,437
0
43
9,381
0
46,775
L
Charybdis
azhhllan
Charybdis
7,087
2,924
0
4,328
11,105
3,966
2,376
638
10,467
0
72,671
L
Bake Kujira
querella_piola9
Bake Kujira
7,492
3,893
116
2,694
10,555
9,274
636
2,760
7,795
30,619
1,667
L
Baron Samedi
rebornccc
Baron Samedi
3,119
244
0
1,952
10,123
4,821
0
3,577
6,546
36,457
0
W
Thanatos
9,318
1,751
0
9,487
10,844
4,722
487
1,143
9,584
0
60,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
37,075
370
Minions Killed
357
0
Camps Cleared
0
1,356,620
Distance Traveled
1,337,522
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,241
589
89
6
0
256,623
3
W
Amaterasu
7,440
531
77
6
0
246,101
2
L
Lancelot
8,140
581
93
7
0
303,420
2
W
Khepri
6,995
500
18
1
0
281,244
0
W
Izanami
8,269
591
106
8
0
239,529
0
L
Horus
7,267
519
63
5
0
304,989
3
L
Charybdis
8,104
579
105
8
0
227,218
0
L
Bake Kujira
7,303
522
35
3
0
245,931
2
L
Baron Samedi
6,261
447
61
4
0
255,964
2
W
Thanatos
8,105
579
80
6
0
333,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role