Player Matchup

Sun Wukong
Sun Wukong
Gyrosium
Sun Wukong
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 19L
1,706 Elo+
Party 1
Xing Tian
Xing Tian
Herpiee
Xing Tian
Level 146
God Stats
6W - 5L
1,720 SR
Queue Stats
141W - 121L
1,524 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NytePanda
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
Spawn500
Ao Kuang
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
141W - 99L
1,588 Elo+
Party 3
Baron Samedi
Baron Samedi
TheNyte-Wolf
Baron Samedi
Level 148
God Stats
7W - 5L
1,566 SR
Queue Stats
101W - 92L
1,495 Elo+
Party 1
Team Averages
Level 123
1,557 SR
1,563 Elo+

VS

Team Averages
Level 116
1,486 SR
1,464 Elo+
Nemesis
Nemesis
CrimsonHawk62
Nemesis
Level 65
God Stats
26W - 41L
1,414 SR
Queue Stats
110W - 124L
1,464 Elo+
Solo
Hachiman
Hachiman
KSoBxsic
Hachiman
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,440 Elo+
Party 2
Mulan
Mulan
SJPN82
Mulan
Level 108
God Stats
4W - 1L
1,734 SR
Queue Stats
45W - 43L
1,571 Elo+
Party 2
Hades
Hades
Tatemag4
Hades
Level 147
God Stats
1W - 3L
1,285 SR
Queue Stats
234W - 226L
1,406 Elo+
Solo
Ix Chel
Ix Chel
XSoBxsic
Ix Chel
Level 143
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 53L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gyrosium
Sun Wukong
17
3 / 0 / 4
11,046
614
12,337
17,052
16,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Herpiee
Xing Tian
15
2 / 1 / 8
9,668
537
8,610
17,699
21,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
NytePanda
Ah Muzen Cab
16
0 / 1 / 4
9,482
527
3,592
8,515
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Spawn500
Ao Kuang
18
9 / 1 / 1
10,752
597
12,409
18,145
9,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
TheNyte-Wolf
Baron Samedi
16
5 / 1 / 5
10,444
580
12,200
9,519
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 5 / 2
7,761
431
6,494
16,106
7,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hachiman
KSoBxsic
Hachiman
16
1 / 3 / 1
9,666
537
10,634
13,245
6,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
SJPN82
Mulan
14
1 / 3 / 2
9,205
511
6,329
14,815
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Tatemag4
Hades
15
1 / 3 / 1
9,707
539
9,758
18,898
14,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
XSoBxsic
Ix Chel
14
1 / 5 / 0
8,622
479
8,575
11,316
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
4
4
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
5
2
0.2
W
Sun Wukong
Gyrosium
Sun Wukong
3
0
4
5
W
Xing Tian
Herpiee
Xing Tian
2
1
8
6
L
Hachiman
KSoBxsic
Hachiman
1
3
1
0.5
W
Ah Muzen Cab
NytePanda
Ah Muzen Cab
0
1
4
2
L
Mulan
SJPN82
Mulan
1
3
2
0.67
W
Ao Kuang
Spawn500
Ao Kuang
9
1
1
9.5
L
Hades
Tatemag4
Hades
1
3
1
0.5
W
Baron Samedi
TheNyte-Wolf
Baron Samedi
5
1
5
7.5
L
Ix Chel
XSoBxsic
Ix Chel
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,148
Damage
41,790
70,930
Taken
74,380
56,316
Mitigated
47,476
29,191
Healing
23,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
6,494
3,128
0
2,629
16,106
7,415
231
6,716
9,241
0
63,208
W
Sun Wukong
Gyrosium
Sun Wukong
12,337
2,611
0
7,121
17,052
16,872
94
6,530
10,522
0
91,045
W
Xing Tian
Herpiee
Xing Tian
8,610
356
0
3,086
17,699
21,904
0
3,368
14,331
29,787
2,375
L
Hachiman
KSoBxsic
Hachiman
10,634
6,901
0
3,857
13,245
6,620
736
5,581
7,624
0
103,403
W
Ah Muzen Cab
NytePanda
Ah Muzen Cab
3,592
1,055
0
1,089
8,515
3,752
591
840
7,675
0
68,111
L
Mulan
SJPN82
Mulan
6,329
542
0
3,759
14,815
14,775
223
8,189
6,286
0
26,573
W
Ao Kuang
Spawn500
Ao Kuang
12,409
3,944
0
13,418
18,145
9,487
170
2,311
15,834
97,786
0
L
Hades
Tatemag4
Hades
9,758
448
1,066
9,491
18,898
14,073
928
3,421
14,412
84,750
2,806
W
Baron Samedi
TheNyte-Wolf
Baron Samedi
12,200
677
1,490
2,987
9,519
4,301
353
5,816
3,703
76,440
397
L
Ix Chel
XSoBxsic
Ix Chel
8,575
920
1,038
1,888
11,316
4,593
0
7,397
3,566
70,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
44,961
597
Minions Killed
570
0
Camps Cleared
0
1,805,554
Distance Traveled
1,694,694
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,761
431
88
5
0
388,225
0
W
Sun Wukong
11,046
614
159
9
0
339,492
0
W
Xing Tian
9,668
537
41
2
0
385,200
7
L
Hachiman
9,666
537
142
8
0
320,129
7
W
Ah Muzen Cab
9,482
527
124
7
0
312,700
2
L
Mulan
9,205
511
53
3
0
348,638
1
W
Ao Kuang
10,752
597
139
8
0
417,291
0
L
Hades
9,707
539
155
9
0
313,353
0
W
Baron Samedi
10,444
580
134
7
0
350,871
1
L
Ix Chel
8,622
479
132
7
0
324,349
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role