Player Matchup

Ra
Ra
AdrianPRZ11
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,468 Elo+
Solo
Discordia
Discordia
ancoora
Discordia
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
caradeobo3000
Cthulhu
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,454 Elo+
Party 2
Zeus
Zeus
hijodesatan66
Zeus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 115L
1,487 Elo+
Party 2
Susano
Susano
iSimpForTacos
Susano
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,288 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,430 Elo+

VS

Team Averages
Level 108
1,498 SR
1,627 Elo+
Kumbhakarna
Kumbhakarna
BlackLighting25
Kumbhakarna
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 340L
1,922 Elo+
Party 1
Ah Puch
Ah Puch
FЯЕЕDФМ
Ah Puch
Level 100
God Stats
4W - 4L
1,489 SR
Queue Stats
177W - 183L
1,401 Elo+
Solo
Horus
Horus
KingBlendz
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,480 Elo+
Solo
Odin
Odin
SturdyTooth245
Odin
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 122L
1,714 Elo+
Party 1
Artemis
Artemis
anymean
Artemis
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
165W - 159L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
9,315
776
8,973
6,568
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ancoora
Discordia
18
5 / 0 / 11
9,905
825
19,200
6,809
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
16
2 / 2 / 8
9,673
806
15,668
14,228
17,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 12
8,641
720
16,789
8,036
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 6
9,578
798
18,096
13,747
7,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlackLighting25
Kumbhakarna
14
1 / 2 / 6
8,554
713
5,409
21,620
18,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
FЯЕЕDФМ
Ah Puch
15
1 / 3 / 5
8,371
698
12,383
11,594
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
16
2 / 2 / 6
9,281
773
6,771
18,116
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 3
7,500
625
4,487
19,659
18,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
anymean
Artemis
15
3 / 5 / 2
8,282
690
9,790
16,307
8,524
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
17
Kills
8
8
Deaths
17
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Kumbhakarna
BlackLighting25
Kumbhakarna
1
2
6
2
L
Ah Puch
FЯЕЕDФМ
Ah Puch
1
3
5
1.17
L
Horus
2
2
6
2.5
L
1
5
3
0.5
W
Discordia
ancoora
Discordia
5
0
11
10.5
L
Artemis
anymean
Artemis
3
5
2
0.8
W
Cthulhu
2
2
8
3
W
2
1
12
8
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,726
Damage
38,840
49,388
Taken
87,296
36,363
Mitigated
65,837
23,273
Healing
40,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,973
1,219
10,009
3,099
6,568
3,874
35
3,714
2,854
26,686
0
L
Kumbhakarna
BlackLighting25
Kumbhakarna
5,409
843
1,511
8,551
21,620
18,313
0
13,560
8,060
8,402
0
L
Ah Puch
FЯЕЕDФМ
Ah Puch
12,383
541
1,894
3,407
11,594
5,763
0
7,688
3,906
33,777
569
L
Horus
6,771
1,506
6,232
8,665
18,116
15,041
0
14,488
3,628
4,792
10,302
L
4,487
137
17
3,945
19,659
18,196
0
11,863
7,560
0
8,860
W
Discordia
ancoora
Discordia
19,200
1,023
504
657
6,809
3,846
794
3,422
3,387
34,515
993
L
Artemis
anymean
Artemis
9,790
3,768
1,781
4,005
16,307
8,524
0
11,720
4,587
0
22,511
W
Cthulhu
15,668
480
2,233
1,759
14,228
17,570
0
4,986
9,242
24,242
1,558
W
16,789
630
0
1,774
8,036
3,883
870
4,064
3,972
21,494
0
W
18,096
2,666
1,299
1,939
13,747
7,190
0
4,238
9,509
0
29,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,112
Gold Earned
41,988
168
Minions Killed
112
0
Camps Cleared
0
1,120,366
Distance Traveled
1,100,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,315
776
58
5
0
246,752
0
L
Kumbhakarna
8,554
713
9
1
0
217,248
0
L
Ah Puch
8,371
698
52
4
0
234,243
0
L
Horus
9,281
773
18
2
0
244,363
0
L
Odin
7,500
625
10
1
0
206,114
0
W
Discordia
9,905
825
36
3
0
219,817
0
L
Artemis
8,282
690
23
2
0
198,547
0
W
Cthulhu
9,673
806
32
3
0
228,714
0
W
Zeus
8,641
720
13
1
0
187,294
0
W
Susano
9,578
798
29
2
0
237,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role